radv: Merge depth stencil state with PM4 generation.
Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
@@ -692,61 +692,6 @@ static uint32_t si_translate_stencil_op(enum VkStencilOp op)
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return 0;
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}
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}
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static void
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radv_pipeline_init_depth_stencil_state(struct radv_pipeline *pipeline,
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const VkGraphicsPipelineCreateInfo *pCreateInfo,
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const struct radv_graphics_pipeline_create_info *extra)
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{
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const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
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struct radv_depth_stencil_state *ds = &pipeline->graphics.ds;
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if (!vkds)
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return;
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RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
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struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
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if (subpass->depth_stencil_attachment.attachment == VK_ATTACHMENT_UNUSED)
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return;
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struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
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bool has_depth_attachment = vk_format_is_depth(attachment->format);
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bool has_stencil_attachment = vk_format_is_stencil(attachment->format);
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if (has_depth_attachment) {
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ds->db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) |
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S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) |
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S_028800_ZFUNC(vkds->depthCompareOp) |
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S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0);
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/* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */
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ds->db_render_override2 |= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment->samples > 2);
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}
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if (has_stencil_attachment && vkds->stencilTestEnable) {
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ds->db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
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ds->db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp);
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ds->db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds->front.failOp));
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ds->db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds->front.passOp));
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ds->db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds->front.depthFailOp));
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ds->db_depth_control |= S_028800_STENCILFUNC_BF(vkds->back.compareOp);
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ds->db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds->back.failOp));
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ds->db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds->back.passOp));
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ds->db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds->back.depthFailOp));
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}
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if (extra) {
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ds->db_render_control |= S_028000_DEPTH_CLEAR_ENABLE(extra->db_depth_clear);
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ds->db_render_control |= S_028000_STENCIL_CLEAR_ENABLE(extra->db_stencil_clear);
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ds->db_render_control |= S_028000_RESUMMARIZE_ENABLE(extra->db_resummarize);
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ds->db_render_control |= S_028000_DEPTH_COMPRESS_DISABLE(extra->db_flush_depth_inplace);
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ds->db_render_control |= S_028000_STENCIL_COMPRESS_DISABLE(extra->db_flush_stencil_inplace);
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ds->db_render_override2 |= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra->db_depth_disable_expclear);
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ds->db_render_override2 |= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra->db_stencil_disable_expclear);
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}
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}
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static uint32_t si_translate_fill(VkPolygonMode func)
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{
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@@ -2344,14 +2289,62 @@ radv_pipeline_generate_binning_state(struct radeon_winsys_cs *cs,
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static void
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radv_pipeline_generate_depth_stencil_state(struct radeon_winsys_cs *cs,
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struct radv_pipeline *pipeline)
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struct radv_pipeline *pipeline,
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const VkGraphicsPipelineCreateInfo *pCreateInfo,
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const struct radv_graphics_pipeline_create_info *extra)
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{
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struct radv_depth_stencil_state *ds = &pipeline->graphics.ds;
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radeon_set_context_reg(cs, R_028800_DB_DEPTH_CONTROL, ds->db_depth_control);
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radeon_set_context_reg(cs, R_02842C_DB_STENCIL_CONTROL, ds->db_stencil_control);
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const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
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RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
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struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
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struct radv_render_pass_attachment *attachment = NULL;
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uint32_t db_depth_control = 0, db_stencil_control = 0;
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uint32_t db_render_control = 0, db_render_override2 = 0;
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radeon_set_context_reg(cs, R_028000_DB_RENDER_CONTROL, ds->db_render_control);
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radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2, ds->db_render_override2);
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if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED)
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attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
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bool has_depth_attachment = attachment && vk_format_is_depth(attachment->format);
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bool has_stencil_attachment = attachment && vk_format_is_stencil(attachment->format);
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if (vkds && has_depth_attachment) {
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db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) |
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S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) |
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S_028800_ZFUNC(vkds->depthCompareOp) |
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S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0);
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/* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */
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db_render_override2 |= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment->samples > 2);
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}
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if (has_stencil_attachment && vkds && vkds->stencilTestEnable) {
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db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
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db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp);
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db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds->front.failOp));
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db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds->front.passOp));
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db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds->front.depthFailOp));
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db_depth_control |= S_028800_STENCILFUNC_BF(vkds->back.compareOp);
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db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds->back.failOp));
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db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds->back.passOp));
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db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds->back.depthFailOp));
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}
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if (attachment && extra) {
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db_render_control |= S_028000_DEPTH_CLEAR_ENABLE(extra->db_depth_clear);
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db_render_control |= S_028000_STENCIL_CLEAR_ENABLE(extra->db_stencil_clear);
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db_render_control |= S_028000_RESUMMARIZE_ENABLE(extra->db_resummarize);
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db_render_control |= S_028000_DEPTH_COMPRESS_DISABLE(extra->db_flush_depth_inplace);
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db_render_control |= S_028000_STENCIL_COMPRESS_DISABLE(extra->db_flush_stencil_inplace);
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db_render_override2 |= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra->db_depth_disable_expclear);
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db_render_override2 |= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra->db_stencil_disable_expclear);
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}
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radeon_set_context_reg(cs, R_028800_DB_DEPTH_CONTROL, db_depth_control);
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radeon_set_context_reg(cs, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
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radeon_set_context_reg(cs, R_028000_DB_RENDER_CONTROL, db_render_control);
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radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2);
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}
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static void
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@@ -2869,12 +2862,13 @@ radv_pipeline_generate_vgt_vertex_reuse(struct radeon_winsys_cs *cs,
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static void
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radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
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const VkGraphicsPipelineCreateInfo *pCreateInfo)
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const VkGraphicsPipelineCreateInfo *pCreateInfo,
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const struct radv_graphics_pipeline_create_info *extra)
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{
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pipeline->cs.buf = malloc(4 * 256);
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pipeline->cs.max_dw = 256;
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radv_pipeline_generate_depth_stencil_state(&pipeline->cs, pipeline);
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radv_pipeline_generate_depth_stencil_state(&pipeline->cs, pipeline, pCreateInfo, extra);
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radv_pipeline_generate_blend_state(&pipeline->cs, pipeline);
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radv_pipeline_generate_raster_state(&pipeline->cs, pipeline);
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radv_pipeline_generate_multisample_state(&pipeline->cs, pipeline);
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@@ -2939,7 +2933,6 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
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pStages);
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pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
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radv_pipeline_init_depth_stencil_state(pipeline, pCreateInfo, extra);
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radv_pipeline_init_raster_state(pipeline, pCreateInfo);
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radv_pipeline_init_multisample_state(pipeline, pCreateInfo);
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pipeline->graphics.prim = si_translate_prim(pCreateInfo->pInputAssemblyState->topology);
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@@ -3186,7 +3179,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
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}
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result = radv_pipeline_scratch_init(device, pipeline);
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radv_pipeline_generate_pm4(pipeline, pCreateInfo);
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radv_pipeline_generate_pm4(pipeline, pCreateInfo, extra);
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return result;
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}
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