mesa: update/add newer GL ES headers
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@@ -1,64 +1,24 @@
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#ifndef _EGL_H
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#define _EGL_H
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#ifndef __egl_h_
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#define __egl_h_
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.0 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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** Copyright 2002-2003 Promoters of the Khronos Group (3Dlabs, ARM Ltd.,
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** ATI Technologies, Inc., Discreet, Ericsson Mobile, Imagination
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** Technologies Group plc, Motorola, Inc., Nokia, Silicon Graphics, Inc.,
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** SK Telecom, and Sun Microsystems).
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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** This document is protected by copyright, and contains information
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** proprietary to The Khronos Group. Any copying, adaptation, distribution,
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** public performance, or public display of this document without the
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** express written consent of the copyright holders is strictly prohibited.
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** The receipt or possession of this document does not convey any rights to
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** reproduce, disclose, or distribute its contents, or to manufacture, use,
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** or sell anything that it may describe, in whole or in part.
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*/
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#if 0/*XXX TEMPORARY HACK*/
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#include <GLES/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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#include <GLES/egltypes.h>
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/* XXX should go in eglext.h */
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#define GL_OES_VERSION_1_0 1
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#define GL_OES_read_format 1
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#define GL_OES_compressed_paletted_texture 1
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#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
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#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
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#define GL_PALETTE4_RGB8_OES 0x8B90
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#define GL_PALETTE4_RGBA8_OES 0x8B91
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#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
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#define GL_PALETTE4_RGBA4_OES 0x8B93
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#define GL_PALETTE4_RGB5_A1_OES 0x8B94
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#define GL_PALETTE8_RGB8_OES 0x8B95
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#define GL_PALETTE8_RGBA8_OES 0x8B96
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#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
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#define GL_PALETTE8_RGBA4_OES 0x8B98
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#define GL_PALETTE8_RGB5_A1_OES 0x8B99
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/* XXX */
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/*
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** Versioning and extensions
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@@ -194,7 +154,7 @@ GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display);
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GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
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GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy);
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GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
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GLAPI void (* APIENTRY eglGetProcAddress (const char *procname))(void);
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GLAPI void (APIENTRY * eglGetProcAddress (const char *procname))();
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GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
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@@ -227,98 +187,79 @@ GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine);
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GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw);
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GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);
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/* EGL_MESA_screen extension >>> PRELIMINARY <<< */
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#ifndef EGL_MESA_screen_surface
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#define EGL_MESA_screen_surface 1
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#define EGL_BAD_SCREEN_MESA 0x4000
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#define EGL_BAD_MODE_MESA 0x4001
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#define EGL_SCREEN_COUNT_MESA 0x4002
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#define EGL_SCREEN_POSITION_MESA 0x4003
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#define EGL_SCREEN_POSITION_GRANULARITY_MESA 0x4004
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#define EGL_MODE_ID_MESA 0x4005
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#define EGL_REFRESH_RATE_MESA 0x4006
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#define EGL_OPTIMAL_MESA 0x4007
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#define EGL_INTERLACED_MESA 0x4008
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#define EGL_SCREEN_BIT_MESA 0x08
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GLAPI EGLBoolean APIENTRY eglChooseModeMESA(EGLDisplay dpy, EGLScreenMESA screen, const EGLint *attrib_list, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
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GLAPI EGLBoolean APIENTRY eglGetModesMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *modes, EGLint modes_size, EGLint *num_modes);
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GLAPI EGLBoolean APIENTRY eglGetModeAttribMESA(EGLDisplay dpy, EGLModeMESA mode, EGLint attribute, EGLint *value);
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GLAPI EGLBoolean APIENTRY eglGetScreensMESA(EGLDisplay dpy, EGLScreenMESA *screens, EGLint max_screens, EGLint *num_screens);
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GLAPI EGLSurface APIENTRY eglCreateScreenSurfaceMESA(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
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GLAPI EGLBoolean APIENTRY eglShowScreenSurfaceMESA(EGLDisplay dpy, EGLint screen, EGLSurface surface, EGLModeMESA mode);
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GLAPI EGLBoolean APIENTRY eglScreenPositionMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint x, EGLint y);
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GLAPI EGLBoolean APIENTRY eglQueryScreenMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLint attribute, EGLint *value);
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GLAPI EGLBoolean APIENTRY eglQueryScreenSurfaceMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLSurface *surface);
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GLAPI EGLBoolean APIENTRY eglQueryScreenModeMESA(EGLDisplay dpy, EGLScreenMESA screen, EGLModeMESA *mode);
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GLAPI const char * APIENTRY eglQueryModeStringMESA(EGLDisplay dpy, EGLModeMESA mode);
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#endif /* EGL_MESA_screen_surface */
