glsl: Convert tuple into a class
This makes things a little more clear now, and it will make future changes... possible. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Acked-by: Dylan Baker <dylan@pnwbakers.com>
This commit is contained in:
@@ -24,100 +24,114 @@
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import mako.template
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import sys
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class operation(object):
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def __init__(self, name, num_operands, printable_name = None):
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self.name = name
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self.num_operands = num_operands
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if printable_name is None:
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self.printable_name = name
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else:
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self.printable_name = printable_name
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def get_enum_name(self):
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return "ir_{}op_{}".format(("un", "bin", "tri", "quad")[self.num_operands-1], self.name)
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ir_expression_operation = [
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# Name operands string
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("bit_not", 1, "~"),
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("logic_not", 1, "!"),
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("neg", 1, None),
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("abs", 1, None),
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("sign", 1, None),
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("rcp", 1, None),
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("rsq", 1, None),
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("sqrt", 1, None),
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("exp", 1, None), # Log base e on gentype
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("log", 1, None), # Natural log on gentype
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("exp2", 1, None),
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("log2", 1, None),
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("f2i", 1, None), # Float-to-integer conversion.
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("f2u", 1, None), # Float-to-unsigned conversion.
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("i2f", 1, None), # Integer-to-float conversion.
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("f2b", 1, None), # Float-to-boolean conversion
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("b2f", 1, None), # Boolean-to-float conversion
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("i2b", 1, None), # int-to-boolean conversion
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("b2i", 1, None), # Boolean-to-int conversion
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("u2f", 1, None), # Unsigned-to-float conversion.
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("i2u", 1, None), # Integer-to-unsigned conversion.
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("u2i", 1, None), # Unsigned-to-integer conversion.
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("d2f", 1, None), # Double-to-float conversion.
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("f2d", 1, None), # Float-to-double conversion.
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("d2i", 1, None), # Double-to-integer conversion.
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("i2d", 1, None), # Integer-to-double conversion.
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("d2u", 1, None), # Double-to-unsigned conversion.
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("u2d", 1, None), # Unsigned-to-double conversion.
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("d2b", 1, None), # Double-to-boolean conversion.
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("bitcast_i2f", 1, None), # 'Bit-identical int-to-float "conversion"
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("bitcast_f2i", 1, None), # 'Bit-identical float-to-int "conversion"
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("bitcast_u2f", 1, None), # 'Bit-identical uint-to-float "conversion"
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("bitcast_f2u", 1, None), # 'Bit-identical float-to-uint "conversion"
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operation("bit_not", 1, printable_name="~"),
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operation("logic_not", 1, printable_name="!"),
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operation("neg", 1),
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operation("abs", 1),
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operation("sign", 1),
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operation("rcp", 1),
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operation("rsq", 1),
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operation("sqrt", 1),
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operation("exp", 1), # Log base e on gentype
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operation("log", 1), # Natural log on gentype
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operation("exp2", 1),
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operation("log2", 1),
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operation("f2i", 1), # Float-to-integer conversion.
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operation("f2u", 1), # Float-to-unsigned conversion.
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operation("i2f", 1), # Integer-to-float conversion.
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operation("f2b", 1), # Float-to-boolean conversion
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operation("b2f", 1), # Boolean-to-float conversion
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operation("i2b", 1), # int-to-boolean conversion
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operation("b2i", 1), # Boolean-to-int conversion
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operation("u2f", 1), # Unsigned-to-float conversion.
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operation("i2u", 1), # Integer-to-unsigned conversion.
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operation("u2i", 1), # Unsigned-to-integer conversion.
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operation("d2f", 1), # Double-to-float conversion.
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operation("f2d", 1), # Float-to-double conversion.
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operation("d2i", 1), # Double-to-integer conversion.
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operation("i2d", 1), # Integer-to-double conversion.
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operation("d2u", 1), # Double-to-unsigned conversion.
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operation("u2d", 1), # Unsigned-to-double conversion.
