fix addressing error in read_stencil_pixels()
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@@ -87,13 +87,13 @@ read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
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switch (ps->format) {
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case PIPE_FORMAT_U_S8:
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{
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const ubyte *src = stmap + y * ps->region->pitch + x;
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const ubyte *src = stmap + srcY * ps->region->pitch + x;
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memcpy(values, src, width);
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}
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break;
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case PIPE_FORMAT_S8_Z24:
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{
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const uint *src = (const uint *) stmap + y * ps->region->pitch + x;
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const uint *src = (uint *) stmap + srcY * ps->region->pitch + x;
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GLint k;
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for (k = 0; k < width; k++) {
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values[k] = src[k] >> 24;
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