intel: Add support for MAX_SAMPLES=1 EXT_framebuffer_multisample.
The spec specifically sets the minimum MAX_SAMPLES at 1 to allow exposing the extension on all implementations, so do so.
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@@ -50,8 +50,9 @@
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#define need_GL_EXT_cull_vertex
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#define need_GL_EXT_draw_buffers2
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#define need_GL_EXT_fog_coord
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#define need_GL_EXT_framebuffer_object
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#define need_GL_EXT_framebuffer_blit
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#define need_GL_EXT_framebuffer_multisample
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#define need_GL_EXT_framebuffer_object
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#define need_GL_EXT_gpu_program_parameters
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#define need_GL_EXT_point_parameters
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#define need_GL_EXT_provoking_vertex
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@@ -111,6 +112,7 @@ static const struct dri_extension card_extensions[] = {
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{ "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions },
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{ "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
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{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
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{ "GL_EXT_framebuffer_multisample", GL_EXT_framebuffer_multisample_functions },
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{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
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{ "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
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{ "GL_EXT_packed_depth_stencil", NULL },
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