amd: implement conformant TRUNC_COORD behavior for gfx11
For testing, the conformant behavior can be enabled by setting conformant_trunc_coord to true manually and running this to enable the conformant behavior in hw: umr -w *.*.regTA_CNTL2 0x40000 The layer index rounding and TRUNC_COORD resetting workarounds can disabled in the shader compiler. Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21525>
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@@ -907,6 +907,7 @@ ac_translate_nir_to_llvm(struct ac_llvm_compiler *ac_llvm,
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ctx.abi.clamp_shadow_reference = false;
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ctx.abi.robust_buffer_access = options->robust_buffer_access;
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ctx.abi.load_grid_size_from_user_sgpr = args->load_grid_size_from_user_sgpr;
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ctx.abi.conformant_trunc_coord = options->conformant_trunc_coord;
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bool is_ngg = is_pre_gs_stage(shaders[0]->info.stage) && info->is_ngg;
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if (shader_count >= 2 || is_ngg)
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