mesa/st: add nir pass to lower tex_src_plane
Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
@@ -505,6 +505,7 @@ STATETRACKER_FILES = \
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state_tracker/st_mesa_to_tgsi.h \
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state_tracker/st_nir.h \
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state_tracker/st_nir_lower_builtin.c \
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state_tracker/st_nir_lower_tex_src_plane.c \
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state_tracker/st_pbo.c \
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state_tracker/st_pbo.h \
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state_tracker/st_program.c \
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@@ -34,6 +34,9 @@ extern "C" {
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struct nir_shader;
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void st_nir_lower_builtin(struct nir_shader *shader);
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void st_nir_lower_tex_src_plane(struct nir_shader *shader, unsigned free_slots,
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unsigned lower_2plane, unsigned lower_3plane);
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struct nir_shader * st_glsl_to_nir(struct st_context *st, struct gl_program *prog,
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struct gl_shader_program *shader_program,
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gl_shader_stage stage);
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120
src/mesa/state_tracker/st_nir_lower_tex_src_plane.c
Normal file
120
src/mesa/state_tracker/st_nir_lower_tex_src_plane.c
Normal file
@@ -0,0 +1,120 @@
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/*
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* Copyright © 2016 Red Hat
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/* Lowers the additional tex_src_plane src, generated by nir_lower_tex
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* for planar YUV textures, into separate samplers, matching the logic
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* that mesa/st uses to insert additional sampler view/state (since both
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* sides need to agree).
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*
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* This should run after nir_lower_samplers.
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*/
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#include "compiler/nir/nir.h"
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#include "st_nir.h"
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typedef struct {
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unsigned lower_2plane;
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unsigned lower_3plane;
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/* Maps a primary sampler (used for Y) to the U or UV sampler. In
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* case of 3-plane YUV format, the V plane is next sampler after U.
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*/
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unsigned char sampler_map[PIPE_MAX_SAMPLERS][2];
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} lower_tex_src_state;
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static void
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assign_extra_samplers(lower_tex_src_state *state, unsigned free_slots)
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{
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unsigned mask = state->lower_2plane | state->lower_3plane;
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while (mask) {
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unsigned extra, y_samp = u_bit_scan(&mask);
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extra = u_bit_scan(&free_slots);
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state->sampler_map[y_samp][0] = extra;
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if (state->lower_3plane & (1 << y_samp)) {
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extra = u_bit_scan(&free_slots);
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state->sampler_map[y_samp][1] = extra;
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}
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}
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}
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static void
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lower_tex_src_plane_block(lower_tex_src_state *state, nir_block *block)
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{
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nir_foreach_instr(instr, block) {
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if (instr->type != nir_instr_type_tex)
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continue;
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nir_tex_instr *tex = nir_instr_as_tex(instr);
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int plane_index = nir_tex_instr_src_index(tex, nir_tex_src_plane);
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if (plane_index < 0)
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continue;
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nir_const_value *plane = nir_src_as_const_value(tex->src[plane_index].src);
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assume(plane);
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if (plane->i32[0] > 0) {
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unsigned y_samp = tex->texture_index;
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assume(tex->texture_index == tex->sampler_index);
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assume(((state->lower_3plane & (1 << y_samp)) && plane->i32[0] < 3) ||
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(plane->i32[0] < 2));
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tex->texture_index = tex->sampler_index =
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state->sampler_map[y_samp][plane->i32[0] - 1];
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}
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nir_tex_instr_remove_src(tex, plane_index);
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}
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}
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static void
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lower_tex_src_plane_impl(lower_tex_src_state *state, nir_function_impl *impl)
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{
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nir_foreach_block(block, impl) {
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lower_tex_src_plane_block(state, block);
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}
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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}
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void
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st_nir_lower_tex_src_plane(struct nir_shader *shader, unsigned free_slots,
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unsigned lower_2plane, unsigned lower_3plane)
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{
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lower_tex_src_state state = {0};
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state.lower_2plane = lower_2plane;
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state.lower_3plane = lower_3plane;
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assign_extra_samplers(&state, free_slots);
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nir_foreach_function(function, shader) {
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if (function->impl)
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lower_tex_src_plane_impl(&state, function->impl);
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}
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}
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