clean-up current state initialization
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@@ -1,4 +1,4 @@
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/* $Id: context.c,v 1.196 2003/04/01 18:57:36 brianp Exp $ */
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/* $Id: context.c,v 1.197 2003/04/01 22:20:42 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -1012,21 +1012,20 @@ init_attrib_groups( GLcontext *ctx )
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ctx->Color.DitherFlag = GL_TRUE;
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/* Current group */
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
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for (i = 0; i < VERT_ATTRIB_MAX; i++) {
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ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
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}
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/* special cases: */
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 1.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_SIX], 0.0, 0.0, 0.0, 1.0 );
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_SEVEN], 0.0, 0.0, 0.0, 1.0 );
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for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
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ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
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ctx->Current.Index = 1;
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ctx->Current.EdgeFlag = GL_TRUE;
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ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
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ctx->Current.RasterDistance = 0.0;
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ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
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ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 0.0 );
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ctx->Current.RasterIndex = 1;
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for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
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ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
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