DD: Refactor BlitFramebuffer.
In preparation for glBlitNamedFramebuffer, the DD table function BlitFramebuffer needs to accept two arbitrary framebuffer objects rather than assuming ctx->ReadBuffer and ctx->DrawBuffer. Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -2793,7 +2793,8 @@ copytexsubimage_using_blit_framebuffer(struct gl_context *ctx, GLuint dims,
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* are too strict for CopyTexImage. We know meta will be fine with format
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* changes.
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*/
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mask = _mesa_meta_BlitFramebuffer(ctx, x, y,
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mask = _mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
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x, y,
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x + width, y + height,
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xoffset, yoffset,
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xoffset + width, yoffset + height,
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@@ -475,12 +475,16 @@ _mesa_meta_setup_sampler(struct gl_context *ctx,
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extern GLbitfield
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_mesa_meta_BlitFramebuffer(struct gl_context *ctx,
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const struct gl_framebuffer *readFb,
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const struct gl_framebuffer *drawFb,
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GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
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GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
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GLbitfield mask, GLenum filter);
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extern void
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_mesa_meta_and_swrast_BlitFramebuffer(struct gl_context *ctx,
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struct gl_framebuffer *readFb,
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struct gl_framebuffer *drawFb,
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GLint srcX0, GLint srcY0,
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GLint srcX1, GLint srcY1,
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GLint dstX0, GLint dstY0,
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@@ -232,6 +232,7 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx,
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static void
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setup_glsl_msaa_blit_shader(struct gl_context *ctx,
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struct blit_state *blit,
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const struct gl_framebuffer *drawFb,
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struct gl_renderbuffer *src_rb,
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GLenum target)
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{
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@@ -267,7 +268,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
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/* Update the assert if we plan to support more than 16X MSAA. */
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assert(shader_offset >= 0 && shader_offset <= 4);
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if (ctx->DrawBuffer->Visual.samples > 1) {
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if (drawFb->Visual.samples > 1) {
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/* If you're calling meta_BlitFramebuffer with the destination
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* multisampled, this is the only path that will work -- swrast and
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* CopyTexImage won't work on it either.
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@@ -508,6 +509,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
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static void
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setup_glsl_blit_framebuffer(struct gl_context *ctx,
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struct blit_state *blit,
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const struct gl_framebuffer *drawFb,
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struct gl_renderbuffer *src_rb,
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GLenum target, GLenum filter,
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bool is_scaled_blit,
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@@ -530,7 +532,7 @@ setup_glsl_blit_framebuffer(struct gl_context *ctx,
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if (is_target_multisample && is_filter_scaled_resolve && is_scaled_blit) {
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setup_glsl_msaa_blit_scaled_shader(ctx, blit, src_rb, target, filter);
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} else if (is_target_multisample) {
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setup_glsl_msaa_blit_shader(ctx, blit, src_rb, target);
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setup_glsl_msaa_blit_shader(ctx, blit, drawFb, src_rb, target);
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} else {
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_mesa_meta_setup_blit_shader(ctx, target, do_depth,
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do_depth ? &blit->shaders_with_depth
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@@ -546,12 +548,13 @@ setup_glsl_blit_framebuffer(struct gl_context *ctx,
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*/
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static bool
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blitframebuffer_texture(struct gl_context *ctx,
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const struct gl_framebuffer *readFb,
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const struct gl_framebuffer *drawFb,
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GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
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GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
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GLenum filter, GLint flipX, GLint flipY,
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GLboolean glsl_version, GLboolean do_depth)
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{
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const struct gl_framebuffer *readFb = ctx->ReadBuffer;
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int att_index = do_depth ? BUFFER_DEPTH : readFb->_ColorReadBufferIndex;
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const struct gl_renderbuffer_attachment *readAtt =
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&readFb->Attachment[att_index];
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@@ -645,7 +648,7 @@ blitframebuffer_texture(struct gl_context *ctx,
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scaled_blit = dstW != srcW || dstH != srcH;
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if (glsl_version) {
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setup_glsl_blit_framebuffer(ctx, blit, rb, target, filter, scaled_blit,
