dzn: Allow multiple graphics queues

There's no real reason not to, WDDM supports it. It's not really that
useful, but I don't expect most apps to really want to do it anyway.
It does enable some useful synchronization scenarios sometimes.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
This commit is contained in:
Jesse Natalie
2022-11-17 09:58:58 -08:00
committed by Marge Bot
parent 5f1b8b3e6c
commit dee97e7b99

View File

@@ -516,7 +516,7 @@ dzn_physical_device_cache_caps(struct dzn_physical_device *pdev)
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
VK_QUEUE_COMPUTE_BIT |
VK_QUEUE_TRANSFER_BIT,
.queueCount = 1,
.queueCount = 4,
.timestampValidBits = 64,
.minImageTransferGranularity = { 0, 0, 0 },
},