egl: new eglGetProcAddress() code

The idea is to pass the call down to the device driver where an API-specific
query can be made.  Untested.
This commit is contained in:
Brian Paul
2008-05-30 14:50:33 -06:00
parent 6b9b49127e
commit e3805cad0d
6 changed files with 46 additions and 10 deletions

View File

@@ -30,8 +30,8 @@
#endif
const char *DefaultDriverName = ":0";
const char *SysFS = "/sys/class";
static const char *DefaultDriverName = ":0";
static const char *SysFS = "/sys/class";
@@ -72,6 +72,9 @@ _eglChooseDRMDriver(int card)
/**
* XXX this function is totally subject change!!!
*
*
* Determine/return the name of the driver to use for the given _EGLDisplay.
*
* Try to be clever and determine if nativeDisplay is an Xlib Display
@@ -92,6 +95,8 @@ _eglChooseDriver(_EGLDisplay *dpy)
const char *displayString = (const char *) dpy->NativeDisplay;
const char *driverName = NULL;
(void) DefaultDriverName;
/* First, if the EGL_DRIVER env var is set, use that */
driverName = getenv("EGL_DRIVER");
if (driverName)
@@ -139,6 +144,8 @@ _eglChooseDriver(_EGLDisplay *dpy)
driverName = _weglChooseDriver(dpy);
#elif defined(_EGL_PLATFORM_WINCE)
/* XXX to do */
#else
driverName = DefaultDriverName;
#endif
}
@@ -195,6 +202,8 @@ _eglOpenDriver(_EGLDisplay *dpy, const char *driverName, const char *args)
/* update the global notion of supported APIs */
_eglGlobal.ClientAPIsMask |= drv->ClientAPIsMask;
_eglSaveDriver(drv);
return drv;
}
@@ -217,6 +226,16 @@ _eglCloseDriver(_EGLDriver *drv, EGLDisplay dpy)
}
/**
* Save the given driver pointer in the list of all known drivers.
*/
void
_eglSaveDriver(_EGLDriver *drv)
{
_eglGlobal.Drivers[ _eglGlobal.NumDrivers++ ] = drv;
}
/**
* Given a display handle, return the _EGLDriver for that display.
*/