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operation("d2b", 1), # Double-to-boolean conversion.
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operation("bitcast_i2f", 1), # 'Bit-identical int-to-float "conversion"
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operation("bitcast_f2i", 1), # 'Bit-identical float-to-int "conversion"
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operation("bitcast_u2f", 1), # 'Bit-identical uint-to-float "conversion"
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operation("bitcast_f2u", 1), # 'Bit-identical float-to-uint "conversion"
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# Unary floating-point rounding operations.
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("trunc", 1, None),
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("ceil", 1, None),
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("floor", 1, None),
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("fract", 1, None),
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("round_even", 1, None),
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operation("trunc", 1),
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operation("ceil", 1),
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operation("floor", 1),
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operation("fract", 1),
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operation("round_even", 1),
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# Trigonometric operations.
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("sin", 1, None),
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("cos", 1, None),
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operation("sin", 1),
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operation("cos", 1),
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# Partial derivatives.
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("dFdx", 1, None),
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("dFdx_coarse", 1, "dFdxCoarse"),
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("dFdx_fine", 1, "dFdxFine"),
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("dFdy", 1, None),
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("dFdy_coarse", 1, "dFdyCoarse"),
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("dFdy_fine", 1, "dFdyFine"),
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operation("dFdx", 1),
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operation("dFdx_coarse", 1, printable_name="dFdxCoarse"),
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operation("dFdx_fine", 1, printable_name="dFdxFine"),
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operation("dFdy", 1),
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operation("dFdy_coarse", 1, printable_name="dFdyCoarse"),
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operation("dFdy_fine", 1, printable_name="dFdyFine"),
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# Floating point pack and unpack operations.
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("pack_snorm_2x16", 1, "packSnorm2x16"),
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("pack_snorm_4x8", 1, "packSnorm4x8"),
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("pack_unorm_2x16", 1, "packUnorm2x16"),
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("pack_unorm_4x8", 1, "packUnorm4x8"),
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("pack_half_2x16", 1, "packHalf2x16"),
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("unpack_snorm_2x16", 1, "unpackSnorm2x16"),
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("unpack_snorm_4x8", 1, "unpackSnorm4x8"),
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("unpack_unorm_2x16", 1, "unpackUnorm2x16"),
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("unpack_unorm_4x8", 1, "unpackUnorm4x8"),
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("unpack_half_2x16", 1, "unpackHalf2x16"),
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operation("pack_snorm_2x16", 1, printable_name="packSnorm2x16"),
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operation("pack_snorm_4x8", 1, printable_name="packSnorm4x8"),
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operation("pack_unorm_2x16", 1, printable_name="packUnorm2x16"),
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operation("pack_unorm_4x8", 1, printable_name="packUnorm4x8"),
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operation("pack_half_2x16", 1, printable_name="packHalf2x16"),
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operation("unpack_snorm_2x16", 1, printable_name="unpackSnorm2x16"),
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operation("unpack_snorm_4x8", 1, printable_name="unpackSnorm4x8"),
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operation("unpack_unorm_2x16", 1, printable_name="unpackUnorm2x16"),
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operation("unpack_unorm_4x8", 1, printable_name="unpackUnorm4x8"),
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operation("unpack_half_2x16", 1, printable_name="unpackHalf2x16"),
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# Bit operations, part of ARB_gpu_shader5.
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("bitfield_reverse", 1, None),
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("bit_count", 1, None),
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("find_msb", 1, None),
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("find_lsb", 1, None),
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operation("bitfield_reverse", 1),
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operation("bit_count", 1),
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operation("find_msb", 1),
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operation("find_lsb", 1),
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("saturate", 1, "sat"),
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operation("saturate", 1, printable_name="sat"),
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# Double packing, part of ARB_gpu_shader_fp64.
