mesa: allow buffers to be mapped multiple times

OpenGL allows a buffer to be mapped only once, but we also map buffers
internally, e.g. in the software primitive restart fallback, for PBOs,
vbo_get_minmax_index, etc. This has always been a problem, but it will
be a bigger problem with persistent buffer mappings, which will prevent
all Mesa functions from mapping buffers for internal purposes.

This adds a driver interface to core Mesa which supports multiple buffer
mappings and allows 2 mappings: one for the GL user and one for Mesa.

Note that Gallium supports an unlimited number of buffer and texture
mappings, so it's not really an issue for Gallium.

v2: fix unmapping in xm_dd.c, remove the GL errors there
v3: fix the intel driver (by Fredrik)

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
This commit is contained in:
Marek Olšák
2014-02-06 19:24:23 +01:00
parent 86e68b0f1f
commit dca350201e
31 changed files with 461 additions and 384 deletions

View File

@@ -40,7 +40,8 @@
#include "intel_regions.h"
static GLboolean
intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj);
intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj,
gl_map_buffer_index index);
/** Allocates a new drm_intel_bo to store the data for the buffer object. */
static void
@@ -93,8 +94,7 @@ intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
* to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy
* (though it does if you call glDeleteBuffers)
*/
if (obj->Pointer)
intel_bufferobj_unmap(ctx, obj);
_mesa_buffer_unmap_all_mappings(ctx, obj);
free(intel_obj->sys_buffer);
@@ -127,7 +127,8 @@ intel_bufferobj_data(struct gl_context * ctx,
intel_obj->Base.Usage = usage;
intel_obj->Base.StorageFlags = storageFlags;
assert(!obj->Pointer); /* Mesa should have unmapped it */
assert(!obj->Mappings[MAP_USER].Pointer); /* Mesa should have unmapped it */
assert(!obj->Mappings[MAP_INTERNAL].Pointer);
if (intel_obj->buffer != NULL)
release_buffer(intel_obj);
@@ -272,7 +273,8 @@ intel_bufferobj_get_subdata(struct gl_context * ctx,
static void *
intel_bufferobj_map_range(struct gl_context * ctx,
GLintptr offset, GLsizeiptr length,
GLbitfield access, struct gl_buffer_object *obj)
GLbitfield access, struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -282,9 +284,9 @@ intel_bufferobj_map_range(struct gl_context * ctx,
/* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also
* internally uses our functions directly.
*/
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
obj->Mappings[index].Offset = offset;
obj->Mappings[index].Length = length;
obj->Mappings[index].AccessFlags = access;
if (intel_obj->sys_buffer) {
const bool read_only =
@@ -294,8 +296,8 @@ intel_bufferobj_map_range(struct gl_context * ctx,
release_buffer(intel_obj);
if (!intel_obj->buffer || intel_obj->source) {
obj->Pointer = intel_obj->sys_buffer + offset;
return obj->Pointer;
obj->Mappings[index].Pointer = intel_obj->sys_buffer + offset;
return obj->Mappings[index].Pointer;
}
free(intel_obj->sys_buffer);
@@ -303,7 +305,7 @@ intel_bufferobj_map_range(struct gl_context * ctx,
}
if (intel_obj->buffer == NULL) {
obj->Pointer = NULL;
obj->Mappings[index].Pointer = NULL;
return NULL;
}
@@ -346,23 +348,25 @@ intel_bufferobj_map_range(struct gl_context * ctx,
const unsigned extra = (uintptr_t) offset % alignment;
if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {
intel_obj->range_map_buffer = _mesa_align_malloc(length + extra,
alignment);
obj->Pointer = intel_obj->range_map_buffer + extra;
intel_obj->range_map_buffer[index] =
_mesa_align_malloc(length + extra, alignment);
obj->Mappings[index].Pointer =
intel_obj->range_map_buffer[index] + extra;
} else {
intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr,
intel_obj->range_map_bo[index] = drm_intel_bo_alloc(intel->bufmgr,
"range map",
length + extra,
alignment);
if (!(access & GL_MAP_READ_BIT)) {
drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo[index]);
} else {
drm_intel_bo_map(intel_obj->range_map_bo,
drm_intel_bo_map(intel_obj->range_map_bo[index],
(access & GL_MAP_WRITE_BIT) != 0);
}
obj->Pointer = intel_obj->range_map_bo->virtual + extra;
obj->Mappings[index].Pointer =
intel_obj->range_map_bo[index]->virtual + extra;
}
return obj->Pointer;
return obj->Mappings[index].Pointer;
}
if (access & GL_MAP_UNSYNCHRONIZED_BIT)
@@ -373,8 +377,8 @@ intel_bufferobj_map_range(struct gl_context * ctx,
