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@@ -30,20 +30,11 @@
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#include "mtypes.h"
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#define MAX_EXT_NAMELEN 80
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struct extension {
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struct extension *next, *prev;
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GLint enabled;
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GLboolean *flag; /* optional flag stored elsewhere */
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char name[MAX_EXT_NAMELEN+1];
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void (*notify)( GLcontext *, GLboolean );
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};
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#define F(x) (int)&(((struct gl_extensions *)0)->x)
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#define ON GL_TRUE
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#define OFF GL_FALSE
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static const struct {
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GLboolean enabled;
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const char *name;
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@@ -121,7 +112,7 @@ static const struct {
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{ OFF, "GL_IBM_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
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{ OFF, "GL_INGR_blend_func_separate", F(EXT_blend_func_separate) },
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{ OFF, "GL_MESA_pack_invert", F(MESA_pack_invert) },
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{ OFF, "GL_MESA_packed_depth_stencil", 0 },
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{ OFF, "GL_MESA_packed_depth_stencil", F(MESA_packed_depth_stencil) },
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{ OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
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{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
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{ ON, "GL_MESA_window_pos", F(ARB_window_pos) },
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@@ -149,352 +140,286 @@ static const struct {
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/*
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/**
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* Enable all extensions suitable for a software-only renderer.
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* This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc.
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*/
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void
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_mesa_enable_sw_extensions(GLcontext *ctx)
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{
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const char *extensions[] = {
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"GL_ARB_depth_texture",
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ctx->Extensions.ARB_depth_texture = GL_TRUE;
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#if FEATURE_ARB_fragment_program
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"GL_ARB_fragment_program",
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/*ctx->Extensions.ARB_fragment_program = GL_TRUE;*/
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#endif
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"GL_ARB_imaging",
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"GL_ARB_multitexture",
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ctx->Extensions.ARB_imaging = GL_TRUE;
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ctx->Extensions.ARB_multitexture = GL_TRUE;
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#if FEATURE_ARB_occlusion_query
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"GL_ARB_occlusion_query",
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ctx->Extensions.ARB_occlusion_query = GL_TRUE;
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#endif
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"GL_ARB_point_parameters",
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"GL_ARB_shadow",
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"GL_ARB_shadow_ambient",
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"GL_ARB_texture_border_clamp",
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"GL_ARB_texture_cube_map",
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"GL_ARB_texture_env_add",
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"GL_ARB_texture_env_combine",
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"GL_ARB_texture_env_crossbar",
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"GL_ARB_texture_env_dot3",
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"GL_ARB_texture_mirrored_repeat",
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ctx->Extensions.ARB_shadow = GL_TRUE;
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ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
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ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
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ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
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ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
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ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
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ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
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#if FEATURE_ARB_vertex_program
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"GL_ARB_vertex_program",
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/*ctx->Extensions.ARB_vertex_program = GL_TRUE;*/
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#endif
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"GL_ATI_texture_env_combine3",
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"GL_ATI_texture_mirror_once",
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"GL_EXT_blend_color",
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"GL_EXT_blend_func_separate",
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"GL_EXT_blend_logic_op",
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"GL_EXT_blend_minmax",
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"GL_EXT_blend_subtract",
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"GL_EXT_convolution",
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"GL_EXT_depth_bounds_test",
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"GL_EXT_fog_coord",
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"GL_EXT_histogram",
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"GL_EXT_paletted_texture",
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"GL_EXT_point_parameters",
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"GL_EXT_shadow_funcs",
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"GL_EXT_secondary_color",
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"GL_EXT_shared_texture_palette",
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"GL_EXT_stencil_wrap",
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"GL_EXT_stencil_two_side",
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"GL_EXT_texture_edge_clamp",
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"GL_EXT_texture_env_add",
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"GL_EXT_texture_env_combine",
