check for special cases of value = 0 or 1 in glAccum

This commit is contained in:
Brian Paul
2000-06-19 00:42:24 +00:00
parent b92471b74c
commit e4b65b6e59

View File

@@ -1,4 +1,4 @@
/* $Id: accum.c,v 1.20 2000/04/05 14:40:04 brianp Exp $ */
/* $Id: accum.c,v 1.21 2000/06/19 00:42:24 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -188,7 +188,7 @@ _mesa_Accum( GLenum op, GLfloat value )
switch (op) {
case GL_ADD:
{
if (value != 0.0F) {
const GLaccum intVal = (GLaccum) (value * acc_scale);
GLuint j;
/* Leave optimized accum buffer mode */
@@ -206,7 +206,7 @@ _mesa_Accum( GLenum op, GLfloat value )
break;
case GL_MULT:
{
if (value != 1.0F) {
GLuint j;
/* Leave optimized accum buffer mode */
if (ctx->IntegerAccumMode)
@@ -223,6 +223,9 @@ _mesa_Accum( GLenum op, GLfloat value )
break;
case GL_ACCUM:
if (value == 0.0F)
return;
(*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
ctx->Pixel.DriverReadBuffer );