docs: document GALLIUM_HUD and LIBGL_SHOW_FPS
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@@ -32,6 +32,8 @@ sometimes be useful for debugging end-user issues.
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<li>LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection.
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<li>LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering
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<li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging)
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<li>LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers
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calls per second.
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</ul>
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@@ -144,6 +146,9 @@ Mesa EGL supports different sets of environment variables. See the
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<h2>Gallium environment variables</h2>
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<ul>
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<li>GALLIUM_HUD - draws various information on the screen, like framerate,
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cpu load, driver statistics, performance counters, etc.
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Set GALLIUM_HUD=help and run e.g. glxgears for more info.
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<li>GALLIUM_LOG_FILE - specifies a file for logging all errors, warnings, etc.
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rather than stderr.
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<li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium environment
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