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setup_glsl_blit_framebuffer(ctx, blit, drawFb, rb, target, filter, scaled_blit,
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do_depth);
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}
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else {
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@@ -681,7 +684,7 @@ blitframebuffer_texture(struct gl_context *ctx,
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*/
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if (ctx->Extensions.EXT_texture_sRGB_decode) {
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if (_mesa_get_format_color_encoding(rb->Format) == GL_SRGB &&
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ctx->DrawBuffer->Visual.sRGBCapable) {
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drawFb->Visual.sRGBCapable) {
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_mesa_SamplerParameteri(fb_tex_blit.sampler,
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GL_TEXTURE_SRGB_DECODE_EXT, GL_DECODE_EXT);
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_mesa_set_framebuffer_srgb(ctx, GL_TRUE);
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@@ -873,6 +876,8 @@ _mesa_meta_setup_sampler(struct gl_context *ctx,
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*/
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GLbitfield
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_mesa_meta_BlitFramebuffer(struct gl_context *ctx,
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const struct gl_framebuffer *readFb,
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const struct gl_framebuffer *drawFb,
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GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
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GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
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GLbitfield mask, GLenum filter)
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@@ -894,7 +899,7 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
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ctx->Extensions.ARB_fragment_shader;
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/* Multisample texture blit support requires texture multisample. */
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if (ctx->ReadBuffer->Visual.samples > 0 &&
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if (readFb->Visual.samples > 0 &&
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!ctx->Extensions.ARB_texture_multisample) {
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return mask;
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}
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@@ -902,7 +907,8 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
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/* Clip a copy of the blit coordinates. If these differ from the input
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* coordinates, then we'll set the scissor.
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*/
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if (!_mesa_clip_blit(ctx, &clip.srcX0, &clip.srcY0, &clip.srcX1, &clip.srcY1,
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if (!_mesa_clip_blit(ctx, readFb, drawFb,
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&clip.srcX0, &clip.srcY0, &clip.srcX1, &clip.srcY1,
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&clip.dstX0, &clip.dstY0, &clip.dstX1, &clip.dstY1)) {
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/* clipped/scissored everything away */
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return 0;
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@@ -930,7 +936,8 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
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/* Try faster, direct texture approach first */
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if (mask & GL_COLOR_BUFFER_BIT) {
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if (blitframebuffer_texture(ctx, srcX0, srcY0, srcX1, srcY1,
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if (blitframebuffer_texture(ctx, readFb, drawFb,
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srcX0, srcY0, srcX1, srcY1,
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dstX0, dstY0, dstX1, dstY1,
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filter, dstFlipX, dstFlipY,
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use_glsl_version, false)) {
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@@ -939,7 +946,8 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
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}
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if (mask & GL_DEPTH_BUFFER_BIT && use_glsl_version) {
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if (blitframebuffer_texture(ctx, srcX0, srcY0, srcX1, srcY1,
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if (blitframebuffer_texture(ctx, readFb, drawFb,
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srcX0, srcY0, srcX1, srcY1,
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dstX0, dstY0, dstX1, dstY1,
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filter, dstFlipX, dstFlipY,
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use_glsl_version, true)) {
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@@ -975,20 +983,22 @@ _mesa_meta_glsl_blit_cleanup(struct blit_state *blit)
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void
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_mesa_meta_and_swrast_BlitFramebuffer(struct gl_context *ctx,
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struct gl_framebuffer *readFb,
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struct gl_framebuffer *drawFb,
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GLint srcX0, GLint srcY0,
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GLint srcX1, GLint srcY1,
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GLint dstX0, GLint dstY0,
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GLint dstX1, GLint dstY1,
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GLbitfield mask, GLenum filter)
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{
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mask = _mesa_meta_BlitFramebuffer(ctx,
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mask = _mesa_meta_BlitFramebuffer(ctx, readFb, drawFb,
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srcX0, srcY0, srcX1, srcY1,
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dstX0, dstY0, dstX1, dstY1,
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mask, filter);
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if (mask == 0x0)
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return;
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_swrast_BlitFramebuffer(ctx,
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_swrast_BlitFramebuffer(ctx, readFb, drawFb,
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srcX0, srcY0, srcX1, srcY1,
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dstX0, dstY0, dstX1, dstY1,
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mask, filter);
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@@ -189,7 +189,8 @@ _mesa_meta_CopyImageSubData_uncompressed(struct gl_context *ctx,
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* We have already created views to ensure that the texture formats
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* match.
