zink: hook up surface invalidation to LOAD_OP_DONT_CARE
this should improve perf for tilers Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16877>
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de1e67b39d
@@ -353,7 +353,7 @@ zink_init_color_attachment(struct zink_context *ctx, unsigned i, struct zink_rt_
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rt->format = surf->info.format[0];
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rt->samples = MAX3(transient ? transient->base.nr_samples : 0, psurf->texture->nr_samples, 1);
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rt->clear_color = zink_fb_clear_enabled(ctx, i) && !zink_fb_clear_first_needs_explicit(&ctx->fb_clears[i]);
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rt->invalid = ctx->new_swapchain && (psurf->texture->bind & PIPE_BIND_DISPLAY_TARGET);
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rt->invalid = !zink_resource(psurf->texture)->valid || (ctx->new_swapchain && (psurf->texture->bind & PIPE_BIND_DISPLAY_TARGET));
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rt->fbfetch = (ctx->fbfetch_outputs & BITFIELD_BIT(i)) > 0;
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} else {
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memset(rt, 0, sizeof(struct zink_rt_attrib));
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