Fix a number of point size attenuation problems.
Move size clamping into the rasterization function.
This commit is contained in:
@@ -5,9 +5,9 @@
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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* Version: 6.2
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* Version: 6.5
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*
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*
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* copy of this software and associated documentation files (the "Software"),
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@@ -37,17 +37,9 @@
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/**
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/**
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* Set the point size.
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* Set current point size.
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*
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* \param size point diameter in pixels
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* \param size pointer diameter.
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*
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* \sa glPointSize().
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* \sa glPointSize().
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*
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* Verifies the parameter and updates gl_point_attrib::Size. On a change,
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* flushes the vertices, updates the clamped point size and marks the
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* DD_POINT_SIZE flag in __GLcontextRec::_TriangleCaps for the drivers if the
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* size is different from one. Notifies the driver via
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* the dd_function_table::PointSize callback.
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*/
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*/
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void GLAPIENTRY
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void GLAPIENTRY
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_mesa_PointSize( GLfloat size )
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_mesa_PointSize( GLfloat size )
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@@ -65,17 +57,9 @@ _mesa_PointSize( GLfloat size )
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FLUSH_VERTICES(ctx, _NEW_POINT);
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FLUSH_VERTICES(ctx, _NEW_POINT);
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ctx->Point.Size = size;
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ctx->Point.Size = size;
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ctx->Point._Size = CLAMP(size,
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ctx->Const.MinPointSize,
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ctx->Const.MaxPointSize);
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if (ctx->Point._Size == 1.0F)
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ctx->_TriangleCaps &= ~DD_POINT_SIZE;
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else
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ctx->_TriangleCaps |= DD_POINT_SIZE;
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if (ctx->Driver.PointSize)
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if (ctx->Driver.PointSize)
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(*ctx->Driver.PointSize)(ctx, size);
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ctx->Driver.PointSize(ctx, size);
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}
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}
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@@ -127,24 +111,10 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
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switch (pname) {
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switch (pname) {
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case GL_DISTANCE_ATTENUATION_EXT:
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case GL_DISTANCE_ATTENUATION_EXT:
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if (ctx->Extensions.EXT_point_parameters) {
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if (ctx->Extensions.EXT_point_parameters) {
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const GLboolean tmp = ctx->Point._Attenuated;
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if (TEST_EQ_3V(ctx->Point.Params, params))
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if (TEST_EQ_3V(ctx->Point.Params, params))
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return;
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return;
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FLUSH_VERTICES(ctx, _NEW_POINT);
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FLUSH_VERTICES(ctx, _NEW_POINT);
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COPY_3V(ctx->Point.Params, params);
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COPY_3V(ctx->Point.Params, params);
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/* Update several derived values now. This likely to be
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* more efficient than trying to catch this statechange in
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* state.c.
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*/
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ctx->Point._Attenuated = (params[0] != 1.0 ||
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params[1] != 0.0 ||
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params[2] != 0.0);
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if (tmp != ctx->Point._Attenuated) {
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ctx->_TriangleCaps ^= DD_POINT_ATTEN;
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}
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}
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}
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else {
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else {
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_mesa_error(ctx, GL_INVALID_ENUM,
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_mesa_error(ctx, GL_INVALID_ENUM,
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@@ -260,6 +230,37 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
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#endif
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#endif
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/**
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* Update derived point-related state.
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*/
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void
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_mesa_update_point(GLcontext *ctx)
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{
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/* clamp to user-specified limits now, clamp to ctx->Const.Min/Max
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* limits during rasterization.
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*/
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ctx->Point._Size = CLAMP(ctx->Point.Size,
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ctx->Point.MinSize,
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ctx->Point.MaxSize);
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if (ctx->Point._Size == 1.0F)
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ctx->_TriangleCaps &= ~DD_POINT_SIZE;
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else
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ctx->_TriangleCaps |= DD_POINT_SIZE;
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ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0 ||
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ctx->Point.Params[1] != 0.0 ||
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ctx->Point.Params[2] != 0.0);
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if (ctx->Point._Attenuated)
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ctx->_TriangleCaps |= DD_POINT_ATTEN;
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else
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ctx->_TriangleCaps &= ~DD_POINT_ATTEN;
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}
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/**
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/**
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* Initialize the context point state.
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* Initialize the context point state.
