glapi: remove check_table tests

glapi is now statically built into libgallium or libGL and both must come
from the same Mesa version, so backward compatibility of dispatch tables
is no longer required.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33634>
This commit is contained in:
Marek Olšák
2025-02-21 16:13:00 -05:00
committed by Marge Bot
parent a8b18dce82
commit e3f9848a5c
6 changed files with 0 additions and 2163 deletions

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@@ -35,6 +35,3 @@ To add a new GL extension to Mesa you have to do at least the following.
- To determine if the new extension is active in the current context,
use the auto-generated ``_mesa_has_##name_str()`` function defined in
``src/mesa/main/extensions.h``.
- The dispatch tests ``check_table.cpp`` and ``dispatch_sanity.cpp``
should be updated with details about the new extensions functions.
These tests are run using ``meson test``.

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@@ -79,20 +79,3 @@ else
build_by_default : false,
)
endif
# TODO: this test doesn't compile on windows with mingw or msvc due to
# undefined symbols from libglapi_static, but that should be fixable.
if with_any_opengl and not with_shared_glapi and with_tests and not with_platform_windows
test(
'glapi_static_check_table',
executable(
'glapi_static_check_table',
['tests/check_table.cpp', glapitable_h],
include_directories : [inc_include, inc_src, inc_mesa, inc_mapi, inc_gallium],
link_with : [libglapi_static],
dependencies : [idep_gtest, dep_thread],
),
suite : ['mapi'],
protocol : 'gtest',
)
endif

File diff suppressed because it is too large Load Diff

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@@ -1,468 +0,0 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <gtest/gtest.h>
#include "glapi/glapi.h"
#include "glapitable.h"
struct name_offset {
const char *name;
int offset;
};
extern const struct name_offset linux_gl_abi[];
TEST(GetProcAddress, ABIOffsetByName)
{
/* 408 functions have had their locations in the dispatch table set since
* the dawn of time. Verify that all of these functions are at the correct
* locations.
*/
for (unsigned i = 0; linux_gl_abi[i].name != NULL; i++) {
EXPECT_EQ(linux_gl_abi[i].offset,
_mesa_glapi_get_proc_offset(linux_gl_abi[i].name))
<< "function name: " << linux_gl_abi[i].name;
}
}
TEST(GetProcAddress, TableBigEnoughForABI)
{
/* FINISHME: This should check that the dispatch table is large enough to
* FINISHME: hold all of the unique functions for OpenGL 1.2, OpenGL ES
* FINISHME: 1.1, and OpenGL ES 2.0.
*/
EXPECT_LT(408u, _mesa_glapi_get_dispatch_table_size());
}
const struct name_offset linux_gl_abi[] = {
{ "glNewList", 0 },
{ "glEndList", 1 },
{ "glCallList", 2 },
{ "glCallLists", 3 },
{ "glDeleteLists", 4 },
{ "glGenLists", 5 },
{ "glListBase", 6 },
