drirc: whitelist glthread for Medieval II: TW, Carnivores: DHR, Far Cry 2
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@@ -269,6 +269,21 @@ TODO: document the other workarounds.
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<application name="Mount and Blade Warband" executable="mb_warband_linux">
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<option name="mesa_glthread" value="true"/>
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</application>
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<!-- around 18% performance increase in min and avg fps, max fps capped at 60fps. -->
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<application name="Medieval II: Total War" executable="Medieval2">
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<option name="mesa_glthread" value="true"/>
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</application>
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<!-- min fps ~21 ===> ~27 while standing still in game, also higher gpu load. -->
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<application name="Carnivores: Dinosaur Hunter Reborn (wine)" executable="Carnivores-master.exe">
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<option name="mesa_glthread" value="true"/>
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</application>
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<!-- around 30% increase in avg fps -->
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<application name="Far Cry 2 (wine)" executable="farcry2.exe">
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<option name="mesa_glthread" value="true"/>
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</application>
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</device>
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<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
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<device driver="vmwgfx">
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