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("pack_double_2x32", 1, "packDouble2x32"),
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("unpack_double_2x32", 1, "unpackDouble2x32"),
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operation("pack_double_2x32", 1, printable_name="packDouble2x32"),
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operation("unpack_double_2x32", 1, printable_name="unpackDouble2x32"),
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("frexp_sig", 1, None),
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("frexp_exp", 1, None),
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operation("frexp_sig", 1),
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operation("frexp_exp", 1),
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("noise", 1, None),
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operation("noise", 1),
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("subroutine_to_int", 1, None),
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operation("subroutine_to_int", 1),
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# Interpolate fs input at centroid
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#
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# operand0 is the fs input.
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("interpolate_at_centroid", 1, None),
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operation("interpolate_at_centroid", 1),
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# Ask the driver for the total size of a buffer block.
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# operand0 is the ir_constant buffer block index in the linked shader.
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("get_buffer_size", 1, None),
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operation("get_buffer_size", 1),
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# Calculate length of an unsized array inside a buffer block.
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# This opcode is going to be replaced in a lowering pass inside
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@@ -125,94 +139,95 @@ ir_expression_operation = [
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#
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# operand0 is the unsized array's ir_value for the calculation
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# of its length.
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("ssbo_unsized_array_length", 1, None),
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operation("ssbo_unsized_array_length", 1),
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# Vote among threads on the value of the boolean argument.
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("vote_any", 1, None),
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("vote_all", 1, None),
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("vote_eq", 1, None),
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operation("vote_any", 1),
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operation("vote_all", 1),
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operation("vote_eq", 1),
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("add", 2, "+"),
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("sub", 2, "-"),
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("mul", 2, "*"), # "Floating-point or low 32-bit integer multiply."
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("imul_high", 2, None), # Calculates the high 32-bits of a 64-bit multiply.
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("div", 2, "/"),
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operation("add", 2, printable_name="+"),
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operation("sub", 2, printable_name="-"),
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# "Floating-point or low 32-bit integer multiply."
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operation("mul", 2, printable_name="*"),
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operation("imul_high", 2), # Calculates the high 32-bits of a 64-bit multiply.
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operation("div", 2, printable_name="/"),
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# Returns the carry resulting from the addition of the two arguments.
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("carry", 2, None),
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operation("carry", 2),
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# Returns the borrow resulting from the subtraction of the second argument
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# from the first argument.
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("borrow", 2, None),
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operation("borrow", 2),
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# Either (vector % vector) or (vector % scalar)
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("mod", 2, "%"),
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operation("mod", 2, printable_name="%"),
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# Binary comparison operators which return a boolean vector.
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# The type of both operands must be equal.
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("less", 2, "<"),
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("greater", 2, ">"),
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("lequal", 2, "<="),
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("gequal", 2, ">="),
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("equal", 2, "=="),
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("nequal", 2, "!="),
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operation("less", 2, printable_name="<"),
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operation("greater", 2, printable_name=">"),
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operation("lequal", 2, printable_name="<="),
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operation("gequal", 2, printable_name=">="),
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operation("equal", 2, printable_name="=="),
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operation("nequal", 2, printable_name="!="),
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# Returns single boolean for whether all components of operands[0]
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# equal the components of operands[1].
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("all_equal", 2, None),
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operation("all_equal", 2),
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# Returns single boolean for whether any component of operands[0]
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# is not equal to the corresponding component of operands[1].
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("any_nequal", 2, None),
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operation("any_nequal", 2),
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# Bit-wise binary operations.
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("lshift", 2, "<<"),
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("rshift", 2, ">>"),
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("bit_and", 2, "&"),
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("bit_xor", 2, "^"),
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("bit_or", 2, "|"),
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operation("lshift", 2, printable_name="<<"),
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operation("rshift", 2, printable_name=">>"),
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operation("bit_and", 2, printable_name="&"),
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operation("bit_xor", 2, printable_name="^"),
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operation("bit_or", 2, printable_name="|"),
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("logic_and", 2, "&&"),
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("logic_xor", 2, "^^"),
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("logic_or", 2, "||"),
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operation("logic_and", 2, printable_name="&&"),
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operation("logic_xor", 2, printable_name="^^"),
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operation("logic_or", 2, printable_name="||"),
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("dot", 2, None),
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("min", 2, None),
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("max", 2, None),
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operation("dot", 2),
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operation("min", 2),
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operation("max", 2),
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("pow", 2, None),
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operation("pow", 2),
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# Load a value the size of a given GLSL type from a uniform block.
