softpipe: draw_find_shader_output returns -1 on invalid outputs
It was changed from 0 to allow shader outputs at 0 that are different from position. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -127,7 +127,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
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src = draw_find_shader_output(softpipe->draw,
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fsInfo->input_semantic_name[i],
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fsInfo->input_semantic_index[i]);
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if (fsInfo->input_semantic_name[i] == TGSI_SEMANTIC_COLOR && src == 0)
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if (fsInfo->input_semantic_name[i] == TGSI_SEMANTIC_COLOR && src == -1)
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/* try and find a bcolor */
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src = draw_find_shader_output(softpipe->draw,
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TGSI_SEMANTIC_BCOLOR, fsInfo->input_semantic_index[i]);
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