anv: Compile TCS/TES shaders.

v2: Merge more TCS/TES info.
v3: Fix caching keys.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Kenneth Graunke
2016-09-25 17:43:06 -07:00
parent de05ecba9f
commit e50d4807a3

View File

@@ -504,6 +504,188 @@ anv_pipeline_compile_vs(struct anv_pipeline *pipeline,
return VK_SUCCESS;
}
static void
merge_tess_info(struct shader_info *tes_info,
const struct shader_info *tcs_info)
{
/* The Vulkan 1.0.38 spec, section 21.1 Tessellator says:
*
* "PointMode. Controls generation of points rather than triangles
* or lines. This functionality defaults to disabled, and is
* enabled if either shader stage includes the execution mode.
*
* and about Triangles, Quads, IsoLines, VertexOrderCw, VertexOrderCcw,
* PointMode, SpacingEqual, SpacingFractionalEven, SpacingFractionalOdd,
* and OutputVertices, it says:
*
* "One mode must be set in at least one of the tessellation
* shader stages."
*
* So, the fields can be set in either the TCS or TES, but they must
* agree if set in both. Our backend looks at TES, so bitwise-or in
* the values from the TCS.
*/
assert(tcs_info->tess.tcs_vertices_out == 0 ||
tes_info->tess.tcs_vertices_out == 0 ||
tcs_info->tess.tcs_vertices_out == tes_info->tess.tcs_vertices_out);
tes_info->tess.tcs_vertices_out |= tcs_info->tess.tcs_vertices_out;
assert(tcs_info->tess.spacing == TESS_SPACING_UNSPECIFIED ||
tes_info->tess.spacing == TESS_SPACING_UNSPECIFIED ||
tcs_info->tess.spacing == tes_info->tess.spacing);
tes_info->tess.spacing |= tcs_info->tess.spacing;
tes_info->tess.ccw |= tcs_info->tess.ccw;
tes_info->tess.point_mode |= tcs_info->tess.point_mode;
}
static VkResult
anv_pipeline_compile_tcs_tes(struct anv_pipeline *pipeline,
struct anv_pipeline_cache *cache,
const VkGraphicsPipelineCreateInfo *info,
struct anv_shader_module *tcs_module,
const char *tcs_entrypoint,
const VkSpecializationInfo *tcs_spec_info,
struct anv_shader_module *tes_module,
const char *tes_entrypoint,
const VkSpecializationInfo *tes_spec_info)
{
const struct gen_device_info *devinfo = &pipeline->device->info;
const struct brw_compiler *compiler =
pipeline->device->instance->physicalDevice.compiler;
struct anv_pipeline_bind_map tcs_map;
struct anv_pipeline_bind_map tes_map;
struct brw_tcs_prog_key tcs_key = { 0, };
struct brw_tes_prog_key tes_key = { 0, };
struct anv_shader_bin *tcs_bin = NULL;
struct anv_shader_bin *tes_bin = NULL;
unsigned char tcs_sha1[40];
unsigned char tes_sha1[40];
populate_sampler_prog_key(&pipeline->device->info, &tcs_key.tex);
populate_sampler_prog_key(&pipeline->device->info, &tes_key.tex);
tcs_key.input_vertices = info->pTessellationState->patchControlPoints;
if (cache) {
anv_hash_shader(tcs_sha1, &tcs_key, sizeof(tcs_key), tcs_module,
tcs_entrypoint, pipeline->layout, tcs_spec_info);
anv_hash_shader(tes_sha1, &tes_key, sizeof(tes_key), tes_module,
tes_entrypoint, pipeline->layout, tes_spec_info);
memcpy(&tcs_sha1[20], tes_sha1, 20);
memcpy(&tes_sha1[20], tcs_sha1, 20);
tcs_bin = anv_pipeline_cache_search(cache, tcs_sha1, sizeof(tcs_sha1));
tes_bin = anv_pipeline_cache_search(cache, tes_sha1, sizeof(tes_sha1));
}
if (tcs_bin == NULL || tes_bin == NULL) {
struct brw_tcs_prog_data tcs_prog_data = { 0, };
struct brw_tes_prog_data tes_prog_data = { 0, };
struct anv_pipeline_binding tcs_surface_to_descriptor[256];
struct anv_pipeline_binding tcs_sampler_to_descriptor[256];
struct anv_pipeline_binding tes_surface_to_descriptor[256];
struct anv_pipeline_binding tes_sampler_to_descriptor[256];
tcs_map = (struct anv_pipeline_bind_map) {
.surface_to_descriptor = tcs_surface_to_descriptor,
.sampler_to_descriptor = tcs_sampler_to_descriptor
