docs: Mark ARB_tessellation_shader as done on all i965 platforms.

We now support all Intel GPUs which can do tessellation.

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
Kenneth Graunke
2015-12-24 17:19:14 -08:00
parent 381a89cf2a
commit dfce9759ab
2 changed files with 2 additions and 2 deletions

View File

@@ -47,7 +47,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_base_instance on freedreno/a4xx</li>
<li>GL_ARB_compute_shader on i965</li>
<li>GL_ARB_copy_image on r600</li>
<li>GL_ARB_tessellation_shader on i965/gen8+ and r600 (evergreen/cayman only)</li>
<li>GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only)</li>
<li>GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx</li>
<li>GL_ARB_texture_buffer_range on freedreno/a4xx</li>
<li>GL_ARB_texture_query_lod on freedreno/a4xx</li>