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*
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*
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@@ -268,11 +269,11 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
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* Initializes __GLcontextRec::Point and point related constants in
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* Initializes __GLcontextRec::Point and point related constants in
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* __GLcontextRec::Const.
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* __GLcontextRec::Const.
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*/
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*/
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void _mesa_init_point( GLcontext * ctx )
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void
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_mesa_init_point(GLcontext *ctx)
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{
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{
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int i;
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GLuint i;
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/* Point group */
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ctx->Point.SmoothFlag = GL_FALSE;
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ctx->Point.SmoothFlag = GL_FALSE;
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ctx->Point.Size = 1.0;
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ctx->Point.Size = 1.0;
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ctx->Point._Size = 1.0;
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ctx->Point._Size = 1.0;
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@@ -281,12 +282,13 @@ void _mesa_init_point( GLcontext * ctx )
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ctx->Point.Params[2] = 0.0;
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ctx->Point.Params[2] = 0.0;
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ctx->Point._Attenuated = GL_FALSE;
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ctx->Point._Attenuated = GL_FALSE;
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ctx->Point.MinSize = 0.0;
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ctx->Point.MinSize = 0.0;
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ctx->Point.MaxSize = ctx->Const.MaxPointSize;
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ctx->Point.MaxSize
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= MAX2(ctx->Const.MaxPointSize, ctx->Const.MaxPointSizeAA);
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ctx->Point.Threshold = 1.0;
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ctx->Point.Threshold = 1.0;
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ctx->Point.PointSprite = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */
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ctx->Point.PointSprite = GL_FALSE; /* GL_ARB/NV_point_sprite */
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ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
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ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
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ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
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ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
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for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
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for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
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ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */
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ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */
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}
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}
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}
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}
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@@ -5,9 +5,9 @@
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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* Version: 4.1
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* Version: 6.5
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*
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* copy of this software and associated documentation files (the "Software"),
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@@ -50,6 +50,9 @@ _mesa_PointParameterfEXT( GLenum pname, GLfloat param );
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extern void GLAPIENTRY
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extern void GLAPIENTRY
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_mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params );
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_mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params );
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extern void
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_mesa_update_point(GLcontext *ctx);
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extern void
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extern void
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_mesa_init_point( GLcontext * ctx );
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_mesa_init_point( GLcontext * ctx );
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@@ -987,6 +987,9 @@ _mesa_update_state( GLcontext *ctx )
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if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS))
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if (new_state & (_NEW_SCISSOR|_NEW_BUFFERS))
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_mesa_update_draw_buffer_bounds( ctx );
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_mesa_update_draw_buffer_bounds( ctx );
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if (new_state & _NEW_POINT)
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_mesa_update_point( ctx );
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if (new_state & _NEW_POLYGON)
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if (new_state & _NEW_POLYGON)
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_mesa_update_polygon( ctx );
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_mesa_update_polygon( ctx );
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@@ -1,8 +1,8 @@
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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* Version: 6.3
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* Version: 6.5
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*
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*
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* copy of this software and associated documentation files (the "Software"),
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@@ -153,28 +153,44 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
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span->arrayMask |= SPAN_TEXTURE;
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span->arrayMask |= SPAN_TEXTURE;
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#endif
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#endif
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/* Compute point size if not known to be one */
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#if FLAGS & ATTENUATE
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#if FLAGS & ATTENUATE
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if (vert->pointSize >= ctx->Point.Threshold) {
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/* first, clamp attenuated size to the user-specifed range */
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size = MIN2(vert->pointSize, ctx->Point.MaxSize);
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size = CLAMP(vert->pointSize, ctx->Point.MinSize, ctx->Point.MaxSize);
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#if (FLAGS & RGBA) && (FLAGS & SMOOTH)
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#if (FLAGS & RGBA) && (FLAGS & SMOOTH)
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alphaAtten = 1.0F;
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/* only if multisampling, compute the fade factor */
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#endif
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if (ctx->Multisample.Enabled) {
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if (vert->pointSize >= ctx->Point.Threshold) {
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alphaAtten = 1.0F;
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}
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else {
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GLfloat dsize = vert->pointSize / ctx->Point.Threshold;
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alphaAtten = dsize * dsize;
