support an 'embedded' platform target which turns off most parts of the

build.
This commit is contained in:
Alan Hourihane
2010-01-26 20:58:11 +00:00
parent 46f453b298
commit dea98eb792
5 changed files with 48 additions and 39 deletions

View File

@@ -15,38 +15,39 @@ if progs_env['platform'] == 'windows':
'gdi32',
])
# OpenGL
if progs_env['platform'] == 'windows':
progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
else:
progs_env.Prepend(LIBS = ['GLU', 'GL'])
if platform != 'embedded':
# OpenGL
if progs_env['platform'] == 'windows':
progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
else:
progs_env.Prepend(LIBS = ['GLU', 'GL'])
# Glut
progs_env.Prepend(LIBS = [glut])
# Glut
progs_env.Prepend(LIBS = [glut])
# GLEW
progs_env.Prepend(LIBS = [glew])
# GLEW
progs_env.Prepend(LIBS = [glew])
progs_env.Prepend(CPPPATH = [
'#progs/util',
])
progs_env.Prepend(CPPPATH = [
'#progs/util',
])
progs_env.Prepend(LIBS = [
util,
])
progs_env.Prepend(LIBS = [
util,
])
Export('progs_env')
Export('progs_env')
SConscript([
'demos/SConscript',
'glsl/SConscript',
'redbook/SConscript',
'samples/SConscript',
'tests/SConscript',
'trivial/SConscript',
'vp/SConscript',
'vpglsl/SConscript',
'fp/SConscript',
'wgl/SConscript',
'perf/SConscript',
])
SConscript([
'demos/SConscript',
'glsl/SConscript',
'redbook/SConscript',
'samples/SConscript',
'tests/SConscript',
'trivial/SConscript',
'vp/SConscript',
'vpglsl/SConscript',
'fp/SConscript',
'wgl/SConscript',
'perf/SConscript',
])