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"GL_EXT_texture_env_dot3",
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"GL_EXT_texture_lod_bias",
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"GL_EXT_texture_rectangle",
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"GL_HP_occlusion_test",
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"GL_IBM_texture_mirrored_repeat",
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"GL_INGR_blend_func_separate",
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"GL_MESA_pack_invert",
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"GL_MESA_resize_buffers",
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"GL_MESA_ycbcr_texture",
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"GL_NV_blend_square",
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"GL_NV_light_max_exponent",
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"GL_NV_point_sprite",
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"GL_NV_texture_rectangle",
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"GL_NV_texgen_reflection",
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ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
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ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
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ctx->Extensions.EXT_blend_color = GL_TRUE;
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ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
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ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
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ctx->Extensions.EXT_blend_minmax = GL_TRUE;
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ctx->Extensions.EXT_blend_subtract = GL_TRUE;
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ctx->Extensions.EXT_convolution = GL_TRUE;
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ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
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ctx->Extensions.EXT_fog_coord = GL_TRUE;
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ctx->Extensions.EXT_histogram = GL_TRUE;
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ctx->Extensions.EXT_paletted_texture = GL_TRUE;
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ctx->Extensions.EXT_point_parameters = GL_TRUE;
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ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
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ctx->Extensions.EXT_secondary_color = GL_TRUE;
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ctx->Extensions.EXT_shared_texture_palette = GL_TRUE;
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ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
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ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
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ctx->Extensions.EXT_texture_env_add = GL_TRUE;
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ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
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ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
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ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
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ctx->Extensions.HP_occlusion_test = GL_TRUE;
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ctx->Extensions.MESA_pack_invert = GL_TRUE;
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ctx->Extensions.MESA_resize_buffers = GL_TRUE;
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ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
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ctx->Extensions.NV_blend_square = GL_TRUE;
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/*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
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ctx->Extensions.NV_point_sprite = GL_TRUE;
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ctx->Extensions.NV_texture_rectangle = GL_TRUE;
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/*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/
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#if FEATURE_NV_vertex_program
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"GL_NV_vertex_program",
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"GL_NV_vertex_program1_1",
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ctx->Extensions.NV_vertex_program = GL_TRUE;
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ctx->Extensions.NV_vertex_program1_1 = GL_TRUE;
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#endif
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#if FEATURE_NV_fragment_program
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"GL_NV_fragment_program",
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ctx->Extensions.NV_fragment_program = GL_TRUE;
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#endif
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"GL_SGI_color_matrix",
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"GL_SGI_color_table",
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"GL_SGI_texture_color_table",
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"GL_SGIS_generate_mipmap",
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"GL_SGIS_pixel_texture",
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"GL_SGIS_texture_edge_clamp",
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"GL_SGIS_texture_border_clamp",
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"GL_SGIX_depth_texture",
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"GL_SGIX_pixel_texture",
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"GL_SGIX_shadow",
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"GL_SGIX_shadow_ambient",
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NULL
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};
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GLuint i;
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for (i = 0; extensions[i]; i++) {
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_mesa_enable_extension(ctx, extensions[i]);
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}
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ctx->Extensions.SGI_color_matrix = GL_TRUE;
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ctx->Extensions.SGI_color_table = GL_TRUE;
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ctx->Extensions.SGI_texture_color_table = GL_TRUE;
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ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
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ctx->Extensions.SGIS_pixel_texture = GL_TRUE;
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ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
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ctx->Extensions.SGIX_depth_texture = GL_TRUE;
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ctx->Extensions.SGIX_pixel_texture = GL_TRUE;
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ctx->Extensions.SGIX_shadow = GL_TRUE;
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ctx->Extensions.SGIX_shadow_ambient = GL_TRUE;
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}
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/*
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/**
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* Enable GL_ARB_imaging and all the EXT extensions that are subsets of it.