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#ifndef EGL_MESA_copy_context
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#define EGL_MESA_copy_context 1
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GLAPI EGLBoolean APIENTRY eglCopyContextMESA(EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
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#endif /* EGL_MESA_copy_context */
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/* XXX this is preliminary! */
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#ifndef EGL_VERSION_1_2
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#define EGL_VERSION_1_2 1
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typedef int EGLenum;
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typedef int EGLClientBuffer;
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#define EGL_DISPLAY_SCALING 10000
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#define EGL_UNKNOWN ((EGLint)-1)
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#define EGL_OPENGL_ES_BIT 0x1
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#define EGL_OPENVG_BIT 0x2
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#define EGL_OPENGL_ES_API 0x30A0
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#define EGL_OPENVG_API 0x30A1
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#define EGL_LUMINANCE_SIZE 0x303D
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#define EGL_ALPHA_MASK_SIZE 0x303E
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#define EGL_COLOR_BUFFER_TYPE 0x303F
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#define EGL_RENDERABLE_TYPE 0x3040
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#define EGL_SINGLE_BUFFER 0x3085
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#define EGL_RENDER_BUFFER 0x3086
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#define EGL_COLORSPACE 0x3087
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#define EGL_ALPHA_FORMAT 0x3088
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#define EGL_COLORSPACE_sRGB 0x3089
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#define EGL_COLORSPACE_LINEAR 0x308A
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#define EGL_ALPHA_FORMAT_NONPRE 0x308B
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#define EGL_ALPHA_FORMAT_PRE 0x308C
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#define EGL_CLIENT_APIS 0x308D
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#define EGL_RGB_BUFFER 0x308E
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#define EGL_LUMINANCE_BUFFER 0x308F
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#define EGL_HORIZONTAL_RESOLUTION 0x3090
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#define EGL_VERTICAL_RESOLUTION 0x3091
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#define EGL_PIXEL_ASPECT_RATIO 0x3092
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#define EGL_SWAP_BEHAVIOR 0x3093
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#define EGL_BUFFER_PRESERVED 0x3094
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#define EGL_BUFFER_DESTROYED 0x3095
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#define EGL_OPENVG_IMAGE 0x3096
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#define EGL_CONTEXT_CLIENT_TYPE 0x3097
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GLAPI EGLBoolean APIENTRY eglBindAPI(EGLenum api);
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GLAPI EGLenum APIENTRY eglQueryAPI(void);
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GLAPI EGLBoolean APIENTRY eglWaitClient(void);
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GLAPI EGLBoolean APIENTRY eglReleaseThread(void);
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GLAPI EGLSurface APIENTRY eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
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#endif /* EGL_VERSION_1_2 */
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#ifdef __cplusplus
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}
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#endif
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#endif /* _EGL_H */
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#endif /* ___egl_h_ */
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/* usage
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// ----------------------------------------------------------------------
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// Initialization
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// ----------------------------------------------------------------------
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HDC hdc = GetDC(0); // the screen or window device context, for example
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EGLDisplay display = eglGetDisplay(hdc);
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EGLint major, minor;
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if (!eglInitialize(display, &major, &minor)) {
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// could not initialize display
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}
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EGLConfig configs[10];
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EGLint matchingConfigs;
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EGLint attribList[] = { 0 }; // extend this
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if (!eglChooseConfig(display, attribList, &configs, 10, &matchingConfigs)) {
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// could not choose config
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}
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if (matchingConfigs < 1) {
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// did not find a suitable configuration
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}
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EGLConfig config = configs[0]; // pick any
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EGLSurface surface = eglCreatePbufferSurface(display, config, attribList);
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// test for error
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EGLContext context = eglCreateContext(display, config, 0, attribList);
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// test for error
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// ----------------------------------------------------------------------
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// Rendering Loop
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// ----------------------------------------------------------------------
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eglMakeCurrent(display, surface, surface, context);
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// actual GL rendering goes here
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eglWait();
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eglSwapBuffers(display, surface);
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// ----------------------------------------------------------------------
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// Cleanup
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// ----------------------------------------------------------------------
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if (!eglDestoyContext(display, context)) {
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// error deallocating context
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}
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if (!eglDestroySurface(display, surface)) {
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// error deallocating surface
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}
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if (!eglTerminate(display)) {
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// error while cleaning up display
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}
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*/
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