mesa: Make gl_program::InputsRead 64 bits.

Make gl_program::InputsRead a 64 bits bitfield.
Adapt the intel and radeon driver to handle a 64 bits
InputsRead value.

Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Mathias Fröhlich
2011-10-31 18:32:59 +01:00
parent f364ac1da1
commit dca6a28a14
24 changed files with 75 additions and 59 deletions

View File

@@ -802,7 +802,7 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
break;
case at_attrib:
set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding);
state->prog->InputsRead |= (1U << $$.Base.Index);
state->prog->InputsRead |= BITFIELD64_BIT($$.Base.Index);
if (!validate_inputs(& @1, state)) {
YYERROR;
@@ -817,7 +817,7 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
| attribBinding
{
set_src_reg(& $$, PROGRAM_INPUT, $1);
state->prog->InputsRead |= (1U << $$.Base.Index);
state->prog->InputsRead |= BITFIELD64_BIT($$.Base.Index);
if (!validate_inputs(& @1, state)) {
YYERROR;
@@ -2768,7 +2768,7 @@ _mesa_parse_arb_program(struct gl_context *ctx, GLenum target, const GLubyte *st
state->prog->NumInstructions++;
state->prog->NumParameters = state->prog->Parameters->NumParameters;
state->prog->NumAttributes = _mesa_bitcount(state->prog->InputsRead);
state->prog->NumAttributes = _mesa_bitcount_64(state->prog->InputsRead);
/*
* Initialize native counts to logical counts. The device driver may