{ "glBegin", 7 },
{ "glBitmap", 8 },
{ "glColor3b", 9 },
{ "glColor3bv", 10 },
{ "glColor3d", 11 },
{ "glColor3dv", 12 },
{ "glColor3f", 13 },
{ "glColor3fv", 14 },
{ "glColor3i", 15 },
{ "glColor3iv", 16 },
{ "glColor3s", 17 },
{ "glColor3sv", 18 },
{ "glColor3ub", 19 },
{ "glColor3ubv", 20 },
{ "glColor3ui", 21 },
{ "glColor3uiv", 22 },
{ "glColor3us", 23 },
{ "glColor3usv", 24 },
{ "glColor4b", 25 },
{ "glColor4bv", 26 },
{ "glColor4d", 27 },
{ "glColor4dv", 28 },
{ "glColor4f", 29 },
{ "glColor4fv", 30 },
{ "glColor4i", 31 },
{ "glColor4iv", 32 },
{ "glColor4s", 33 },
{ "glColor4sv", 34 },
{ "glColor4ub", 35 },
{ "glColor4ubv", 36 },
{ "glColor4ui", 37 },
{ "glColor4uiv", 38 },
{ "glColor4us", 39 },
{ "glColor4usv", 40 },
{ "glEdgeFlag", 41 },
{ "glEdgeFlagv", 42 },
{ "glEnd", 43 },
{ "glIndexd", 44 },
{ "glIndexdv", 45 },
{ "glIndexf", 46 },
{ "glIndexfv", 47 },
{ "glIndexi", 48 },
{ "glIndexiv", 49 },
{ "glIndexs", 50 },
{ "glIndexsv", 51 },
{ "glNormal3b", 52 },
{ "glNormal3bv", 53 },
{ "glNormal3d", 54 },
{ "glNormal3dv", 55 },
{ "glNormal3f", 56 },
{ "glNormal3fv", 57 },
{ "glNormal3i", 58 },
{ "glNormal3iv", 59 },
{ "glNormal3s", 60 },
{ "glNormal3sv", 61 },
{ "glRasterPos2d", 62 },
{ "glRasterPos2dv", 63 },
{ "glRasterPos2f", 64 },
{ "glRasterPos2fv", 65 },
{ "glRasterPos2i", 66 },
{ "glRasterPos2iv", 67 },
{ "glRasterPos2s", 68 },
{ "glRasterPos2sv", 69 },
{ "glRasterPos3d", 70 },
{ "glRasterPos3dv", 71 },
{ "glRasterPos3f", 72 },
{ "glRasterPos3fv", 73 },
{ "glRasterPos3i", 74 },
{ "glRasterPos3iv", 75 },
{ "glRasterPos3s", 76 },
{ "glRasterPos3sv", 77 },
{ "glRasterPos4d", 78 },
{ "glRasterPos4dv", 79 },
{ "glRasterPos4f", 80 },
{ "glRasterPos4fv", 81 },
{ "glRasterPos4i", 82 },
{ "glRasterPos4iv", 83 },
{ "glRasterPos4s", 84 },
{ "glRasterPos4sv", 85 },
{ "glRectd", 86 },
{ "glRectdv", 87 },
{ "glRectf", 88 },
{ "glRectfv", 89 },
{ "glRecti", 90 },
{ "glRectiv", 91 },
{ "glRects", 92 },
{ "glRectsv", 93 },
{ "glTexCoord1d", 94 },
{ "glTexCoord1dv", 95 },
{ "glTexCoord1f", 96 },
{ "glTexCoord1fv", 97 },
{ "glTexCoord1i", 98 },
{ "glTexCoord1iv", 99 },
{ "glTexCoord1s", 100 },
{ "glTexCoord1sv", 101 },
{ "glTexCoord2d", 102 },
{ "glTexCoord2dv", 103 },
{ "glTexCoord2f", 104 },
{ "glTexCoord2fv", 105 },
{ "glTexCoord2i", 106 },
{ "glTexCoord2iv", 107 },
{ "glTexCoord2s", 108 },
{ "glTexCoord2sv", 109 },
{ "glTexCoord3d", 110 },
{ "glTexCoord3dv", 111 },
{ "glTexCoord3f", 112 },
{ "glTexCoord3fv", 113 },
{ "glTexCoord3i", 114 },
{ "glTexCoord3iv", 115 },
{ "glTexCoord3s", 116 },
{ "glTexCoord3sv", 117 },
{ "glTexCoord4d", 118 },
{ "glTexCoord4dv", 119 },
{ "glTexCoord4f", 120 },
{ "glTexCoord4fv", 121 },
{ "glTexCoord4i", 122 },
{ "glTexCoord4iv", 123 },
{ "glTexCoord4s", 124 },
{ "glTexCoord4sv", 125 },
{ "glVertex2d", 126 },