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}
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}
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}
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else {
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else {
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#if (FLAGS & RGBA) && (FLAGS & SMOOTH)
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alphaAtten = 1.0;
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GLfloat dsize = vert->pointSize / ctx->Point.Threshold;
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alphaAtten = dsize * dsize;
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#endif
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size = MAX2(ctx->Point.Threshold, ctx->Point.MinSize);
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}
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}
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#endif
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#elif FLAGS & (LARGE | SMOOTH | SPRITE)
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#elif FLAGS & (LARGE | SMOOTH | SPRITE)
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size = ctx->Point._Size;
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/* constant, non-attenuated size */
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size = ctx->Point._Size; /* this is already clamped */
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#endif
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#endif
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#if FLAGS & (ATTENUATE | LARGE | SMOOTH | SPRITE)
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#if FLAGS & (ATTENUATE | LARGE | SMOOTH | SPRITE)
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/*
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/***
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* Multi-pixel points
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*** Multi-pixel points
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*/
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***/
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/* do final clamping now */
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if (ctx->Point.SmoothFlag) {
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size = CLAMP(size, ctx->Const.MinPointSizeAA, ctx->Const.MaxPointSizeAA);
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}
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else {
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size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
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}
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{{
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{{
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GLint x, y;
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GLint x, y;
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const GLfloat radius = 0.5F * size;
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const GLfloat radius = 0.5F * size;
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@@ -312,20 +328,21 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
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if (ctx->Texture.Unit[u]._ReallyEnabled) {
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if (ctx->Texture.Unit[u]._ReallyEnabled) {
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if (ctx->Point.CoordReplace[u]) {
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if (ctx->Point.CoordReplace[u]) {
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GLfloat s = 0.5F + (x + 0.5F - vert->win[0]) / size;
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GLfloat s = 0.5F + (x + 0.5F - vert->win[0]) / size;
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GLfloat t;
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GLfloat t, r;
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if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
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if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
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t = 0.5F + (y + 0.5F - vert->win[1]) / size;
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t = 0.5F + (y + 0.5F - vert->win[1]) / size;
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else /* GL_UPPER_LEFT */
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else /* GL_UPPER_LEFT */
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t = 0.5F - (y + 0.5F - vert->win[1]) / size;
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t = 0.5F - (y + 0.5F - vert->win[1]) / size;
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if (ctx->Point.SpriteRMode == GL_ZERO)
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r = 0.0F;
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else if (ctx->Point.SpriteRMode == GL_S)
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r = vert->texcoord[u][0];
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else /* GL_R */
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r = vert->texcoord[u][2];
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span->array->texcoords[u][count][0] = s;
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span->array->texcoords[u][count][0] = s;
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span->array->texcoords[u][count][1] = t;
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span->array->texcoords[u][count][1] = t;
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span->array->texcoords[u][count][2] = r;
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span->array->texcoords[u][count][3] = 1.0F;
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span->array->texcoords[u][count][3] = 1.0F;
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if (ctx->Point.SpriteRMode == GL_ZERO)
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span->array->texcoords[u][count][2] = 0.0F;
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else if (ctx->Point.SpriteRMode == GL_S)
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span->array->texcoords[u][count][2] = vert->texcoord[u][0];
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else /* GL_R */
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span->array->texcoords[u][count][2] = vert->texcoord[u][2];
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}
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}
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else {
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else {
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COPY_4V(span->array->texcoords[u][count], vert->texcoord[u]);
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COPY_4V(span->array->texcoords[u][count], vert->texcoord[u]);
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@@ -345,9 +362,9 @@ NAME ( GLcontext *ctx, const SWvertex *vert )
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#else /* LARGE | ATTENUATE | SMOOTH | SPRITE */
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#else /* LARGE | ATTENUATE | SMOOTH | SPRITE */
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/*
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/***
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* Single-pixel points
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*** Single-pixel points
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*/
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***/
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{{
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{{
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GLuint count;
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GLuint count;
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@@ -1,8 +1,8 @@
|
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/*
|
/*
|
||||||
* Mesa 3-D graphics library
|
* Mesa 3-D graphics library
|
||||||
* Version: 6.1
|
* Version: 6.5
|
||||||
*
|
*
|
||||||
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
|
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
|
||||||
*
|
*
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
* copy of this software and associated documentation files (the "Software"),
|
* copy of this software and associated documentation files (the "Software"),
|
||||||
@@ -38,11 +38,14 @@ struct point_stage_data {
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#define POINT_STAGE_DATA(stage) ((struct point_stage_data *)stage->privatePtr)
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#define POINT_STAGE_DATA(stage) ((struct point_stage_data *)stage->privatePtr)
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|
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/*
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/**
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* Compute attenuated point sizes
|
* Compute point size for each vertex from the vertex eye-space Z
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* coordinate and the point size attenuation factors.
