glsl_type: All glsl_type objects live in their own talloc context

This commit is contained in:
Ian Romanick
2010-06-28 12:19:52 -07:00
parent 72e627d02a
commit e1374d48de
2 changed files with 17 additions and 4 deletions

View File

@@ -33,6 +33,7 @@ extern "C" {
hash_table *glsl_type::array_types = NULL;
hash_table *glsl_type::record_types = NULL;
void *glsl_type::ctx = NULL;
glsl_type::glsl_type(GLenum gl_type,
unsigned base_type, unsigned vector_elements,
@@ -384,7 +385,7 @@ glsl_type::get_array_instance(void *ctx, const glsl_type *base,
const glsl_type *t = (glsl_type *) hash_table_find(array_types, & key);
if (t == NULL) {
t = new(ctx) glsl_type(ctx, base, array_size);
t = new glsl_type(ctx, base, array_size);
hash_table_insert(array_types, (void *) t, t);
}
@@ -455,7 +456,7 @@ glsl_type::get_record_instance(const glsl_struct_field *fields,
const glsl_type *t = (glsl_type *) hash_table_find(record_types, & key);
if (t == NULL) {
t = new(NULL) glsl_type(fields, num_fields, name);
t = new glsl_type(fields, num_fields, name);
hash_table_insert(record_types, (void *) t, t);
}

View File

@@ -74,11 +74,16 @@ struct glsl_type {
/* Callers of this talloc-based new need not call delete. It's
* easier to just talloc_free 'ctx' (or any of its ancestors). */
static void* operator new(size_t size, void *ctx)
static void* operator new(size_t size)
{
if (glsl_type::ctx == NULL) {
glsl_type::ctx = talloc_init("glsl_type");
assert(glsl_type::ctx != NULL);
}
void *type;
type = talloc_size(ctx, size);
type = talloc_size(glsl_type::ctx, size);
assert(type != NULL);
return type;
@@ -382,6 +387,13 @@ struct glsl_type {
}
private:
/**
* talloc context for all glsl_type allocations
*
* Set on the first call to \c glsl_type::new.
*/
static TALLOC_CTX *ctx;
/** Constructor for vector and matrix types */
glsl_type(GLenum gl_type,
unsigned base_type, unsigned vector_elements,