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*/
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ctx->Driver.BlitFramebuffer(ctx, src_x, src_y,
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ctx->Driver.BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
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src_x, src_y,
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src_x + src_width, src_y + src_height,
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dst_x, dst_y,
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dst_x + src_width, dst_y + src_height,
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@@ -206,7 +206,8 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
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_mesa_update_state(ctx);
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if (_mesa_meta_BlitFramebuffer(ctx, 0, 0, width, height,
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if (_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
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0, 0, width, height,
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xoffset, yoffset,
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xoffset + width, yoffset + height,
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GL_COLOR_BUFFER_BIT, GL_NEAREST))
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@@ -220,7 +221,8 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
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_mesa_update_state(ctx);
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_mesa_meta_BlitFramebuffer(ctx, 0, 0, width, height,
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_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
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0, 0, width, height,
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xoffset, yoffset,
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xoffset + width, yoffset + height,
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GL_COLOR_BUFFER_BIT, GL_NEAREST);
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@@ -324,7 +326,8 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
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_mesa_update_state(ctx);
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if (_mesa_meta_BlitFramebuffer(ctx, xoffset, yoffset,
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if (_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
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xoffset, yoffset,
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xoffset + width, yoffset + height,
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0, 0, width, height,
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GL_COLOR_BUFFER_BIT, GL_NEAREST))
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@@ -338,7 +341,8 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
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_mesa_update_state(ctx);
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_mesa_meta_BlitFramebuffer(ctx, xoffset, yoffset,
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_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
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xoffset, yoffset,
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xoffset + width, yoffset + height,
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0, 0, width, height,
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GL_COLOR_BUFFER_BIT, GL_NEAREST);
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@@ -649,6 +649,8 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
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*/
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static GLbitfield
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intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
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const struct gl_framebuffer *readFb,
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const struct gl_framebuffer *drawFb,
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GLint srcX0, GLint srcY0,
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GLint srcX1, GLint srcY1,
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GLint dstX0, GLint dstY0,
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@@ -659,8 +661,6 @@ intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
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if (mask & GL_COLOR_BUFFER_BIT) {
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GLint i;
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const struct gl_framebuffer *drawFb = ctx->DrawBuffer;