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*/
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void
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_mesa_enable_imaging_extensions(GLcontext *ctx)
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{
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const char *extensions[] = {
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"GL_ARB_imaging",
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"GL_EXT_blend_color",
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"GL_EXT_blend_minmax",
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"GL_EXT_blend_subtract",
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"GL_EXT_convolution",
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"GL_EXT_histogram",
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"GL_SGI_color_matrix",
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"GL_SGI_color_table",
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NULL
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};
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GLuint i;
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for (i = 0; extensions[i]; i++) {
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_mesa_enable_extension(ctx, extensions[i]);
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}
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ctx->Extensions.ARB_imaging = GL_TRUE;
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ctx->Extensions.EXT_blend_color = GL_TRUE;
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ctx->Extensions.EXT_blend_minmax = GL_TRUE;
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ctx->Extensions.EXT_blend_subtract = GL_TRUE;
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ctx->Extensions.EXT_convolution = GL_TRUE;
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ctx->Extensions.EXT_histogram = GL_TRUE;
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ctx->Extensions.SGI_color_matrix = GL_TRUE;
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ctx->Extensions.SGI_color_table = GL_TRUE;
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}
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/*
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/**
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* Enable all OpenGL 1.3 features and extensions.
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* A convenience function to be called by drivers.
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*/
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void
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_mesa_enable_1_3_extensions(GLcontext *ctx)
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{
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const char *extensions[] = {
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"GL_ARB_multisample",
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"GL_ARB_multitexture",
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"GL_ARB_texture_border_clamp",
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"GL_ARB_texture_compression",
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"GL_ARB_texture_cube_map",
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"GL_ARB_texture_env_add",
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"GL_ARB_texture_env_combine",
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"GL_ARB_texture_env_dot3",
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"GL_ARB_transpose_matrix",
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NULL
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};
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GLuint i;
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for (i = 0; extensions[i]; i++) {
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_mesa_enable_extension(ctx, extensions[i]);
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}
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ctx->Extensions.ARB_multisample = GL_TRUE;
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ctx->Extensions.ARB_multitexture = GL_TRUE;
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ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
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ctx->Extensions.ARB_texture_compression = GL_TRUE;
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ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
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ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
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ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
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ctx->Extensions.EXT_texture_env_add = GL_TRUE;
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/*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/
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}
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/*
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/**
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* Enable all OpenGL 1.4 features and extensions.
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* A convenience function to be called by drivers.
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*/
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void
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_mesa_enable_1_4_extensions(GLcontext *ctx)
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{
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const char *extensions[] = {
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"GL_ARB_depth_texture",
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"GL_ARB_point_parameters",
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"GL_ARB_shadow",
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"GL_ARB_texture_env_crossbar",
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"GL_ARB_texture_mirrored_repeat",
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"GL_ARB_window_pos",
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"GL_EXT_blend_color",
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"GL_EXT_blend_func_separate",
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"GL_EXT_blend_logic_op",
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"GL_EXT_blend_minmax",
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"GL_EXT_blend_subtract",
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"GL_EXT_fog_coord",
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"GL_EXT_multi_draw_arrays",
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"GL_EXT_secondary_color",
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"GL_EXT_stencil_wrap",
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"GL_SGIS_generate_mipmap",
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NULL
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};
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GLuint i;
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for (i = 0; extensions[i]; i++) {
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_mesa_enable_extension(ctx, extensions[i]);
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}
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ctx->Extensions.ARB_depth_texture = GL_TRUE;
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ctx->Extensions.ARB_shadow = GL_TRUE;
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ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
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ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
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ctx->Extensions.ARB_window_pos = GL_TRUE;
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ctx->Extensions.EXT_blend_color = GL_TRUE;
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ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
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ctx->Extensions.EXT_blend_logic_op = GL_TRUE;
|
|
|
|
|
ctx->Extensions.EXT_blend_minmax = GL_TRUE;
|
|
|
|
|
ctx->Extensions.EXT_blend_subtract = GL_TRUE;
|
|
|
|
|
ctx->Extensions.EXT_fog_coord = GL_TRUE;
|
|
|
|
|
ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
|
|
|
|
|
ctx->Extensions.EXT_point_parameters = GL_TRUE;
|
|
|
|
|
ctx->Extensions.EXT_secondary_color = GL_TRUE;
|
|
|
|
|
ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
|
|
|
|
|
ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Add a new extenstion. This would be called from a Mesa driver.
|
|
|
|
|
/**
|
|
|
|
|
* Enable all OpenGL 1.5 features and extensions.
|
|
|
|
|
* A convenience function to be called by drivers.
|
|
|
|
|
* XXX TENTATIVE!!!
