docs: use html_static_path for static files
I'm not sure why I picked html_extra_path instead, as it's meant for slightly less directly related files than what html_static_path is for. So let's switch. It shouldn't make much of a real-world difference, but should make it a bit easier to understand what this is about. Reviewed-by: Corentin Noël <corentin.noel@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25585>
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@@ -109,10 +109,8 @@ html_copy_source = False
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# Add any paths that contain custom static files (such as style sheets) here,
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# Add any paths that contain custom static files (such as style sheets) here,
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# relative to this directory. They are copied after the builtin static files,
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# relative to this directory. They are copied after the builtin static files,
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# so a file named "default.css" will overwrite the builtin "default.css".
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# so a file named "default.css" will overwrite the builtin "default.css".
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html_static_path = []
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html_static_path = [
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'_static/',
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html_extra_path = [
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'_extra/',
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'release-maintainers-keys.asc',
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'release-maintainers-keys.asc',
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'features.txt',
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'features.txt',
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'libGL.txt',
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'libGL.txt',
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@@ -120,6 +118,8 @@ html_extra_path = [
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'README.VCE',
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'README.VCE',
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]
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]
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html_extra_path = []
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html_redirects = [
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html_redirects = [
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('webmaster', 'https://www.mesa3d.org/website/'),
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('webmaster', 'https://www.mesa3d.org/website/'),
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('developers', 'https://www.mesa3d.org/developers/'),
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('developers', 'https://www.mesa3d.org/developers/'),
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