mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compression_rgtc

Change the name in the extension tracking structure to ARB (from EXT).
This commit is contained in:
Ian Romanick
2010-10-01 16:07:28 -07:00
parent e5fd15199d
commit e2a054b70c
4 changed files with 9 additions and 8 deletions

View File

@@ -82,6 +82,7 @@ static const struct {
{ OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) },
{ OFF, "GL_ARB_texture_buffer_object", F(ARB_texture_buffer_object) },
{ ON, "GL_ARB_texture_compression", F(ARB_texture_compression) },
{ OFF, "GL_ARB_texture_compression_rgtc", F(ARB_texture_compression_rgtc) },
{ OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
{ OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) },
{ OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) },
@@ -147,7 +148,7 @@ static const struct {
{ ON, "GL_EXT_texture3D", F(EXT_texture3D) },
{ OFF, "GL_EXT_texture_array", F(EXT_texture_array) },
{ OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) },
{ OFF, "GL_EXT_texture_compression_rgtc", F(EXT_texture_compression_rgtc) },
{ OFF, "GL_EXT_texture_compression_rgtc", F(ARB_texture_compression_rgtc) },
{ OFF, "GL_EXT_texture_cube_map", F(ARB_texture_cube_map) },
{ ON, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
{ OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) },

View File

@@ -2594,6 +2594,7 @@ struct gl_extensions
GLboolean ARB_texture_border_clamp;
GLboolean ARB_texture_buffer_object;
GLboolean ARB_texture_compression;
GLboolean ARB_texture_compression_rgtc;
GLboolean ARB_texture_cube_map;
GLboolean ARB_texture_env_combine;
GLboolean ARB_texture_env_crossbar;
@@ -2656,7 +2657,6 @@ struct gl_extensions
GLboolean EXT_texture3D;
GLboolean EXT_texture_array;
GLboolean EXT_texture_compression_s3tc;
GLboolean EXT_texture_compression_rgtc;
GLboolean EXT_texture_env_add;
GLboolean EXT_texture_env_combine;
GLboolean EXT_texture_env_dot3;

View File

@@ -486,13 +486,13 @@ _mesa_base_tex_format( GLcontext *ctx, GLint internalFormat )
}
}
if (ctx->Extensions.EXT_texture_compression_rgtc) {
if (ctx->Extensions.ARB_texture_compression_rgtc) {
switch (internalFormat) {
case GL_COMPRESSED_RED_RGTC1_EXT:
case GL_COMPRESSED_SIGNED_RED_RGTC1_EXT:
case GL_COMPRESSED_RED_RGTC1:
case GL_COMPRESSED_SIGNED_RED_RGTC1:
return GL_RED;
case GL_COMPRESSED_RED_GREEN_RGTC2_EXT:
case GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT:
case GL_COMPRESSED_RG_RGTC2:
case GL_COMPRESSED_SIGNED_RG_RGTC2:
return GL_RG;
default:
; /* fallthrough */

View File

@@ -92,6 +92,7 @@ compute_version(GLcontext *ctx)
ctx->Extensions.ARB_map_buffer_range &&
ctx->Extensions.ARB_texture_float &&
ctx->Extensions.ARB_texture_rg &&
ctx->Extensions.ARB_texture_compression_rgtc &&
ctx->Extensions.APPLE_vertex_array_object &&
ctx->Extensions.EXT_draw_buffers2 &&
ctx->Extensions.EXT_framebuffer_blit &&
@@ -101,7 +102,6 @@ compute_version(GLcontext *ctx)
ctx->Extensions.EXT_packed_depth_stencil &&
ctx->Extensions.EXT_packed_float &&
ctx->Extensions.EXT_texture_array &&
ctx->Extensions.EXT_texture_compression_rgtc &&
ctx->Extensions.EXT_texture_integer &&
ctx->Extensions.EXT_texture_shared_exponent &&
ctx->Extensions.EXT_transform_feedback &&