lavapipe: strip unneeded scoped barriers
most of these do nothing and can't be emitted without breaking shaders Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15377>
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@@ -566,6 +566,29 @@ scan_pipeline_info(struct lvp_pipeline *pipeline, nir_shader *nir)
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}
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static bool
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remove_scoped_barriers_impl(nir_builder *b, nir_instr *instr, void *data)
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{
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if (instr->type != nir_instr_type_intrinsic)
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return false;
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nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
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if (intr->intrinsic != nir_intrinsic_scoped_barrier)
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return false;
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if (data) {
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if (nir_intrinsic_memory_scope(intr) == NIR_SCOPE_WORKGROUP ||
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nir_intrinsic_memory_scope(intr) == NIR_SCOPE_DEVICE)
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return false;
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}
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nir_instr_remove(instr);
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return true;
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}
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static bool
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remove_scoped_barriers(nir_shader *nir, bool is_compute)
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{
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return nir_shader_instructions_pass(nir, remove_scoped_barriers_impl, nir_metadata_dominance, (void*)is_compute);
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}
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static void
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lvp_shader_compile_to_ir(struct lvp_pipeline *pipeline,
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struct vk_shader_module *module,
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@@ -637,6 +660,9 @@ lvp_shader_compile_to_ir(struct lvp_pipeline *pipeline,
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free(spec_entries);
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if (nir->info.stage != MESA_SHADER_TESS_CTRL)
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NIR_PASS_V(nir, remove_scoped_barriers, nir->info.stage == MESA_SHADER_COMPUTE);
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const struct nir_lower_sysvals_to_varyings_options sysvals_to_varyings = {
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.frag_coord = true,
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.point_coord = true,
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