drm_intel_bo_map(intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
}
obj->Pointer = intel_obj->buffer->virtual + offset;
return obj->Pointer;
obj->Mappings[index].Pointer = intel_obj->buffer->virtual + offset;
return obj->Mappings[index].Pointer;
}
/* Ideally we'd use a BO to avoid taking up cache space for the temporary
@@ -385,7 +389,8 @@ intel_bufferobj_map_range(struct gl_context * ctx,
static void
intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj)
struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -394,7 +399,7 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
/* Unless we're in the range map using a temporary system buffer,
* there's no work to do.
*/
if (intel_obj->range_map_buffer == NULL)
if (intel_obj->range_map_buffer[index] == NULL)
return;
if (length == 0)
@@ -406,10 +411,11 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
* former points to the actual mapping while the latter may be offset to
* meet alignment guarantees.
*/
drm_intel_bo_subdata(temp_bo, 0, length, obj->Pointer);
drm_intel_bo_subdata(temp_bo, 0, length, obj->Mappings[index].Pointer);
intel_emit_linear_blit(intel,
intel_obj->buffer, obj->Offset + offset,
intel_obj->buffer,
obj->Mappings[index].Offset + offset,
temp_bo, 0,
length);
@@ -421,33 +427,35 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
* Called via glUnmapBuffer().
*/
static GLboolean
intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct intel_context *intel = intel_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
assert(obj->Pointer);
assert(obj->Mappings[index].Pointer);
if (intel_obj->sys_buffer != NULL) {
/* always keep the mapping around. */
} else if (intel_obj->range_map_buffer != NULL) {
} else if (intel_obj->range_map_buffer[index] != NULL) {
/* Since we've emitted some blits to buffers that will (likely) be used
* in rendering operations in other cache domains in this batch, emit a
* flush. Once again, we wish for a domain tracker in libdrm to cover
* usage inside of a batchbuffer.
*/
intel_batchbuffer_emit_mi_flush(intel);
_mesa_align_free(intel_obj->range_map_buffer);
intel_obj->range_map_buffer = NULL;
} else if (intel_obj->range_map_bo != NULL) {
const unsigned extra = obj->Pointer - intel_obj->range_map_bo->virtual;
_mesa_align_free(intel_obj->range_map_buffer[index]);
intel_obj->range_map_buffer[index] = NULL;
} else if (intel_obj->range_map_bo[index] != NULL) {
const unsigned extra = obj->Mappings[index].Pointer -
intel_obj->range_map_bo[index]->virtual;
drm_intel_bo_unmap(intel_obj->range_map_bo);
drm_intel_bo_unmap(intel_obj->range_map_bo[index]);
intel_emit_linear_blit(intel,
intel_obj->buffer, obj->Offset,
intel_obj->range_map_bo, extra,
obj->Length);
intel_obj->buffer, obj->Mappings[index].Offset,
intel_obj->range_map_bo[index], extra,
obj->Mappings[index].Length);
/* Since we've emitted some blits to buffers that will (likely) be used
* in rendering operations in other cache domains in this batch, emit a
@@ -456,14 +464,14 @@ intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
*/
intel_batchbuffer_emit_mi_flush(intel);
drm_intel_bo_unreference(intel_obj->range_map_bo);
intel_obj->range_map_bo = NULL;
drm_intel_bo_unreference(intel_obj->range_map_bo[index]);
intel_obj->range_map_bo[index] = NULL;
} else if (intel_obj->buffer != NULL) {
drm_intel_bo_unmap(intel_obj->buffer);
}
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
obj->Mappings[index].Pointer = NULL;
obj->Mappings[index].Offset = 0;
obj->Mappings[index].Length = 0;
return true;
}
@@ -607,22 +615,24 @@ intel_bufferobj_copy_subdata(struct gl_context *ctx,
char *ptr = intel_bufferobj_map_range(ctx, 0, dst->Size,
GL_MAP_READ_BIT |
GL_MAP_WRITE_BIT,
dst);
dst, MAP_INTERNAL);
memmove(ptr + write_offset, ptr + read_offset, size);
intel_bufferobj_unmap(ctx, dst);
intel_bufferobj_unmap(ctx, dst, MAP_INTERNAL);
} else {
const char *src_ptr;
char *dst_ptr;
src_ptr = intel_bufferobj_map_range(ctx, 0, src->Size,
GL_MAP_READ_BIT, src);
GL_MAP_READ_BIT, src,
MAP_INTERNAL);
dst_ptr = intel_bufferobj_map_range(ctx, 0, dst->Size,
GL_MAP_WRITE_BIT, dst);
GL_MAP_WRITE_BIT, dst,
MAP_INTERNAL);
memcpy(dst_ptr + write_offset, src_ptr + read_offset, size);
intel_bufferobj_unmap(ctx, src);
intel_bufferobj_unmap(ctx, dst);
intel_bufferobj_unmap(ctx, src, MAP_INTERNAL);
intel_bufferobj_unmap(ctx, dst, MAP_INTERNAL);
}
return;
}

