glsl: Switch to use nir_foreach_function_impl from nir_foreach_function

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23920>
This commit is contained in:
Yonggang Luo
2023-06-28 19:00:27 +08:00
committed by Marge Bot
parent 4a8ec0db90
commit dcf9cfd297
5 changed files with 11 additions and 15 deletions

View File

@@ -874,8 +874,8 @@ validate_sampler_array_indexing(const struct gl_constants *consts,
consts->ShaderCompilerOptions[i].NirOptions->force_indirect_unrolling_sampler;
bool uses_indirect_sampler_array_indexing = false;
nir_foreach_function(function, prog->_LinkedShaders[i]->Program->nir) {
nir_foreach_block(block, function->impl) {
nir_foreach_function_impl(impl, prog->_LinkedShaders[i]->Program->nir) {
nir_foreach_block(block, impl) {
nir_foreach_instr(instr, block) {
/* Check if a sampler array is accessed indirectly */
if (instr->type == nir_instr_type_tex) {