{ "glVertex2dv", 127 },
{ "glVertex2f", 128 },
{ "glVertex2fv", 129 },
{ "glVertex2i", 130 },
{ "glVertex2iv", 131 },
{ "glVertex2s", 132 },
{ "glVertex2sv", 133 },
{ "glVertex3d", 134 },
{ "glVertex3dv", 135 },
{ "glVertex3f", 136 },
{ "glVertex3fv", 137 },
{ "glVertex3i", 138 },
{ "glVertex3iv", 139 },
{ "glVertex3s", 140 },
{ "glVertex3sv", 141 },
{ "glVertex4d", 142 },
{ "glVertex4dv", 143 },
{ "glVertex4f", 144 },
{ "glVertex4fv", 145 },
{ "glVertex4i", 146 },
{ "glVertex4iv", 147 },
{ "glVertex4s", 148 },
{ "glVertex4sv", 149 },
{ "glClipPlane", 150 },
{ "glColorMaterial", 151 },
{ "glCullFace", 152 },
{ "glFogf", 153 },
{ "glFogfv", 154 },
{ "glFogi", 155 },
{ "glFogiv", 156 },
{ "glFrontFace", 157 },
{ "glHint", 158 },
{ "glLightf", 159 },
{ "glLightfv", 160 },
{ "glLighti", 161 },
{ "glLightiv", 162 },
{ "glLightModelf", 163 },
{ "glLightModelfv", 164 },
{ "glLightModeli", 165 },
{ "glLightModeliv", 166 },
{ "glLineStipple", 167 },
{ "glLineWidth", 168 },
{ "glMaterialf", 169 },
{ "glMaterialfv", 170 },
{ "glMateriali", 171 },
{ "glMaterialiv", 172 },
{ "glPointSize", 173 },
{ "glPolygonMode", 174 },
{ "glPolygonStipple", 175 },
{ "glScissor", 176 },
{ "glShadeModel", 177 },
{ "glTexParameterf", 178 },
{ "glTexParameterfv", 179 },
{ "glTexParameteri", 180 },
{ "glTexParameteriv", 181 },
{ "glTexImage1D", 182 },
{ "glTexImage2D", 183 },
{ "glTexEnvf", 184 },
{ "glTexEnvfv", 185 },
{ "glTexEnvi", 186 },
{ "glTexEnviv", 187 },
{ "glTexGend", 188 },
{ "glTexGendv", 189 },
{ "glTexGenf", 190 },
{ "glTexGenfv", 191 },
{ "glTexGeni", 192 },
{ "glTexGeniv", 193 },
{ "glFeedbackBuffer", 194 },
{ "glSelectBuffer", 195 },
{ "glRenderMode", 196 },
{ "glInitNames", 197 },
{ "glLoadName", 198 },
{ "glPassThrough", 199 },
{ "glPopName", 200 },
{ "glPushName", 201 },
{ "glDrawBuffer", 202 },
{ "glClear", 203 },
{ "glClearAccum", 204 },
{ "glClearIndex", 205 },
{ "glClearColor", 206 },
{ "glClearStencil", 207 },
{ "glClearDepth", 208 },
{ "glStencilMask", 209 },
{ "glColorMask", 210 },
{ "glDepthMask", 211 },
{ "glIndexMask", 212 },
{ "glAccum", 213 },
{ "glDisable", 214 },
{ "glEnable", 215 },
{ "glFinish", 216 },
{ "glFlush", 217 },
{ "glPopAttrib", 218 },
{ "glPushAttrib", 219 },
{ "glMap1d", 220 },
{ "glMap1f", 221 },
{ "glMap2d", 222 },
{ "glMap2f", 223 },
{ "glMapGrid1d", 224 },
{ "glMapGrid1f", 225 },
{ "glMapGrid2d", 226 },
{ "glMapGrid2f", 227 },
{ "glEvalCoord1d", 228 },
{ "glEvalCoord1dv", 229 },
{ "glEvalCoord1f", 230 },
{ "glEvalCoord1fv", 231 },
{ "glEvalCoord2d", 232 },
{ "glEvalCoord2dv", 233 },
{ "glEvalCoord2f", 234 },
{ "glEvalCoord2fv", 235 },
{ "glEvalMesh1", 236 },
{ "glEvalPoint1", 237 },
{ "glEvalMesh2", 238 },
{ "glEvalPoint2", 239 },
{ "glAlphaFunc", 240 },
{ "glBlendFunc", 241 },
{ "glLogicOp", 242 },
{ "glStencilFunc", 243 },
{ "glStencilOp", 244 },