};
tes_map = (struct anv_pipeline_bind_map) {
.surface_to_descriptor = tes_surface_to_descriptor,
.sampler_to_descriptor = tes_sampler_to_descriptor
};
nir_shader *tcs_nir =
anv_pipeline_compile(pipeline, tcs_module, tcs_entrypoint,
MESA_SHADER_TESS_CTRL, tcs_spec_info,
&tcs_prog_data.base.base, &tcs_map);
nir_shader *tes_nir =
anv_pipeline_compile(pipeline, tes_module, tes_entrypoint,
MESA_SHADER_TESS_EVAL, tes_spec_info,
&tes_prog_data.base.base, &tes_map);
if (tcs_nir == NULL || tes_nir == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
nir_lower_tes_patch_vertices(tes_nir,
tcs_nir->info->tess.tcs_vertices_out);
/* Copy TCS info into the TES info */
merge_tess_info(tes_nir->info, tcs_nir->info);
anv_fill_binding_table(&tcs_prog_data.base.base, 0);
anv_fill_binding_table(&tes_prog_data.base.base, 0);
void *mem_ctx = ralloc_context(NULL);
ralloc_steal(mem_ctx, tcs_nir);
ralloc_steal(mem_ctx, tes_nir);
/* Whacking the key after cache lookup is a bit sketchy, but all of
* this comes from the SPIR-V, which is part of the hash used for the
* pipeline cache. So it should be safe.
*/
tcs_key.tes_primitive_mode = tes_nir->info->tess.primitive_mode;
tcs_key.outputs_written = tcs_nir->info->outputs_written;
tcs_key.patch_outputs_written = tcs_nir->info->patch_outputs_written;
tcs_key.quads_workaround =
devinfo->gen < 9 &&
tes_nir->info->tess.primitive_mode == 7 /* GL_QUADS */ &&
tes_nir->info->tess.spacing == TESS_SPACING_EQUAL;
tes_key.inputs_read = tcs_key.outputs_written;
tes_key.patch_inputs_read = tcs_key.patch_outputs_written;
unsigned code_size;
const int shader_time_index = -1;
const unsigned *shader_code;
shader_code =
brw_compile_tcs(compiler, NULL, mem_ctx, &tcs_key, &tcs_prog_data,
tcs_nir, shader_time_index, &code_size, NULL);
if (shader_code == NULL) {
ralloc_free(mem_ctx);
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
}
tcs_bin = anv_pipeline_upload_kernel(pipeline, cache,
tcs_sha1, sizeof(tcs_sha1),
shader_code, code_size,
&tcs_prog_data.base.base,
sizeof(tcs_prog_data),
&tcs_map);
if (!tcs_bin) {
ralloc_free(mem_ctx);
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
}
shader_code =
brw_compile_tes(compiler, NULL, mem_ctx, &tes_key,
&tcs_prog_data.base.vue_map, &tes_prog_data, tes_nir,
NULL, shader_time_index, &code_size, NULL);
if (shader_code == NULL) {
ralloc_free(mem_ctx);
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
}
tes_bin = anv_pipeline_upload_kernel(pipeline, cache,
tes_sha1, sizeof(tes_sha1),
shader_code, code_size,
&tes_prog_data.base.base,
sizeof(tes_prog_data),
&tes_map);
if (!tes_bin) {
ralloc_free(mem_ctx);
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
}
ralloc_free(mem_ctx);
}
anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_TESS_CTRL, tcs_bin);
anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_TESS_EVAL, tes_bin);
return VK_SUCCESS;
}
static VkResult
anv_pipeline_compile_gs(struct anv_pipeline *pipeline,
struct anv_pipeline_cache *cache,
@@ -1037,8 +1219,15 @@ anv_pipeline_init(struct anv_pipeline *pipeline,
goto compile_fail;
}
if (modules[MESA_SHADER_TESS_CTRL] || modules[MESA_SHADER_TESS_EVAL])
anv_finishme("no tessellation support");
if (modules[MESA_SHADER_TESS_EVAL]) {
anv_pipeline_compile_tcs_tes(pipeline, cache, pCreateInfo,
modules[MESA_SHADER_TESS_CTRL],
pStages[MESA_SHADER_TESS_CTRL]->pName,
pStages[MESA_SHADER_TESS_CTRL]->pSpecializationInfo,
modules[MESA_SHADER_TESS_EVAL],
pStages[MESA_SHADER_TESS_EVAL]->pName,
pStages[MESA_SHADER_TESS_EVAL]->pSpecializationInfo);
}
if (modules[MESA_SHADER_GEOMETRY]) {
result = anv_pipeline_compile_gs(pipeline, cache, pCreateInfo,