draw: add disk cache callbacks for draw shaders
This provides a set of hooks from the driver that draw can use to access the disk cache for the draw shaders. Reviewed-by: Roland Scheidegger <sroland@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5049>
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@@ -1336,3 +1336,19 @@ draw_set_tess_state(struct draw_context *draw,
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for (unsigned i = 0; i < 2; i++)
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draw->default_inner_tess_level[i] = default_inner_level[i];
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}
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void
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draw_set_disk_cache_callbacks(struct draw_context *draw,
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void *data_cookie,
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void (*find_shader)(void *cookie,
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struct lp_cached_code *cache,
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unsigned char ir_sha1_cache_key[20]),
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void (*insert_shader)(void *cookie,
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struct lp_cached_code *cache,
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unsigned char ir_sha1_cache_key[20]))
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{
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draw->disk_cache_find_shader = find_shader;
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draw->disk_cache_insert_shader = insert_shader;
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draw->disk_cache_cookie = data_cookie;
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}
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@@ -366,4 +366,14 @@ draw_get_shader_param_no_llvm(enum pipe_shader_type shader,
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boolean
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draw_get_option_use_llvm(void);
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struct lp_cached_code;
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void
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draw_set_disk_cache_callbacks(struct draw_context *draw,
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void *data_cookie,
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void (*find_shader)(void *cookie,
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struct lp_cached_code *cache,
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unsigned char ir_sha1_cache_key[20]),
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void (*insert_shader)(void *cookie,
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struct lp_cached_code *cache,
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unsigned char ir_sha1_cache_key[20]));
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#endif /* DRAW_CONTEXT_H */
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@@ -71,7 +71,7 @@ struct tgsi_buffer;
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struct draw_pt_front_end;
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struct draw_assembler;
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struct draw_llvm;
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struct lp_cached_code;
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/**
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* Represents the mapped vertex buffer.
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@@ -392,6 +392,14 @@ struct draw_context
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struct draw_assembler *ia;
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void *disk_cache_cookie;
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void (*disk_cache_find_shader)(void *cookie,
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struct lp_cached_code *cache,
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unsigned char ir_sha1_cache_key[20]);
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void (*disk_cache_insert_shader)(void *cookie,
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struct lp_cached_code *cache,
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unsigned char ir_sha1_cache_key[20]);
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void *driver_private;
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};
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