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
_mesa_add_extension( GLcontext *ctx,
|
|
|
|
|
GLboolean enabled,
|
|
|
|
|
const char *name,
|
|
|
|
|
GLboolean *flag_ptr )
|
|
|
|
|
_mesa_enable_1_5_extensions(GLcontext *ctx)
|
|
|
|
|
{
|
|
|
|
|
/* We should never try to add an extension after
|
|
|
|
|
* _mesa_extensions_get_string() has been called!
|
|
|
|
|
*/
|
|
|
|
|
assert(ctx->Extensions.ext_string == 0);
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
struct extension *t = MALLOC_STRUCT(extension);
|
|
|
|
|
t->enabled = enabled;
|
|
|
|
|
_mesa_strncpy(t->name, name, MAX_EXT_NAMELEN);
|
|
|
|
|
t->name[MAX_EXT_NAMELEN] = 0;
|
|
|
|
|
t->flag = flag_ptr;
|
|
|
|
|
if (t->flag)
|
|
|
|
|
*t->flag = enabled;
|
|
|
|
|
insert_at_tail( ctx->Extensions.ext_list, t );
|
|
|
|
|
}
|
|
|
|
|
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
|
|
|
|
|
ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
/**
|
|
|
|
|
* Either enable or disable the named extension.
|
|
|
|
|
*/
|
|
|
|
|
static void
|
|
|
|
|
set_extension( GLcontext *ctx, const char *name, GLint state )
|
|
|
|
|
set_extension( GLcontext *ctx, const char *name, GLboolean state )
|
|
|
|
|
{
|
|
|
|
|
/* XXX we should assert that ext_string is null. We should never be
|
|
|
|
|
* enabling/disabling extensions after _mesa_extensions_get_string()
|
|
|
|
|
* has been called!
|
|
|
|
|
*/
|
|
|
|
|
struct extension *i;
|
|
|
|
|
foreach( i, ctx->Extensions.ext_list )
|
|
|
|
|
if (_mesa_strncmp(i->name, name, MAX_EXT_NAMELEN) == 0)
|
|
|
|
|
break;
|
|
|
|
|
GLboolean *base = (GLboolean *) &ctx->Extensions;
|
|
|
|
|
GLuint i;
|
|
|
|
|
|
|
|
|
|
if (i == ctx->Extensions.ext_list) {
|
|
|
|
|
/* this is an error. Drivers should never try to enable/disable
|
|
|
|
|
* an extension which is unknown to Mesa or wasn't added by calling
|
|
|
|
|
* _mesa_add_extension().
|
|
|
|
|
*/
|
|
|
|
|
if (ctx->Extensions.String) {
|
|
|
|
|
/* The string was already queried - can't change it now! */
|
|
|
|
|
_mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (i->flag)
|
|
|
|
|
*(i->flag) = state;
|
|
|
|
|
i->enabled = state;
|
|
|
|
|
for (i = 0 ; i < Elements(default_extensions) ; i++) {
|
|
|
|
|
if (_mesa_strcmp(default_extensions[i].name, name) == 0) {
|
|
|
|
|
if (default_extensions[i].flag_offset) {
|
|
|
|
|
GLboolean *enabled = base + default_extensions[i].flag_offset;
|
|
|
|
|
*enabled = state;
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
_mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Enable the named extension.
|
|
|
|
|
* Typically called by drivers.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
_mesa_enable_extension( GLcontext *ctx, const char *name )
|
|
|
|
|
{
|
|
|
|
|
if (ctx->Extensions.ext_string == 0)
|
|
|
|
|
set_extension( ctx, name, 1 );
|
|
|
|
|
set_extension(ctx, name, GL_TRUE);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Disable the named extension.
|
|
|
|
|
* XXX is this really needed???