View File

@@ -46,10 +46,8 @@ struct intel_buffer_object
/** System memory buffer data, if not using a BO to store the data. */
void *sys_buffer;
drm_intel_bo *range_map_bo;
void *range_map_buffer;
unsigned int range_map_offset;
GLsizei range_map_size;
drm_intel_bo *range_map_bo[MAP_COUNT];
void *range_map_buffer[MAP_COUNT];
bool source;
};

View File

@@ -78,7 +78,8 @@ static const GLubyte *map_pbo( struct gl_context *ctx,
buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
GL_MAP_READ_BIT,
unpack->BufferObj);
unpack->BufferObj,
MAP_INTERNAL);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
return NULL;
@@ -311,7 +312,7 @@ out:
if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* done with PBO so unmap it now */
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
intel_check_front_buffer_rendering(intel);

View File

@@ -861,12 +861,13 @@ static void brw_upload_indices(struct brw_context *brw)
offset,
ib_size,
GL_MAP_READ_BIT,
bufferobj);
bufferobj,
MAP_INTERNAL);
intel_upload_data(brw, map, ib_size, ib_type_size, &bo, &offset);
brw->ib.start_vertex_offset = offset / ib_type_size;
ctx->Driver.UnmapBuffer(ctx, bufferobj);
ctx->Driver.UnmapBuffer(ctx, bufferobj, MAP_INTERNAL);
} else {
/* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading
* the index buffer state when we're just moving the start index

