mesa: Remove EXT_abgr extension enable flag

All drivers remaining in Mesa support this extension.  This extension
is required in desktop OpenGL.  The existing support is already partially
broken in Mesa (e.g., using format=GL_ABGR for glTexImage2D in OpenGL ES 2.x).
This patch does not change the situation in any way.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick
2011-08-31 12:18:37 -07:00
parent 29386d1f2d
commit e0553f6d4b
2 changed files with 1 additions and 3 deletions

View File

@@ -146,7 +146,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 },
{ "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 },
/* EXT extensions */
{ "GL_EXT_abgr", o(EXT_abgr), GL, 1995 },
{ "GL_EXT_abgr", o(dummy_true), GL, 1995 },
{ "GL_EXT_bgra", o(dummy_true), GL, 1995 },
{ "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 },
{ "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
@@ -345,7 +345,6 @@ static const size_t default_extensions[] = {
o(ARB_transpose_matrix),
o(ARB_window_pos),
o(EXT_abgr),
o(EXT_compiled_vertex_array),
o(EXT_draw_range_elements),
o(EXT_packed_pixels),

View File

@@ -2801,7 +2801,6 @@ struct gl_extensions
GLboolean ARB_vertex_shader;
GLboolean ARB_vertex_type_2_10_10_10_rev;
GLboolean ARB_window_pos;
GLboolean EXT_abgr;
GLboolean EXT_blend_color;
GLboolean EXT_blend_equation_separate;
GLboolean EXT_blend_func_separate;