GL_EXT_get_proc_address clean-up

This commit is contained in:
Brian Paul
1999-09-16 16:47:35 +00:00
parent 9df2b25af1
commit dd4f708894
2 changed files with 17 additions and 11 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: extensions.c,v 1.3 1999/09/11 11:48:11 brianp Exp $ */
/* $Id: extensions.c,v 1.4 1999/09/16 16:47:35 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -203,8 +203,7 @@ const char *gl_extensions_get_string( GLcontext *ctx )
* NOTE: this function could be optimized to binary search a sorted
* list of function names.
* Also, this function does not yet do per-context function searches.
* But since the client must also call glGetString(GL_EXTENSIONS) to
* test for the extension this isn't a big deal.
* Not applicable to Mesa at this time.
*/
GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
{
@@ -213,8 +212,9 @@ GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
GLfunction address;
};
static struct proc procTable[] = {
#ifdef GL_EXT_get_proc_address
{ "glGetProcAddressEXT", (GLfunction) glGetProcAddressEXT }, /* me! */
#endif
/* OpenGL 1.1 functions */
{ "glEnableClientState", (GLfunction) glEnableClientState },
{ "glDisableClientState", (GLfunction) glDisableClientState },
@@ -377,7 +377,7 @@ GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
for (i = 0; procTable[i].address; i++) {
if (strcmp((const char *) procName, procTable[i].name) == 0)
return procTable[i].address;
return procTable[i].address;
}
return NULL;