{ "glDepthFunc", 245 },
{ "glPixelZoom", 246 },
{ "glPixelTransferf", 247 },
{ "glPixelTransferi", 248 },
{ "glPixelStoref", 249 },
{ "glPixelStorei", 250 },
{ "glPixelMapfv", 251 },
{ "glPixelMapuiv", 252 },
{ "glPixelMapusv", 253 },
{ "glReadBuffer", 254 },
{ "glCopyPixels", 255 },
{ "glReadPixels", 256 },
{ "glDrawPixels", 257 },
{ "glGetBooleanv", 258 },
{ "glGetClipPlane", 259 },
{ "glGetDoublev", 260 },
{ "glGetError", 261 },
{ "glGetFloatv", 262 },
{ "glGetIntegerv", 263 },
{ "glGetLightfv", 264 },
{ "glGetLightiv", 265 },
{ "glGetMapdv", 266 },
{ "glGetMapfv", 267 },
{ "glGetMapiv", 268 },
{ "glGetMaterialfv", 269 },
{ "glGetMaterialiv", 270 },
{ "glGetPixelMapfv", 271 },
{ "glGetPixelMapuiv", 272 },
{ "glGetPixelMapusv", 273 },
{ "glGetPolygonStipple", 274 },
{ "glGetString", 275 },
{ "glGetTexEnvfv", 276 },
{ "glGetTexEnviv", 277 },
{ "glGetTexGendv", 278 },
{ "glGetTexGenfv", 279 },
{ "glGetTexGeniv", 280 },
{ "glGetTexImage", 281 },
{ "glGetTexParameterfv", 282 },
{ "glGetTexParameteriv", 283 },
{ "glGetTexLevelParameterfv", 284 },
{ "glGetTexLevelParameteriv", 285 },
{ "glIsEnabled", 286 },
{ "glIsList", 287 },
{ "glDepthRange", 288 },
{ "glFrustum", 289 },
{ "glLoadIdentity", 290 },
{ "glLoadMatrixf", 291 },
{ "glLoadMatrixd", 292 },
{ "glMatrixMode", 293 },
{ "glMultMatrixf", 294 },
{ "glMultMatrixd", 295 },
{ "glOrtho", 296 },
{ "glPopMatrix", 297 },
{ "glPushMatrix", 298 },
{ "glRotated", 299 },
{ "glRotatef", 300 },
{ "glScaled", 301 },
{ "glScalef", 302 },
{ "glTranslated", 303 },
{ "glTranslatef", 304 },
{ "glViewport", 305 },
{ "glArrayElement", 306 },
{ "glColorPointer", 308 },
{ "glDisableClientState", 309 },
{ "glDrawArrays", 310 },
{ "glDrawElements", 311 },
{ "glEdgeFlagPointer", 312 },
{ "glEnableClientState", 313 },
{ "glGetPointerv", 329 },
{ "glIndexPointer", 314 },
{ "glInterleavedArrays", 317 },
{ "glNormalPointer", 318 },
{ "glTexCoordPointer", 320 },
{ "glVertexPointer", 321 },
{ "glPolygonOffset", 319 },
{ "glCopyTexImage1D", 323 },
{ "glCopyTexImage2D", 324 },
{ "glCopyTexSubImage1D", 325 },
{ "glCopyTexSubImage2D", 326 },
{ "glTexSubImage1D", 332 },
{ "glTexSubImage2D", 333 },
{ "glAreTexturesResident", 322 },
{ "glBindTexture", 307 },
{ "glDeleteTextures", 327 },
{ "glGenTextures", 328 },
{ "glIsTexture", 330 },
{ "glPrioritizeTextures", 331 },
{ "glIndexub", 315 },
{ "glIndexubv", 316 },
{ "glPopClientAttrib", 334 },
{ "glPushClientAttrib", 335 },
{ "glBlendColor", 336 },
{ "glBlendEquation", 337 },
{ "glDrawRangeElements", 338 },
{ "glColorTable", 339 },
{ "glColorTableParameterfv", 340 },
{ "glColorTableParameteriv", 341 },
{ "glCopyColorTable", 342 },
{ "glGetColorTable", 343 },
{ "glGetColorTableParameterfv", 344 },
{ "glGetColorTableParameteriv", 345 },
{ "glColorSubTable", 346 },
{ "glCopyColorSubTable", 347 },