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const struct gl_framebuffer *readFb = ctx->ReadBuffer;
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struct gl_renderbuffer *src_rb = readFb->_ColorReadBuffer;
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struct intel_renderbuffer *src_irb = intel_renderbuffer(src_rb);
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@@ -696,8 +696,8 @@ intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
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* results are undefined if any destination pixels have a dependency on
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* source pixels.
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*/
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for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
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struct gl_renderbuffer *dst_rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
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for (i = 0; i < drawFb->_NumColorDrawBuffers; i++) {
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struct gl_renderbuffer *dst_rb = drawFb->_ColorDrawBuffers[i];
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struct intel_renderbuffer *dst_irb = intel_renderbuffer(dst_rb);
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if (!dst_irb) {
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@@ -738,12 +738,14 @@ intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
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static void
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intel_blit_framebuffer(struct gl_context *ctx,
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struct gl_framebuffer *readFb,
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struct gl_framebuffer *drawFb,
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GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
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GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
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GLbitfield mask, GLenum filter)
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{
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/* Try using the BLT engine. */
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mask = intel_blit_framebuffer_with_blitter(ctx,
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mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
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srcX0, srcY0, srcX1, srcY1,
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dstX0, dstY0, dstX1, dstY1,
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mask, filter);
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@@ -751,7 +753,7 @@ intel_blit_framebuffer(struct gl_context *ctx,
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return;
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_mesa_meta_and_swrast_BlitFramebuffer(ctx,
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_mesa_meta_and_swrast_BlitFramebuffer(ctx, readFb, drawFb,
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srcX0, srcY0, srcX1, srcY1,
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dstX0, dstY0, dstX1, dstY1,
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mask, filter);
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@@ -125,6 +125,8 @@ do_blorp_blit(struct brw_context *brw, GLbitfield buffer_bit,
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static bool
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try_blorp_blit(struct brw_context *brw,
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const struct gl_framebuffer *read_fb,
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const struct gl_framebuffer *draw_fb,
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GLfloat srcX0, GLfloat srcY0, GLfloat srcX1, GLfloat srcY1,
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GLfloat dstX0, GLfloat dstY0, GLfloat dstX1, GLfloat dstY1,
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GLenum filter, GLbitfield buffer_bit)
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@@ -136,11 +138,8 @@ try_blorp_blit(struct brw_context *brw,
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*/
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intel_prepare_render(brw);
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const struct gl_framebuffer *read_fb = ctx->ReadBuffer;
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const struct gl_framebuffer *draw_fb = ctx->DrawBuffer;
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bool mirror_x, mirror_y;
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if (brw_meta_mirror_clip_and_scissor(ctx,
