drirc: whitelist glthread for Medieval II: TW, Carnivores: DHR, Far Cry 2

This commit is contained in:
Marek Olšák
2018-03-28 19:59:57 -04:00
parent b91cd5dba4
commit e159d46fc7

View File

@@ -269,6 +269,21 @@ TODO: document the other workarounds.
<application name="Mount and Blade Warband" executable="mb_warband_linux">
<option name="mesa_glthread" value="true"/>
</application>
<!-- around 18% performance increase in min and avg fps, max fps capped at 60fps. -->
<application name="Medieval II: Total War" executable="Medieval2">
<option name="mesa_glthread" value="true"/>
</application>
<!-- min fps ~21 ===> ~27 while standing still in game, also higher gpu load. -->
<application name="Carnivores: Dinosaur Hunter Reborn (wine)" executable="Carnivores-master.exe">
<option name="mesa_glthread" value="true"/>
</application>
<!-- around 30% increase in avg fps -->
<application name="Far Cry 2 (wine)" executable="farcry2.exe">
<option name="mesa_glthread" value="true"/>
</application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">