radv: force RADV_DEBUG=syncshaders when RADV_TRACE_FILE is used
It's a requirement to be able to identify the first bad draw or dispatch call. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6471>
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@@ -2792,6 +2792,12 @@ VkResult radv_CreateDevice(
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fprintf(stderr, "*****************************************************************************\n");
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fprintf(stderr, "Trace file will be dumped to %s\n", filename);
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/* Wait for idle after every draw/dispatch to identify the
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* first bad call.
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*/
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device->instance->debug_flags |= RADV_DEBUG_SYNC_SHADERS;
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radv_dump_enabled_options(device, stderr);
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}
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