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if (brw_meta_mirror_clip_and_scissor(ctx, read_fb, draw_fb,
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&srcX0, &srcY0, &srcX1, &srcY1,
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&dstX0, &dstY0, &dstX1, &dstY1,
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&mirror_x, &mirror_y))
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@@ -154,8 +153,8 @@ try_blorp_blit(struct brw_context *brw,
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switch (buffer_bit) {
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case GL_COLOR_BUFFER_BIT:
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src_irb = intel_renderbuffer(read_fb->_ColorReadBuffer);
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for (unsigned i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; ++i) {
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dst_irb = intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i]);
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for (unsigned i = 0; i < draw_fb->_NumColorDrawBuffers; ++i) {
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dst_irb = intel_renderbuffer(draw_fb->_ColorDrawBuffers[i]);
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if (dst_irb)
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do_blorp_blit(brw, buffer_bit,
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src_irb, src_irb->Base.Base.Format,
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@@ -317,6 +316,8 @@ brw_blorp_copytexsubimage(struct brw_context *brw,
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GLbitfield
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brw_blorp_framebuffer(struct brw_context *brw,
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struct gl_framebuffer *readFb,
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struct gl_framebuffer *drawFb,
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GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
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GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
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GLbitfield mask, GLenum filter)
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@@ -333,7 +334,7 @@ brw_blorp_framebuffer(struct brw_context *brw,
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for (unsigned int i = 0; i < ARRAY_SIZE(buffer_bits); ++i) {
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if ((mask & buffer_bits[i]) &&
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try_blorp_blit(brw,
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try_blorp_blit(brw, readFb, drawFb,
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srcX0, srcY0, srcX1, srcY1,
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dstX0, dstY0, dstX1, dstY1,
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filter, buffer_bits[i])) {
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|
@@ -1489,6 +1489,8 @@ void brw_meta_updownsample(struct brw_context *brw,
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struct intel_mipmap_tree *dst);
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void brw_meta_fbo_stencil_blit(struct brw_context *brw,
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struct gl_framebuffer *read_fb,
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struct gl_framebuffer *draw_fb,
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GLfloat srcX0, GLfloat srcY0,
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GLfloat srcX1, GLfloat srcY1,
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GLfloat dstX0, GLfloat dstY0,
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@@ -1713,6 +1715,8 @@ gen7_resume_transform_feedback(struct gl_context *ctx,
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/* brw_blorp_blit.cpp */
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GLbitfield
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brw_blorp_framebuffer(struct brw_context *brw,
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struct gl_framebuffer *readFb,
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struct gl_framebuffer *drawFb,
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GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
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GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
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GLbitfield mask, GLenum filter);
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|
@@ -460,15 +460,17 @@ error:
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void
