mesa: s/gl_vertex_attrib_array/gl_array_attributes/ in comments

The structure type was renamed some time ago, but some comments
were not updated.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul
2018-01-25 09:12:59 -07:00
parent 6c724fb7c1
commit e4504be6fc
3 changed files with 3 additions and 3 deletions

View File

@@ -307,7 +307,7 @@ _mesa_initialize_vao(struct gl_context *ctx,
/**
* Updates the derived gl_vertex_arrays when a gl_vertex_attrib_array
* Updates the derived gl_vertex_arrays when a gl_array_attributes
* or a gl_vertex_buffer_binding has changed.
*/
void

View File

@@ -1541,7 +1541,7 @@ struct gl_vertex_array_object
/**
* Derived vertex attribute arrays
*
* This is a legacy data structure created from gl_vertex_attrib_array and
* This is a legacy data structure created from gl_array_attributes and
* gl_vertex_buffer_binding, for compatibility with existing driver code.
*/
struct gl_vertex_array _VertexAttrib[VERT_ATTRIB_MAX];

View File

@@ -51,7 +51,7 @@ _mesa_vertex_attrib_address(const struct gl_array_attributes *array,
/**
* Sets the fields in a gl_vertex_array to values derived from a
* gl_vertex_attrib_array and a gl_vertex_buffer_binding.
* gl_array_attributes and a gl_vertex_buffer_binding.
*/
static inline void
_mesa_update_client_array(struct gl_context *ctx,