{ "glConvolutionFilter1D", 348 },
{ "glConvolutionFilter2D", 349 },
{ "glConvolutionParameterf", 350 },
{ "glConvolutionParameterfv", 351 },
{ "glConvolutionParameteri", 352 },
{ "glConvolutionParameteriv", 353 },
{ "glCopyConvolutionFilter1D", 354 },
{ "glCopyConvolutionFilter2D", 355 },
{ "glGetConvolutionFilter", 356 },
{ "glGetConvolutionParameterfv", 357 },
{ "glGetConvolutionParameteriv", 358 },
{ "glGetSeparableFilter", 359 },
{ "glSeparableFilter2D", 360 },
{ "glGetHistogram", 361 },
{ "glGetHistogramParameterfv", 362 },
{ "glGetHistogramParameteriv", 363 },
{ "glGetMinmax", 364 },
{ "glGetMinmaxParameterfv", 365 },
{ "glGetMinmaxParameteriv", 366 },
{ "glHistogram", 367 },
{ "glMinmax", 368 },
{ "glResetHistogram", 369 },
{ "glResetMinmax", 370 },
{ "glTexImage3D", 371 },
{ "glTexSubImage3D", 372 },
{ "glCopyTexSubImage3D", 373 },
{ "glActiveTextureARB", 374 },
{ "glClientActiveTextureARB", 375 },
{ "glMultiTexCoord1dARB", 376 },
{ "glMultiTexCoord1dvARB", 377 },
{ "glMultiTexCoord1fARB", 378 },
{ "glMultiTexCoord1fvARB", 379 },
{ "glMultiTexCoord1iARB", 380 },
{ "glMultiTexCoord1ivARB", 381 },
{ "glMultiTexCoord1sARB", 382 },
{ "glMultiTexCoord1svARB", 383 },
{ "glMultiTexCoord2dARB", 384 },
{ "glMultiTexCoord2dvARB", 385 },
{ "glMultiTexCoord2fARB", 386 },
{ "glMultiTexCoord2fvARB", 387 },
{ "glMultiTexCoord2iARB", 388 },
{ "glMultiTexCoord2ivARB", 389 },
{ "glMultiTexCoord2sARB", 390 },
{ "glMultiTexCoord2svARB", 391 },
{ "glMultiTexCoord3dARB", 392 },
{ "glMultiTexCoord3dvARB", 393 },
{ "glMultiTexCoord3fARB", 394 },
{ "glMultiTexCoord3fvARB", 395 },
{ "glMultiTexCoord3iARB", 396 },
{ "glMultiTexCoord3ivARB", 397 },
{ "glMultiTexCoord3sARB", 398 },
{ "glMultiTexCoord3svARB", 399 },
{ "glMultiTexCoord4dARB", 400 },
{ "glMultiTexCoord4dvARB", 401 },
{ "glMultiTexCoord4fARB", 402 },
{ "glMultiTexCoord4fvARB", 403 },
{ "glMultiTexCoord4iARB", 404 },
{ "glMultiTexCoord4ivARB", 405 },
{ "glMultiTexCoord4sARB", 406 },
{ "glMultiTexCoord4svARB", 407 },
{ NULL, 0 }
};

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@@ -1,18 +0,0 @@
# Copyright © 2017 Intel Corporation
# SPDX-License-Identifier: MIT
if with_any_opengl and with_tests
test(
'shared-glapi-test',
executable(
['shared-glapi-test', glapitable_h],
'check_table.cpp',
cpp_args : [cpp_msvc_compat_args],
include_directories : [inc_src, inc_include, inc_mapi],
link_with : [shared_glapi_lib],
dependencies : [dep_thread, idep_gtest, idep_mesautilc11],
),
suite : ['mapi'],
protocol : 'gtest',
)
endif

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@@ -120,7 +120,6 @@ if with_gallium and (with_glx != 'disabled' or with_egl)
subdir('mapi/es2api')
endif
if with_tests and with_shared_glapi
subdir('mapi/shared-glapi/tests')
subdir('mesa/main/tests')
subdir('mesa/state_tracker/tests')
endif