spirv: Count variables *after* unused ones are removed
Previous code was counting more variables than those used by the entry point. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8456>
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@@ -5991,6 +5991,22 @@ spirv_to_nir(const uint32_t *words, size_t word_count,
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b->vars_used_indirectly ? &dead_opts : NULL);
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}
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nir_foreach_variable_in_shader(var, b->shader) {
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switch (var->data.mode) {
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case nir_var_mem_ubo:
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b->shader->info.num_ubos++;
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break;
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case nir_var_mem_ssbo:
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b->shader->info.num_ssbos++;
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break;
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case nir_var_mem_push_const:
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vtn_assert(b->shader->num_uniforms == 0);
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b->shader->num_uniforms =
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glsl_get_explicit_size(glsl_without_array(var->type), false);
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break;
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}
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}
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/* We sometimes generate bogus derefs that, while never used, give the
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* validator a bit of heartburn. Run dead code to get rid of them.
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*/
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@@ -1767,7 +1767,6 @@ vtn_create_variable(struct vtn_builder *b, struct vtn_value *val,
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case vtn_variable_mode_ubo:
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/* There's no other way to get vtn_variable_mode_ubo */
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vtn_assert(without_array->block);
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b->shader->info.num_ubos++;
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break;
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case vtn_variable_mode_ssbo:
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if (storage_class == SpvStorageClassStorageBuffer &&
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@@ -1785,11 +1784,6 @@ vtn_create_variable(struct vtn_builder *b, struct vtn_value *val,
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"have a struct type with the Block decoration");
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}
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}
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b->shader->info.num_ssbos++;
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break;
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case vtn_variable_mode_push_constant:
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b->shader->num_uniforms =
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glsl_get_explicit_size(without_array->type, false);
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break;
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case vtn_variable_mode_generic:
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