mesa: replace old MEMCPY macro with memcpy
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@@ -221,7 +221,7 @@ static void
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init_machine(GLcontext *ctx, struct gl_program_machine *machine)
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{
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/* Input registers get initialized from the current vertex attribs */
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MEMCPY(machine->VertAttribs, ctx->Current.Attrib,
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memcpy(machine->VertAttribs, ctx->Current.Attrib,
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MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat));
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if (ctx->VertexProgram._Current->IsNVProgram) {
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