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
_mesa_disable_extension( GLcontext *ctx, const char *name )
|
|
|
|
|
{
|
|
|
|
|
if (ctx->Extensions.ext_string == 0)
|
|
|
|
|
set_extension( ctx, name, 0 );
|
|
|
|
|
set_extension(ctx, name, GL_FALSE);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
/**
|
|
|
|
|
* Test if the named extension is enabled in this context.
|
|
|
|
|
*/
|
|
|
|
|
GLboolean
|
|
|
|
|
_mesa_extension_is_enabled( GLcontext *ctx, const char *name)
|
|
|
|
|
{
|
|
|
|
|
struct extension *i;
|
|
|
|
|
foreach( i, ctx->Extensions.ext_list )
|
|
|
|
|
if (_mesa_strncmp(i->name, name, MAX_EXT_NAMELEN) == 0) {
|
|
|
|
|
if (i->enabled)
|
|
|
|
|
return GL_TRUE;
|
|
|
|
|
else
|
|
|
|
|
return GL_FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return GL_FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
_mesa_extensions_dtr( GLcontext *ctx )
|
|
|
|
|
{
|
|
|
|
|
struct extension *i, *nexti;
|
|
|
|
|
|
|
|
|
|
if (ctx->Extensions.ext_string) {
|
|
|
|
|
FREE( ctx->Extensions.ext_string );
|
|
|
|
|
ctx->Extensions.ext_string = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ctx->Extensions.ext_list) {
|
|
|
|
|
foreach_s( i, nexti, ctx->Extensions.ext_list ) {
|
|
|
|
|
remove_from_list( i );
|
|
|
|
|
FREE( i );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FREE(ctx->Extensions.ext_list);
|
|
|
|
|
ctx->Extensions.ext_list = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
_mesa_extensions_ctr( GLcontext *ctx )
|
|
|
|
|
_mesa_extension_is_enabled( GLcontext *ctx, const char *name )
|
|
|
|
|
{
|
|
|
|
|
const GLboolean *base = (const GLboolean *) &ctx->Extensions;
|
|
|
|
|
GLuint i;
|
|
|
|
|
GLboolean *base = (GLboolean *)&ctx->Extensions;
|
|
|
|
|
|
|
|
|
|
ctx->Extensions.ext_string = NULL;
|
|
|
|
|
ctx->Extensions.ext_list = MALLOC_STRUCT(extension);
|
|
|
|
|
make_empty_list( ctx->Extensions.ext_list );
|
|
|
|
|
|
|
|
|
|
for (i = 0 ; i < Elements(default_extensions) ; i++) {
|
|
|
|
|
GLboolean *ptr = NULL;
|
|
|
|
|
|
|
|
|
|
if (default_extensions[i].flag_offset)
|
|
|
|
|
ptr = base + default_extensions[i].flag_offset;
|
|
|
|
|
|
|
|
|
|
(void) _mesa_add_extension( ctx,
|
|
|
|
|
default_extensions[i].enabled,
|
|
|
|
|
default_extensions[i].name,
|
|
|
|
|
ptr);
|
|
|
|
|
if (_mesa_strcmp(default_extensions[i].name, name) == 0) {
|
|
|
|
|
if (!default_extensions[i].flag_offset)
|
|
|
|
|
return GL_TRUE;
|
|
|
|
|
return *(base + default_extensions[i].flag_offset);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return GL_FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
const char *
|
|
|
|
|
_mesa_extensions_get_string( GLcontext *ctx )
|
|
|
|
|
/**
|
|
|
|
|
* Run through the default_extensions array above and set the
|
|
|
|
|
* ctx->Extensions.ARB/EXT_* flags accordingly.
