radv: force RADV_DEBUG=syncshaders when RADV_TRACE_FILE is used

It's a requirement to be able to identify the first bad draw or
dispatch call.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by:  Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6471>
This commit is contained in:
Samuel Pitoiset
2020-08-26 17:28:46 +02:00
parent 004119d5b7
commit dd1f035f6e

View File

@@ -2792,6 +2792,12 @@ VkResult radv_CreateDevice(
fprintf(stderr, "*****************************************************************************\n");
fprintf(stderr, "Trace file will be dumped to %s\n", filename);
/* Wait for idle after every draw/dispatch to identify the
* first bad call.
*/
device->instance->debug_flags |= RADV_DEBUG_SYNC_SHADERS;
radv_dump_enabled_options(device, stderr);
}