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#
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# operand0 is the ir_constant uniform block index in the linked shader.
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# operand1 is a byte offset within the uniform block.
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("ubo_load", 2, None),
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operation("ubo_load", 2),
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# Multiplies a number by two to a power, part of ARB_gpu_shader5.
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("ldexp", 2, None),
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operation("ldexp", 2),
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# Extract a scalar from a vector
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#
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# operand0 is the vector
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# operand1 is the index of the field to read from operand0
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("vector_extract", 2, None),
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operation("vector_extract", 2),
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# Interpolate fs input at offset
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#
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# operand0 is the fs input
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# operand1 is the offset from the pixel center
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("interpolate_at_offset", 2, None),
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operation("interpolate_at_offset", 2),
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# Interpolate fs input at sample position
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#
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# operand0 is the fs input
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# operand1 is the sample ID
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("interpolate_at_sample", 2, None),
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operation("interpolate_at_sample", 2),
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# Fused floating-point multiply-add, part of ARB_gpu_shader5.
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("fma", 3, None),
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operation("fma", 3),
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("lrp", 3, None),
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operation("lrp", 3),
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# Conditional Select
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#
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@@ -220,24 +235,22 @@ ir_expression_operation = [
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# component on vectors).
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#
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# See also lower_instructions_visitor::ldexp_to_arith
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("csel", 3, None),
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operation("csel", 3),
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("bitfield_extract", 3, None),
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operation("bitfield_extract", 3),
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# Generate a value with one field of a vector changed
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#
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# operand0 is the vector
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# operand1 is the value to write into the vector result
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# operand2 is the index in operand0 to be modified
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("vector_insert", 3, None),
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operation("vector_insert", 3),
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("bitfield_insert", 4, None),
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operation("bitfield_insert", 4),
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("vector", 4, None),
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operation("vector", 4),
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]
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def name_from_item(item):
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return "ir_{}op_{}".format(("un", "bin", "tri", "quad")[item[1]-1], item[0])
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if __name__ == "__main__":
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copyright = """/*
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@@ -266,33 +279,31 @@ if __name__ == "__main__":
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enum_template = mako.template.Template(copyright + """
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enum ir_expression_operation {
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% for item in values:
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${name_from_item(item)},
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${item.get_enum_name()},
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% endfor
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/* Sentinels marking the last of each kind of operation. */
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% for (name, i) in lasts:
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ir_last_${("un", "bin", "tri", "quad")[i]}op = ${name_from_item((name, i+1))},
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% for item in lasts:
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ir_last_${("un", "bin", "tri", "quad")[item.num_operands - 1]}op = ${item.get_enum_name()},
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% endfor
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ir_last_opcode = ir_quadop_${lasts[3][0]}
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ir_last_opcode = ir_quadop_${lasts[3].name}
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};""")
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strings_template = mako.template.Template(copyright + """
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const char *const ir_expression_operation_strings[] = {
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% for item in values:
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"${item[2] if item[2] is not None else item[0]}",
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"${item.printable_name}",
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% endfor
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};""")
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if sys.argv[1] == "enum":
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lasts = [None, None, None, None]
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for item in reversed(ir_expression_operation):
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i = item[1] - 1
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i = item.num_operands - 1
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if lasts[i] is None:
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lasts[i] = (item[0], i)
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lasts[i] = item
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print(enum_template.render(values=ir_expression_operation,
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lasts=lasts,
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name_from_item=name_from_item))
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lasts=lasts))
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elif sys.argv[1] == "strings":
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print(strings_template.render(values=ir_expression_operation,
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name_from_item=name_from_item))
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print(strings_template.render(values=ir_expression_operation))
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