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brw_meta_fbo_stencil_blit(struct brw_context *brw,
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struct gl_framebuffer *read_fb,
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struct gl_framebuffer *draw_fb,
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GLfloat src_x0, GLfloat src_y0,
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GLfloat src_x1, GLfloat src_y1,
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GLfloat dst_x0, GLfloat dst_y0,
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GLfloat dst_x1, GLfloat dst_y1)
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{
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struct gl_context *ctx = &brw->ctx;
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struct gl_renderbuffer *draw_fb =
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ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer;
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const struct intel_renderbuffer *dst_irb = intel_renderbuffer(draw_fb);
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struct gl_renderbuffer *draw_rb =
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draw_fb->Attachment[BUFFER_STENCIL].Renderbuffer;
|
||||
const struct intel_renderbuffer *dst_irb = intel_renderbuffer(draw_rb);
|
||||
struct intel_mipmap_tree *dst_mt = dst_irb->mt;
|
||||
|
||||
if (!dst_mt)
|
||||
@@ -478,7 +480,7 @@ brw_meta_fbo_stencil_blit(struct brw_context *brw,
|
||||
dst_mt = dst_mt->stencil_mt;
|
||||
|
||||
bool mirror_x, mirror_y;
|
||||
if (brw_meta_mirror_clip_and_scissor(ctx,
|
||||
if (brw_meta_mirror_clip_and_scissor(ctx, read_fb, draw_fb,
|
||||
&src_x0, &src_y0, &src_x1, &src_y1,
|
||||
&dst_x0, &dst_y0, &dst_x1, &dst_y1,
|
||||
&mirror_x, &mirror_y))
|
||||
|
@@ -104,15 +104,14 @@ clip_or_scissor(bool mirror,
|
||||
|
||||
bool
|
||||
brw_meta_mirror_clip_and_scissor(const struct gl_context *ctx,
|
||||
const struct gl_framebuffer *read_fb,
|
||||
const struct gl_framebuffer *draw_fb,
|
||||
GLfloat *srcX0, GLfloat *srcY0,
|
||||
GLfloat *srcX1, GLfloat *srcY1,
|
||||
GLfloat *dstX0, GLfloat *dstY0,
|
||||
GLfloat *dstX1, GLfloat *dstY1,
|
||||
bool *mirror_x, bool *mirror_y)
|
||||
{
|
||||
const struct gl_framebuffer *read_fb = ctx->ReadBuffer;
|
||||
const struct gl_framebuffer *draw_fb = ctx->DrawBuffer;
|
||||
|
||||
*mirror_x = false;
|
||||
*mirror_y = false;
|
||||
|
||||
|
@@ -33,6 +33,8 @@ extern "C" {
|
||||
|
||||
bool
|
||||
brw_meta_mirror_clip_and_scissor(const struct gl_context *ctx,
|
||||
const struct gl_framebuffer *read_fb,
|
||||
const struct gl_framebuffer *draw_fb,
|
||||
GLfloat *srcX0, GLfloat *srcY0,
|
||||
GLfloat *srcX1, GLfloat *srcY1,
|
||||
GLfloat *dstX0, GLfloat *dstY0,
|
||||
|
@@ -779,6 +779,8 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
|
||||
*/
|
||||
static GLbitfield
|
||||
intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
|
||||
const struct gl_framebuffer *readFb,
|
||||
const struct gl_framebuffer *drawFb,
|
||||
GLint srcX0, GLint srcY0,
|
||||
GLint srcX1, GLint srcY1,
|
||||
GLint dstX0, GLint dstY0,
|
||||
@@ -794,8 +796,6 @@ intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
|
||||
|
||||
if (mask & GL_COLOR_BUFFER_BIT) {
|
||||
GLint i;
|
||||
const struct gl_framebuffer *drawFb = ctx->DrawBuffer;
|
||||
const struct gl_framebuffer *readFb = ctx->ReadBuffer;
|
||||
struct gl_renderbuffer *src_rb = readFb->_ColorReadBuffer;
|
||||
struct intel_renderbuffer *src_irb = intel_renderbuffer(src_rb);
|
||||
|
||||
@@ -831,8 +831,8 @@ intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
|
||||
* results are undefined if any destination pixels have a dependency on
|
||||
* source pixels.
|
||||
*/
|
||||
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
|
||||
struct gl_renderbuffer *dst_rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
|
||||
for (i = 0; i < drawFb->_NumColorDrawBuffers; i++) {
|
||||
struct gl_renderbuffer *dst_rb = drawFb->_ColorDrawBuffers[i];
|
||||
struct intel_renderbuffer *dst_irb = intel_renderbuffer(dst_rb);
|
||||
|
||||
if (!dst_irb) {
|
||||
@@ -863,6 +863,8 @@ intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
|
||||
|
||||
static void
|
||||
intel_blit_framebuffer(struct gl_context *ctx,
|
||||
struct gl_framebuffer *readFb,
|
||||
struct gl_framebuffer *drawFb,
|
||||
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
||||
GLbitfield mask, GLenum filter)
|
||||
@@ -876,7 +878,7 @@ intel_blit_framebuffer(struct gl_context *ctx,
|
||||
if (!_mesa_check_conditional_render(ctx))
|
||||
return;
|
||||
|
||||
mask = brw_blorp_framebuffer(brw,
|
||||
mask = brw_blorp_framebuffer(brw, readFb, drawFb,
