st/mesa: expose ARB_shader_texture_lod if SM3 is supported

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2011-05-06 21:59:23 +02:00
parent fae77579ad
commit e28e3a774c

View File

@@ -603,4 +603,8 @@ void st_init_extensions(struct st_context *st)
else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) {
ctx->Extensions.ARB_seamless_cube_map = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_SM3)) {
ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
}
}