View File

@@ -82,7 +82,8 @@ brw_bo_map_gtt(struct brw_context *brw, drm_intel_bo *bo, const char *bo_name)
}
static GLboolean
intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj);
intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj,
gl_map_buffer_index index);
static void
intel_bufferobj_mark_gpu_usage(struct intel_buffer_object *intel_obj,
@@ -159,8 +160,7 @@ intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
* to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy
* (though it does if you call glDeleteBuffers)
*/
if (obj->Pointer)
intel_bufferobj_unmap(ctx, obj);
_mesa_buffer_unmap_all_mappings(ctx, obj);
drm_intel_bo_unreference(intel_obj->buffer);
free(intel_obj);
@@ -197,7 +197,8 @@ intel_bufferobj_data(struct gl_context * ctx,
intel_obj->Base.Usage = usage;
intel_obj->Base.StorageFlags = storageFlags;
assert(!obj->Pointer); /* Mesa should have unmapped it */
assert(!obj->Mappings[MAP_USER].Pointer); /* Mesa should have unmapped it */
assert(!obj->Mappings[MAP_INTERNAL].Pointer);
if (intel_obj->buffer != NULL)
release_buffer(intel_obj);
@@ -351,7 +352,8 @@ intel_bufferobj_get_subdata(struct gl_context * ctx,
static void *
intel_bufferobj_map_range(struct gl_context * ctx,
GLintptr offset, GLsizeiptr length,
GLbitfield access, struct gl_buffer_object *obj)
GLbitfield access, struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct brw_context *brw = brw_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -361,12 +363,12 @@ intel_bufferobj_map_range(struct gl_context * ctx,
/* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also
* internally uses our functions directly.
*/
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
obj->Mappings[index].Offset = offset;
obj->Mappings[index].Length = length;
obj->Mappings[index].AccessFlags = access;
if (intel_obj->buffer == NULL) {
obj->Pointer = NULL;
obj->Mappings[index].Pointer = NULL;
return NULL;
}
@@ -410,23 +412,25 @@ intel_bufferobj_map_range(struct gl_context * ctx,
const unsigned extra = (uintptr_t) offset % alignment;
if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {
intel_obj->range_map_buffer = _mesa_align_malloc(length + extra,
intel_obj->range_map_buffer[index] = _mesa_align_malloc(length + extra,
alignment);
obj->Pointer = intel_obj->range_map_buffer + extra;
obj->Mappings[index].Pointer =
intel_obj->range_map_buffer[index] + extra;
} else {
intel_obj->range_map_bo = drm_intel_bo_alloc(brw->bufmgr,
intel_obj->range_map_bo[index] = drm_intel_bo_alloc(brw->bufmgr,
"range map",
length + extra,
alignment);
if (!(access & GL_MAP_READ_BIT)) {
drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo[index]);
} else {
drm_intel_bo_map(intel_obj->range_map_bo,
drm_intel_bo_map(intel_obj->range_map_bo[index],
(access & GL_MAP_WRITE_BIT) != 0);
}
obj->Pointer = intel_obj->range_map_bo->virtual + extra;
obj->Mappings[index].Pointer =
intel_obj->range_map_bo[index]->virtual + extra;
}
return obj->Pointer;
return obj->Mappings[index].Pointer;
}
if (access & GL_MAP_UNSYNCHRONIZED_BIT)
@@ -439,8 +443,8 @@ intel_bufferobj_map_range(struct gl_context * ctx,
intel_bufferobj_mark_inactive(intel_obj);
}
obj->Pointer = intel_obj->buffer->virtual + offset;
return obj->Pointer;
obj->Mappings[index].Pointer = intel_obj->buffer->virtual + offset;
return obj->Mappings[index].Pointer;
}
/**
@@ -459,7 +463,8 @@ intel_bufferobj_map_range(struct gl_context * ctx,
static void
intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj)
struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct brw_context *brw = brw_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
@@ -468,7 +473,7 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
/* Unless we're in the range map using a temporary system buffer,
* there's no work to do.
*/
if (intel_obj->range_map_buffer == NULL)
if (intel_obj->range_map_buffer[index] == NULL)
return;
if (length == 0)
@@ -480,13 +485,16 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
* former points to the actual mapping while the latter may be offset to
* meet alignment guarantees.
*/
drm_intel_bo_subdata(temp_bo, 0, length, obj->Pointer);
drm_intel_bo_subdata(temp_bo, 0, length, obj->Mappings[index].Pointer);
intel_emit_linear_blit(brw,
intel_obj->buffer, obj->Offset + offset,
intel_obj->buffer,
obj->Mappings[index].Offset + offset,
temp_bo, 0,
length);
intel_bufferobj_mark_gpu_usage(intel_obj, obj->Offset + offset, length);
intel_bufferobj_mark_gpu_usage(intel_obj,
obj->Mappings[index].Offset + offset,
length);
drm_intel_bo_unreference(temp_bo);
}
@@ -498,32 +506,35 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
* Implements glUnmapBuffer().
*/
static GLboolean
intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct brw_context *brw = brw_context(ctx);
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
assert(obj->Pointer);
if (intel_obj->range_map_buffer != NULL) {
assert(obj->Mappings[index].Pointer);
if (intel_obj->range_map_buffer[index] != NULL) {
/* Since we've emitted some blits to buffers that will (likely) be used
* in rendering operations in other cache domains in this batch, emit a
* flush. Once again, we wish for a domain tracker in libdrm to cover
* usage inside of a batchbuffer.
*/
intel_batchbuffer_emit_mi_flush(brw);
_mesa_align_free(intel_obj->range_map_buffer);
intel_obj->range_map_buffer = NULL;
_mesa_align_free(intel_obj->range_map_buffer[index]);
intel_obj->range_map_buffer[index] = NULL;
} else if (intel_obj->range_map_bo != NULL) {
const unsigned extra = obj->Pointer - intel_obj->range_map_bo->virtual;
const unsigned extra = obj->Mappings[index].Pointer -
intel_obj->range_map_bo[index]->virtual;
drm_intel_bo_unmap(intel_obj->range_map_bo);
drm_intel_bo_unmap(intel_obj->range_map_bo[index]);
intel_emit_linear_blit(brw,
intel_obj->buffer, obj->Offset,
intel_obj->range_map_bo, extra,
obj->Length);
intel_bufferobj_mark_gpu_usage(intel_obj, obj->Offset, obj->Length);
intel_obj->buffer, obj->Mappings[index].Offset,
intel_obj->range_map_bo[index], extra,
obj->Mappings[index].Length);
intel_bufferobj_mark_gpu_usage(intel_obj, obj->Mappings[index].Offset,
obj->Mappings[index].Length);
/* Since we've emitted some blits to buffers that will (likely) be used
* in rendering operations in other cache domains in this batch, emit a
@@ -532,14 +543,14 @@ intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
*/
intel_batchbuffer_emit_mi_flush(brw);
drm_intel_bo_unreference(intel_obj->range_map_bo);
intel_obj->range_map_bo = NULL;
drm_intel_bo_unreference(intel_obj->range_map_bo[index]);
intel_obj->range_map_bo[index] = NULL;
} else if (intel_obj->buffer != NULL) {
drm_intel_bo_unmap(intel_obj->buffer);
}
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
obj->Mappings[index].Pointer = NULL;
obj->Mappings[index].Offset = 0;
obj->Mappings[index].Length = 0;
return true;
}