|
|
|
|
|
* To be called during context initialization.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
_mesa_init_extensions( GLcontext *ctx )
|
|
|
|
|
{
|
|
|
|
|
if (ctx->Extensions.ext_string == 0)
|
|
|
|
|
{
|
|
|
|
|
struct extension *i;
|
|
|
|
|
char *str;
|
|
|
|
|
GLuint len = 0;
|
|
|
|
|
foreach (i, ctx->Extensions.ext_list)
|
|
|
|
|
if (i->enabled)
|
|
|
|
|
len += _mesa_strlen(i->name) + 1;
|
|
|
|
|
GLboolean *base = (GLboolean *) &ctx->Extensions;
|
|
|
|
|
GLuint i;
|
|
|
|
|
|
|
|
|
|
if (len == 0)
|
|
|
|
|
return "";
|
|
|
|
|
|
|
|
|
|
str = (char *) _mesa_malloc(len * sizeof(char));
|
|
|
|
|
ctx->Extensions.ext_string = str;
|
|
|
|
|
|
|
|
|
|
foreach (i, ctx->Extensions.ext_list)
|
|
|
|
|
if (i->enabled) {
|
|
|
|
|
_mesa_strcpy(str, i->name);
|
|
|
|
|
str += _mesa_strlen(str);
|
|
|
|
|
*str++ = ' ';
|
|
|
|
|
for (i = 0 ; i < Elements(default_extensions) ; i++) {
|
|
|
|
|
if (default_extensions[i].enabled &&
|
|
|
|
|
default_extensions[i].flag_offset) {
|
|
|
|
|
*(base + default_extensions[i].flag_offset) = GL_TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
*(str-1) = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return ctx->Extensions.ext_string;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Construct the GL_EXTENSIONS string. Called the first time that
|
|
|
|
|
* glGetString(GL_EXTENSIONS) is called.
|
|
|
|
|
*/
|
|
|
|
|
GLubyte *
|
|
|
|
|
_mesa_make_extension_string( GLcontext *ctx )
|
|
|
|
|
{
|
|
|
|
|
const GLboolean *base = (const GLboolean *) &ctx->Extensions;
|
|
|
|
|
GLuint extStrLen = 0;
|
|
|
|
|
GLubyte *s;
|
|
|
|
|
GLuint i;
|
|
|
|
|
|
|
|
|
|
/* first, compute length of the extension string */
|
|
|
|
|
for (i = 0 ; i < Elements(default_extensions) ; i++) {
|
|
|
|
|
if (!default_extensions[i].flag_offset ||
|
|
|
|
|
*(base + default_extensions[i].flag_offset)) {
|
|
|
|
|
extStrLen += _mesa_strlen(default_extensions[i].name) + 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
s = _mesa_malloc(extStrLen);
|
|
|
|
|
|
|
|
|
|
/* second, build the extension string */
|
|
|
|
|
extStrLen = 0;
|
|
|
|
|
for (i = 0 ; i < Elements(default_extensions) ; i++) {
|
|
|
|
|
if (!default_extensions[i].flag_offset ||
|
|
|
|
|
*(base + default_extensions[i].flag_offset)) {
|
|
|
|
|
GLuint len = _mesa_strlen(default_extensions[i].name);
|
|
|
|
|
_mesa_memcpy(s + extStrLen, default_extensions[i].name, len);
|
|
|
|
|
extStrLen += len;
|
|
|
|
|
s[extStrLen] = (GLubyte) ' ';
|
|
|
|
|
extStrLen++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
ASSERT(extStrLen > 0);
|
|
|
|
|
|
|
|
|
|
s[extStrLen - 1] = 0;
|
|
|
|
|
|
|
|
|
|
return s;
|
|
|
|
|
}
|
|
|
|
|