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* Only done when point size attenuation is enabled and vertex program is
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* disabled.
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*/
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*/
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static GLboolean run_point_stage( GLcontext *ctx,
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static GLboolean
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struct tnl_pipeline_stage *stage )
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run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
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{
|
{
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if (ctx->Point._Attenuated && !ctx->VertexProgram._Enabled) {
|
if (ctx->Point._Attenuated && !ctx->VertexProgram._Enabled) {
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struct point_stage_data *store = POINT_STAGE_DATA(stage);
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struct point_stage_data *store = POINT_STAGE_DATA(stage);
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@@ -51,14 +54,15 @@ static GLboolean run_point_stage( GLcontext *ctx,
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const GLfloat p0 = ctx->Point.Params[0];
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const GLfloat p0 = ctx->Point.Params[0];
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const GLfloat p1 = ctx->Point.Params[1];
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const GLfloat p1 = ctx->Point.Params[1];
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const GLfloat p2 = ctx->Point.Params[2];
|
const GLfloat p2 = ctx->Point.Params[2];
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const GLfloat pointSize = ctx->Point._Size;
|
const GLfloat pointSize = ctx->Point.Size;
|
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GLfloat (*size)[4] = store->PointSize.data;
|
GLfloat (*size)[4] = store->PointSize.data;
|
||||||
GLuint i;
|
GLuint i;
|
||||||
|
|
||||||
for (i = 0; i < VB->Count; i++) {
|
for (i = 0; i < VB->Count; i++) {
|
||||||
const GLfloat dist = -eye[i][2];
|
const GLfloat dist = FABSF(eye[i][2]);
|
||||||
/* GLfloat dist = SQRTF(pos[0]*pos[0]+pos[1]*pos[1]+pos[2]*pos[2]);*/
|
const GLfloat q = p0 + dist * (p1 + dist * p2);
|
||||||
size[i][0] = pointSize / (p0 + dist * (p1 + dist * p2));
|
const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0;
|
||||||
|
size[i][0] = pointSize * atten; /* clamping done in rasterization */
|
||||||
}
|
}
|
||||||
|
|
||||||
VB->PointSizePtr = &store->PointSize;
|
VB->PointSizePtr = &store->PointSize;
|
||||||
@@ -69,13 +73,12 @@ static GLboolean run_point_stage( GLcontext *ctx,
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static GLboolean
|
||||||
static GLboolean alloc_point_data( GLcontext *ctx,
|
alloc_point_data(GLcontext *ctx, struct tnl_pipeline_stage *stage)
|
||||||
struct tnl_pipeline_stage *stage )
|
|
||||||
{
|
{
|
||||||
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
|
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
|
||||||
struct point_stage_data *store;
|
struct point_stage_data *store;
|
||||||
stage->privatePtr = MALLOC(sizeof(*store));
|
stage->privatePtr = _mesa_malloc(sizeof(*store));
|
||||||
store = POINT_STAGE_DATA(stage);
|
store = POINT_STAGE_DATA(stage);
|
||||||
if (!store)
|
if (!store)
|
||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
@@ -85,16 +88,18 @@ static GLboolean alloc_point_data( GLcontext *ctx,
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static void free_point_data( struct tnl_pipeline_stage *stage )
|
static void
|
||||||
|
free_point_data(struct tnl_pipeline_stage *stage)
|
||||||
{
|
{
|
||||||
struct point_stage_data *store = POINT_STAGE_DATA(stage);
|
struct point_stage_data *store = POINT_STAGE_DATA(stage);
|
||||||
if (store) {
|
if (store) {
|
||||||
_mesa_vector4f_free( &store->PointSize );
|
_mesa_vector4f_free( &store->PointSize );
|
||||||
FREE( store );
|
_mesa_free( store );
|
||||||
stage->privatePtr = NULL;
|
stage->privatePtr = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
const struct tnl_pipeline_stage _tnl_point_attenuation_stage =
|
const struct tnl_pipeline_stage _tnl_point_attenuation_stage =
|
||||||
{
|
{
|
||||||
"point size attenuation", /* name */
|
"point size attenuation", /* name */
|
||||||
|
Reference in New Issue
Block a user