implement full reference counting for vertex/fragment programs
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test.
This commit is contained in:
@@ -978,50 +978,60 @@ update_program(GLcontext *ctx)
|
||||
* 3. Programs derived from fixed-function state.
|
||||
*/
|
||||
|
||||
ctx->FragmentProgram._Current = NULL;
|
||||
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
|
||||
|
||||
if (shProg && shProg->LinkStatus) {
|
||||
/* Use shader programs */
|
||||
/* XXX this isn't quite right, since we may have either a vertex
|
||||
* _or_ fragment shader (not always both).
|
||||
*/
|
||||
ctx->VertexProgram._Current = shProg->VertexProgram;
|
||||
ctx->FragmentProgram._Current = shProg->FragmentProgram;
|
||||
_mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current,
|
||||
shProg->VertexProgram);
|
||||
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current,
|
||||
shProg->FragmentProgram);
|
||||
}
|
||||
else {
|
||||
if (ctx->VertexProgram._Enabled) {
|
||||
/* use user-defined vertex program */
|
||||
ctx->VertexProgram._Current = ctx->VertexProgram.Current;
|
||||
_mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current,
|
||||
ctx->VertexProgram.Current);
|
||||
}
|
||||
else if (ctx->VertexProgram._MaintainTnlProgram) {
|
||||
/* Use vertex program generated from fixed-function state.
|
||||
* The _Current pointer will get set in
|
||||
* _tnl_UpdateFixedFunctionProgram() later if appropriate.
|
||||
*/
|
||||
ctx->VertexProgram._Current = NULL;
|
||||
_mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
|
||||
}
|
||||
else {
|
||||
/* no vertex program */
|
||||
ctx->VertexProgram._Current = NULL;
|
||||
_mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
|
||||
}
|
||||
|
||||
if (ctx->FragmentProgram._Enabled) {
|
||||
/* use user-defined vertex program */
|
||||
ctx->FragmentProgram._Current = ctx->FragmentProgram.Current;
|
||||
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current,
|
||||
ctx->FragmentProgram.Current);
|
||||
}
|
||||
else if (ctx->FragmentProgram._MaintainTexEnvProgram) {
|
||||
/* Use fragment program generated from fixed-function state.
|
||||
* The _Current pointer will get set in _mesa_UpdateTexEnvProgram()
|
||||
* later if appropriate.
|
||||
*/
|
||||
ctx->FragmentProgram._Current = NULL;
|
||||
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
|
||||
}
|
||||
else {
|
||||
/* no fragment program */
|
||||
ctx->FragmentProgram._Current = NULL;
|
||||
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx->VertexProgram._Current)
|
||||
assert(ctx->VertexProgram._Current->Base.Parameters);
|
||||
if (ctx->FragmentProgram._Current)
|
||||
assert(ctx->FragmentProgram._Current->Base.Parameters);
|
||||
|
||||
|
||||
ctx->FragmentProgram._Active = ctx->FragmentProgram._Enabled;
|
||||
if (ctx->FragmentProgram._MaintainTexEnvProgram &&
|
||||
!ctx->FragmentProgram._Enabled) {
|
||||
|
Reference in New Issue
Block a user