tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*]
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@@ -263,10 +263,6 @@ static void bind_inputs( GLcontext *ctx,
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VB->SecondaryColorPtr[1] = NULL;
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VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG];
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for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
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VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i];
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}
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/* Clipping and drawing code still requires this to be a packed
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* array of ubytes which can be written into. TODO: Fix and
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* remove.
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