glsl: teach opt_array_splitting about bindless images
Memory/format layout qualifiers shouldn't be lost when arrays of images are splitted by this pass. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -449,9 +449,20 @@ optimize_split_arrays(exec_list *instructions, bool linked)
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for (unsigned int i = 0; i < entry->size; i++) {
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for (unsigned int i = 0; i < entry->size; i++) {
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const char *name = ralloc_asprintf(mem_ctx, "%s_%d",
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const char *name = ralloc_asprintf(mem_ctx, "%s_%d",
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entry->var->name, i);
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entry->var->name, i);
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ir_variable *new_var =
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entry->components[i] =
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new(entry->mem_ctx) ir_variable(subtype, name, ir_var_temporary);
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new(entry->mem_ctx) ir_variable(subtype, name, ir_var_temporary);
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/* Do not lose memory/format qualifiers when arrays of images are
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* split.
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*/
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new_var->data.memory_read_only = entry->var->data.memory_read_only;
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new_var->data.memory_write_only = entry->var->data.memory_write_only;
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new_var->data.memory_coherent = entry->var->data.memory_coherent;
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new_var->data.memory_volatile = entry->var->data.memory_volatile;
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new_var->data.memory_restrict = entry->var->data.memory_restrict;
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new_var->data.image_format = entry->var->data.image_format;
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entry->components[i] = new_var;
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entry->var->insert_before(entry->components[i]);
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entry->var->insert_before(entry->components[i]);
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}
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}
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