mesa: s/gl_vertex_attrib_array/gl_array_attributes/ in comments
The structure type was renamed some time ago, but some comments were not updated. Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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@@ -307,7 +307,7 @@ _mesa_initialize_vao(struct gl_context *ctx,
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/**
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* Updates the derived gl_vertex_arrays when a gl_vertex_attrib_array
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* Updates the derived gl_vertex_arrays when a gl_array_attributes
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* or a gl_vertex_buffer_binding has changed.
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*/
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void
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@@ -1541,7 +1541,7 @@ struct gl_vertex_array_object
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/**
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* Derived vertex attribute arrays
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*
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* This is a legacy data structure created from gl_vertex_attrib_array and
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* This is a legacy data structure created from gl_array_attributes and
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* gl_vertex_buffer_binding, for compatibility with existing driver code.
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*/
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struct gl_vertex_array _VertexAttrib[VERT_ATTRIB_MAX];
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@@ -51,7 +51,7 @@ _mesa_vertex_attrib_address(const struct gl_array_attributes *array,
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/**
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* Sets the fields in a gl_vertex_array to values derived from a
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* gl_vertex_attrib_array and a gl_vertex_buffer_binding.
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* gl_array_attributes and a gl_vertex_buffer_binding.
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*/
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static inline void
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_mesa_update_client_array(struct gl_context *ctx,
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