Remove pipe->max_texture_size(), use get_param() instead.
Also, in st_init_limits(), clamp driver's values against Mesa's internal limits.
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@@ -37,57 +37,54 @@
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#include "st_extensions.h"
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/*
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* Compute floor(log_base_2(n)).
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* If n < 0 return -1.
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*/
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static int
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logbase2( int n )
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static int min(int a, int b)
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{
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GLint i = 1;
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GLint log2 = 0;
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return (a < b) ? a : b;
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}
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if (n < 0)
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return -1;
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if (n == 0)
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return 0;
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while ( n > i ) {
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i *= 2;
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log2++;
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}
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if (i != n) {
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return log2 - 1;
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}
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else {
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return log2;
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}
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static int clamp(int a, int min, int max)
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{
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if (a < min)
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return min;
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else if (a > max)
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return max;
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else
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return a;
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}
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/**
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* Query driver to get implementation limits.
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* Note that we have to limit/clamp against Mesa's internal limits too.
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*/
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void st_init_limits(struct st_context *st)
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{
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struct pipe_context *pipe = st->pipe;
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GLcontext *ctx = st->ctx;
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uint w, h, d;
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struct gl_constants *c = &st->ctx->Const;
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ctx->Const.MaxTextureImageUnits
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= ctx->Const.MaxTextureCoordUnits
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= pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS);
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c->MaxTextureLevels
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= min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_2D_LEVELS),
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MAX_TEXTURE_LEVELS);
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pipe->max_texture_size(pipe, PIPE_TEXTURE_2D, &w, &h, &d);
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ctx->Const.MaxTextureLevels = logbase2(w) + 1;
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ctx->Const.MaxTextureRectSize = w;
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c->Max3DTextureLevels
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= min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_3D_LEVELS),
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MAX_3D_TEXTURE_LEVELS);
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pipe->max_texture_size(pipe, PIPE_TEXTURE_3D, &w, &h, &d);
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ctx->Const.Max3DTextureLevels = logbase2(d) + 1;
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c->MaxCubeTextureLevels
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= min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS),
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MAX_CUBE_TEXTURE_LEVELS);
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pipe->max_texture_size(pipe, PIPE_TEXTURE_CUBE, &w, &h, &d);
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ctx->Const.MaxCubeTextureLevels = logbase2(w) + 1;
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ctx->Const.MaxDrawBuffers = MAX2(1, pipe->get_param(pipe, PIPE_CAP_MAX_RENDER_TARGETS));
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c->MaxTextureRectSize
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= min(1 << (c->MaxTextureLevels - 1), MAX_TEXTURE_RECT_SIZE);
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c->MaxTextureImageUnits
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= c->MaxTextureCoordUnits
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= min(pipe->get_param(pipe, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS),
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MAX_TEXTURE_IMAGE_UNITS);
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c->MaxDrawBuffers
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= clamp(pipe->get_param(pipe, PIPE_CAP_MAX_RENDER_TARGETS),
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1, MAX_DRAW_BUFFERS);
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}
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