xlib: remove software alpha buffer support

Seldom used and this won't work when we move to using Map/UnmapRenderbuffer
everywhere.  This will let us remove a bunch of core Mesa code too.

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Brian Paul
2011-11-12 11:50:31 -07:00
parent 6d68855df1
commit dff2394e08
4 changed files with 1 additions and 26 deletions

View File

@@ -390,21 +390,6 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type,
&b->backxrb->Base);
}
/*
* Software alpha planes
*/
if (vis->mesa_visual.alphaBits > 0
&& vis->undithered_pf != PF_8A8B8G8R
&& vis->undithered_pf != PF_8A8R8G8B) {
/* Visual has alpha, but pixel format doesn't support it.
* We'll use an alpha renderbuffer wrapper.
*/
b->swAlpha = GL_TRUE;
}
else {
b->swAlpha = GL_FALSE;
}
/*
* Other renderbuffer (depth, stencil, etc)
*/
@@ -413,7 +398,7 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type,
vis->mesa_visual.haveDepthBuffer,
vis->mesa_visual.haveStencilBuffer,
vis->mesa_visual.haveAccumBuffer,
b->swAlpha,
GL_FALSE, /* software alpha buffer */
vis->mesa_visual.numAuxBuffers > 0 );
/* GLX_EXT_texture_from_pixmap */
@@ -1865,9 +1850,6 @@ void XMesaSwapBuffers( XMesaBuffer b )
);
/*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
}
if (b->swAlpha)
_mesa_copy_soft_alpha_renderbuffers(ctx, &b->mesa_buffer);
}
XSync( b->xm_visual->display, False );
}

View File

@@ -581,7 +581,6 @@ get_line_func(struct gl_context *ctx)
#if CHAN_BITS == 8
SWcontext *swrast = SWRAST_CONTEXT(ctx);
XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
const int depth = GET_VISUAL_DEPTH(xmesa->xm_visual);
const struct xmesa_renderbuffer *xrb;
@@ -594,7 +593,6 @@ get_line_func(struct gl_context *ctx)
if (ctx->Light.ShadeModel != GL_FLAT) return (swrast_line_func) NULL;
if (ctx->Line.StippleFlag) return (swrast_line_func) NULL;
if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL;
if (xmbuf->swAlpha) return (swrast_line_func) NULL;
xrb = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);

View File

@@ -1453,7 +1453,6 @@ get_triangle_func(struct gl_context *ctx)
#if CHAN_BITS == 8
SWcontext *swrast = SWRAST_CONTEXT(ctx);
XMesaContext xmesa = XMESA_CONTEXT(ctx);
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
const int depth = GET_VISUAL_DEPTH(xmesa->xm_visual);
const struct xmesa_renderbuffer *xrb;
@@ -1476,8 +1475,6 @@ get_triangle_func(struct gl_context *ctx)
if (ctx->Polygon.CullFlag &&
ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
return (swrast_tri_func) NULL;
if (xmbuf->swAlpha)
return (swrast_tri_func) NULL;
xrb = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);

View File

@@ -219,8 +219,6 @@ struct xmesa_buffer {
GLint db_mode; /* 0 = single buffered */
/* BACK_PIXMAP = use Pixmap for back buffer */
/* BACK_XIMAGE = use XImage for back buffer */
GLboolean swAlpha;
GLuint shm; /* X Shared Memory extension status: */
/* 0 = not available */
/* 1 = XImage support available */