|
||||
srcX0, srcY0, srcX1, srcY1,
|
||||
dstX0, dstY0, dstX1, dstY1,
|
||||
mask, filter);
|
||||
@@ -884,7 +886,7 @@ intel_blit_framebuffer(struct gl_context *ctx,
|
||||
return;
|
||||
|
||||
if (brw->gen >= 8 && (mask & GL_STENCIL_BUFFER_BIT)) {
|
||||
brw_meta_fbo_stencil_blit(brw_context(ctx),
|
||||
brw_meta_fbo_stencil_blit(brw_context(ctx), readFb, drawFb,
|
||||
srcX0, srcY0, srcX1, srcY1,
|
||||
dstX0, dstY0, dstX1, dstY1);
|
||||
mask &= ~GL_STENCIL_BUFFER_BIT;
|
||||
@@ -893,21 +895,21 @@ intel_blit_framebuffer(struct gl_context *ctx,
|
||||
}
|
||||
|
||||
/* Try using the BLT engine. */
|
||||
mask = intel_blit_framebuffer_with_blitter(ctx,
|
||||
mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
|
||||
srcX0, srcY0, srcX1, srcY1,
|
||||
dstX0, dstY0, dstX1, dstY1,
|
||||
mask, filter);
|
||||
if (mask == 0x0)
|
||||
return;
|
||||
|
||||
mask = _mesa_meta_BlitFramebuffer(ctx,
|
||||
mask = _mesa_meta_BlitFramebuffer(ctx, readFb, drawFb,
|
||||
srcX0, srcY0, srcX1, srcY1,
|
||||
dstX0, dstY0, dstX1, dstY1,
|
||||
mask, filter);
|
||||
if (mask == 0x0)
|
||||
return;
|
||||
|
||||
_swrast_BlitFramebuffer(ctx,
|
||||
_swrast_BlitFramebuffer(ctx, readFb, drawFb,
|
||||
srcX0, srcY0, srcX1, srcY1,
|
||||
dstX0, dstY0, dstX1, dstY1,
|
||||
mask, filter);
|
||||
|
@@ -506,7 +506,7 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
||||
}
|
||||
|
||||
ASSERT(ctx->Driver.BlitFramebuffer);
|
||||
ctx->Driver.BlitFramebuffer(ctx,
|
||||
ctx->Driver.BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
|
||||
srcX0, srcY0, srcX1, srcY1,
|
||||
dstX0, dstY0, dstX1, dstY1,
|
||||
mask, filter);
|
||||
|
@@ -713,6 +713,8 @@ struct dd_function_table {
|
||||
struct gl_framebuffer *fb);
|
||||
/*@}*/
|
||||
void (*BlitFramebuffer)(struct gl_context *ctx,
|
||||
struct gl_framebuffer *readFb,
|
||||
struct gl_framebuffer *drawFb,
|
||||
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
||||
GLbitfield mask, GLenum filter);
|
||||
|
@@ -861,19 +861,21 @@ clip_left_or_bottom(GLint *srcX0, GLint *srcX1,
|
||||
*/
|
||||
GLboolean
|
||||
_mesa_clip_blit(struct gl_context *ctx,
|
||||
const struct gl_framebuffer *readFb,
|
||||
const struct gl_framebuffer *drawFb,
|
||||
GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1,
|
||||
GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1)
|
||||
{
|
||||
const GLint srcXmin = 0;
|
||||
const GLint srcXmax = ctx->ReadBuffer->Width;
|
||||
const GLint srcXmax = readFb->Width;
|
||||
const GLint srcYmin = 0;
|
||||
const GLint srcYmax = ctx->ReadBuffer->Height;
|
||||
const GLint srcYmax = readFb->Height;
|
||||
|
||||
/* these include scissor bounds */
|
||||
const GLint dstXmin = ctx->DrawBuffer->_Xmin;
|
||||
const GLint dstXmax = ctx->DrawBuffer->_Xmax;
|
||||
const GLint dstYmin = ctx->DrawBuffer->_Ymin;
|
||||
const GLint dstYmax = ctx->DrawBuffer->_Ymax;
|
||||
const GLint dstXmin = drawFb->_Xmin;
|
||||
const GLint dstXmax = drawFb->_Xmax;
|
||||
const GLint dstYmin = drawFb->_Ymin;
|
||||
const GLint dstYmax = drawFb->_Ymax;
|
||||
|
||||
/*
|
||||
printf("PreClipX: src: %d .. %d dst: %d .. %d\n",
|
||||
|
@@ -32,6 +32,7 @@
|
||||
|
||||
struct gl_context;
|
||||
struct gl_pixelstore_attrib;
|
||||
struct gl_framebuffer;
|
||||
|
||||
extern void
|
||||
_mesa_swap2_copy(GLushort *dst, GLushort *src, GLuint n);
|
||||
@@ -140,6 +141,8 @@ _mesa_clip_to_region(GLint xmin, GLint ymin,
|
||||
|
||||
extern GLboolean
|
||||
_mesa_clip_blit(struct gl_context *ctx,
|
||||
const struct gl_framebuffer *readFb,
|
||||
const struct gl_framebuffer *drawFb,
|
||||
GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1,
|
||||
GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1);
|
||||
|
||||
|
@@ -73,6 +73,8 @@ st_adjust_blit_for_msaa_resolve(struct pipe_blit_info *blit)
|
||||
|
||||
static void
|
||||
st_BlitFramebuffer(struct gl_context *ctx,
|
||||
struct gl_framebuffer *readFB,
|
||||
struct gl_framebuffer *drawFB,
|
||||
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
||||
GLbitfield mask, GLenum filter)
|
||||
@@ -83,8 +85,6 @@ st_BlitFramebuffer(struct gl_context *ctx,
|
||||
const uint pFilter = ((filter == GL_NEAREST)
|
||||
? PIPE_TEX_FILTER_NEAREST
|
||||
: PIPE_TEX_FILTER_LINEAR);
|
||||
struct gl_framebuffer *readFB = ctx->ReadBuffer;
|
||||
struct gl_framebuffer *drawFB = ctx->DrawBuffer;
|
||||
struct {
|
||||
GLint srcX0, srcY0, srcX1, srcY1;
|
||||
GLint dstX0, dstY0, dstX1, dstY1;
|
||||
@@ -108,7 +108,7 @@ st_BlitFramebuffer(struct gl_context *ctx,
|
||||
*
|
||||
* XXX: This should depend on mask !
|
||||
*/
|
||||
if (!_mesa_clip_blit(ctx,
|
||||
if (!_mesa_clip_blit(ctx, readFB, drawFB,
|
||||
&clip.srcX0, &clip.srcY0, &clip.srcX1, &clip.srcY1,
