radv: calculate non-draw related ia_multi_vgt_param bits in pipeline
This moves a bunch of non-draw dependent calcs into the pipeline code, to reduce CPU overheads in the draw path. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@@ -2014,6 +2014,72 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
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else
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pipeline->graphics.primgroup_size = 128; /* recommended without a GS */
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pipeline->graphics.partial_es_wave = false;
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if (pipeline->device->has_distributed_tess) {
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if (radv_pipeline_has_gs(pipeline)) {
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if (device->physical_device->rad_info.chip_class <= VI)
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pipeline->graphics.partial_es_wave = true;
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}
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}
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/* GS requirement. */
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if (SI_GS_PER_ES / pipeline->graphics.primgroup_size >= pipeline->device->gs_table_depth - 3)
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pipeline->graphics.partial_es_wave = true;
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pipeline->graphics.wd_switch_on_eop = false;
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if (device->physical_device->rad_info.chip_class >= CIK) {
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unsigned prim = pipeline->graphics.prim;
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/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
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* 4 shader engines. Set 1 to pass the assertion below.
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* The other cases are hardware requirements. */
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if (device->physical_device->rad_info.max_se < 4 ||
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prim == V_008958_DI_PT_POLYGON ||
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prim == V_008958_DI_PT_LINELOOP ||
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prim == V_008958_DI_PT_TRIFAN ||
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prim == V_008958_DI_PT_TRISTRIP_ADJ ||
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(pipeline->graphics.prim_restart_enable &&
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(device->physical_device->rad_info.family < CHIP_POLARIS10 ||
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(prim != V_008958_DI_PT_POINTLIST &&
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prim != V_008958_DI_PT_LINESTRIP &&
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prim != V_008958_DI_PT_TRISTRIP))))
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pipeline->graphics.wd_switch_on_eop = true;
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}
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pipeline->graphics.ia_switch_on_eoi = false;
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if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input)
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pipeline->graphics.ia_switch_on_eoi = true;
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if (radv_pipeline_has_gs(pipeline) &&
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pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.uses_prim_id)
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pipeline->graphics.ia_switch_on_eoi = true;
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if (radv_pipeline_has_tess(pipeline)) {
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/* SWITCH_ON_EOI must be set if PrimID is used. */
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if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.uses_prim_id ||
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pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.uses_prim_id)
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pipeline->graphics.ia_switch_on_eoi = true;
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}
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pipeline->graphics.partial_vs_wave = false;
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if (radv_pipeline_has_tess(pipeline)) {
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/* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
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if ((device->physical_device->rad_info.family == CHIP_TAHITI ||
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device->physical_device->rad_info.family == CHIP_PITCAIRN ||
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device->physical_device->rad_info.family == CHIP_BONAIRE) &&
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radv_pipeline_has_gs(pipeline))
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pipeline->graphics.partial_vs_wave = true;
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/* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
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if (device->has_distributed_tess) {
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if (radv_pipeline_has_gs(pipeline)) {
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if (device->physical_device->rad_info.family == CHIP_TONGA ||
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device->physical_device->rad_info.family == CHIP_FIJI ||
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device->physical_device->rad_info.family == CHIP_POLARIS10 ||
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device->physical_device->rad_info.family == CHIP_POLARIS11 ||
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device->physical_device->rad_info.family == CHIP_POLARIS12)
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pipeline->graphics.partial_vs_wave = true;
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} else {
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pipeline->graphics.partial_vs_wave = true;
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}
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}
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}
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const VkPipelineVertexInputStateCreateInfo *vi_info =
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pCreateInfo->pVertexInputState;
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struct radv_vertex_elements_info *velems = &pipeline->vertex_elements;
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