|
||||
&clip.dstX0, &clip.dstY0, &clip.dstX1, &clip.dstY1)) {
|
||||
return; /* nothing to draw/blit */
|
||||
|
@@ -107,14 +107,14 @@ RESAMPLE(resample_row_16, GLuint, 4)
|
||||
*/
|
||||
static void
|
||||
blit_nearest(struct gl_context *ctx,
|
||||
struct gl_framebuffer *readFb,
|
||||
struct gl_framebuffer *drawFb,
|
||||
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
||||
GLbitfield buffer)
|
||||
{
|
||||
struct gl_renderbuffer *readRb, *drawRb = NULL;
|
||||
struct gl_renderbuffer_attachment *readAtt = NULL, *drawAtt = NULL;
|
||||
struct gl_framebuffer *readFb = ctx->ReadBuffer;
|
||||
struct gl_framebuffer *drawFb = ctx->DrawBuffer;
|
||||
GLuint numDrawBuffers = 0;
|
||||
GLuint i;
|
||||
|
||||
@@ -508,11 +508,11 @@ resample_linear_row_float(GLint srcWidth, GLint dstWidth,
|
||||
*/
|
||||
static void
|
||||
blit_linear(struct gl_context *ctx,
|
||||
struct gl_framebuffer *readFb,
|
||||
struct gl_framebuffer *drawFb,
|
||||
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1)
|
||||
{
|
||||
struct gl_framebuffer *drawFb = ctx->DrawBuffer;
|
||||
struct gl_framebuffer *readFb = ctx->ReadBuffer;
|
||||
struct gl_renderbuffer *readRb = readFb->_ColorReadBuffer;
|
||||
struct gl_renderbuffer_attachment *readAtt =
|
||||
&readFb->Attachment[readFb->_ColorReadBufferIndex];
|
||||
@@ -733,6 +733,8 @@ fail_no_memory:
|
||||
*/
|
||||
void
|
||||
_swrast_BlitFramebuffer(struct gl_context *ctx,
|
||||
struct gl_framebuffer *readFb,
|
||||
struct gl_framebuffer *drawFb,
|
||||
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
||||
GLbitfield mask, GLenum filter)
|
||||
@@ -756,7 +758,7 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
|
||||
if (!_mesa_check_conditional_render(ctx))
|
||||
return; /* Do not blit */
|
||||
|
||||
if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
|
||||
if (!_mesa_clip_blit(ctx, readFb, drawFb, &srcX0, &srcY0, &srcX1, &srcY1,
|
||||
&dstX0, &dstY0, &dstX1, &dstY1)) {
|
||||
return;
|
||||
}
|
||||
@@ -776,6 +778,7 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (mask & buffers[i]) {
|
||||
if (swrast_fast_copy_pixels(ctx,
|
||||
readFb, drawFb,
|
||||
srcX0, srcY0,
|
||||
srcX1 - srcX0, srcY1 - srcY0,
|
||||
dstX0, dstY0,
|
||||
@@ -792,7 +795,7 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
|
||||
if (filter == GL_NEAREST) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
if (mask & buffers[i]) {
|
||||
blit_nearest(ctx, srcX0, srcY0, srcX1, srcY1,
|
||||
blit_nearest(ctx, readFb, drawFb, srcX0, srcY0, srcX1, srcY1,
|
||||
dstX0, dstY0, dstX1, dstY1, buffers[i]);
|
||||
}
|
||||
}
|
||||
@@ -800,7 +803,7 @@ _swrast_BlitFramebuffer(struct gl_context *ctx,
|
||||
else {
|
||||
ASSERT(filter == GL_LINEAR);
|
||||
if (mask & GL_COLOR_BUFFER_BIT) { /* depth/stencil not allowed */
|
||||
blit_linear(ctx, srcX0, srcY0, srcX1, srcY1,
|
||||
blit_linear(ctx, readFb, drawFb, srcX0, srcY0, srcX1, srcY1,
|
||||
dstX0, dstY0, dstX1, dstY1);
|
||||
}
|
||||
}
|
||||
|
@@ -442,11 +442,11 @@ end:
|
||||
*/
|
||||
GLboolean
|
||||
swrast_fast_copy_pixels(struct gl_context *ctx,
|
||||
struct gl_framebuffer *srcFb,
|
||||
struct gl_framebuffer *dstFb,
|
||||
GLint srcX, GLint srcY, GLsizei width, GLsizei height,
|
||||
GLint dstX, GLint dstY, GLenum type)
|
||||
{
|
||||
struct gl_framebuffer *srcFb = ctx->ReadBuffer;
|
||||
struct gl_framebuffer *dstFb = ctx->DrawBuffer;
|
||||
struct gl_renderbuffer *srcRb, *dstRb;
|
||||
GLint row;
|
||||
GLuint pixelBytes, widthInBytes;
|
||||
@@ -637,7 +637,8 @@ _swrast_CopyPixels( struct gl_context *ctx,
|
||||
ctx->Pixel.ZoomX != 1.0F ||
|
||||
ctx->Pixel.ZoomY != 1.0F ||
|
||||
ctx->_ImageTransferState) &&
|
||||
swrast_fast_copy_pixels(ctx, srcx, srcy, width, height, destx, desty,
|
||||
swrast_fast_copy_pixels(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
|
||||
srcx, srcy, width, height, destx, desty,
|
||||
type)) {
|
||||
/* all done */
|
||||
return;
|
||||
|
@@ -140,6 +140,8 @@ _swrast_CopyPixels( struct gl_context *ctx,
|
||||
|
||||
extern GLboolean
|
||||
swrast_fast_copy_pixels(struct gl_context *ctx,
|
||||
struct gl_framebuffer *srcFb,
|
||||
struct gl_framebuffer *dstFb,
|
||||
GLint srcX, GLint srcY, GLsizei width, GLsizei height,
|
||||
GLint dstX, GLint dstY, GLenum type);
|
||||
|
||||
@@ -153,6 +155,8 @@ _swrast_DrawPixels( struct gl_context *ctx,
|
||||
|
||||
extern void
|
||||
_swrast_BlitFramebuffer(struct gl_context *ctx,
|
||||
struct gl_framebuffer *readFb,
|
||||
struct gl_framebuffer *drawFb,
|
||||
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
|
||||
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
|
||||
GLbitfield mask, GLenum filter);
|
||||
|
Reference in New Issue
Block a user