View File

@@ -42,9 +42,8 @@ struct intel_buffer_object
struct gl_buffer_object Base;
drm_intel_bo *buffer; /* the low-level buffer manager's buffer handle */
drm_intel_bo *range_map_bo;
void *range_map_buffer;
unsigned int range_map_offset;
drm_intel_bo *range_map_bo[MAP_COUNT];
void *range_map_buffer[MAP_COUNT];
/** @{
* Tracking for what range of the BO may currently be in use by the GPU.

View File

@@ -79,7 +79,8 @@ static const GLubyte *map_pbo( struct gl_context *ctx,
buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
GL_MAP_READ_BIT,
unpack->BufferObj);
unpack->BufferObj,
MAP_INTERNAL);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
return NULL;
@@ -317,7 +318,7 @@ out:
if (_mesa_is_bufferobj(unpack->BufferObj)) {
/* done with PBO so unmap it now */
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
intel_check_front_buffer_rendering(brw);

View File

@@ -127,12 +127,13 @@ nouveau_bufferobj_get_subdata(struct gl_context *ctx, GLintptrARB offset,
static void *
nouveau_bufferobj_map_range(struct gl_context *ctx, GLintptr offset,
GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj)
struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
unsigned flags = 0;
char *map;
assert(!obj->Pointer);
assert(!obj->Mappings[index].Pointer);
if (!(access & GL_MAP_UNSYNCHRONIZED_BIT)) {
if (access & GL_MAP_READ_BIT)
@@ -145,23 +146,24 @@ nouveau_bufferobj_map_range(struct gl_context *ctx, GLintptr offset,
if (!map)
return NULL;
obj->Pointer = map + offset;
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
obj->Mappings[index].Pointer = map + offset;
obj->Mappings[index].Offset = offset;
obj->Mappings[index].Length = length;
obj->Mappings[index].AccessFlags = access;
return obj->Pointer;
return obj->Mappings[index].Pointer;
}
static GLboolean
nouveau_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj)
nouveau_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
assert(obj->Pointer);
assert(obj->Mappings[index].Pointer);
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
obj->AccessFlags = 0;
obj->Mappings[index].Pointer = NULL;
obj->Mappings[index].Offset = 0;
obj->Mappings[index].Length = 0;
obj->Mappings[index].AccessFlags = 0;
return GL_TRUE;
}

View File

@@ -60,10 +60,13 @@ radeonDeleteBufferObject(struct gl_context * ctx,
struct gl_buffer_object *obj)
{
struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
int i;
if (obj->Pointer) {
for (i = 0; i < MAP_COUNT; i++) {
if (obj->Mappings[i].Pointer) {
radeon_bo_unmap(radeon_obj->bo);
}
}
if (radeon_obj->bo) {
radeon_bo_unref(radeon_obj->bo);
@@ -175,7 +178,8 @@ radeonGetBufferSubData(struct gl_context * ctx,
static void *
radeonMapBufferRange(struct gl_context * ctx,
GLintptr offset, GLsizeiptr length,
GLbitfield access, struct gl_buffer_object *obj)
GLbitfield access, struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
const GLboolean write_only =
@@ -186,18 +190,18 @@ radeonMapBufferRange(struct gl_context * ctx,
}
if (radeon_obj->bo == NULL) {
obj->Pointer = NULL;
obj->Mappings[index].Pointer = NULL;
return NULL;
}
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
obj->Mappings[index].Offset = offset;
obj->Mappings[index].Length = length;
obj->Mappings[index].AccessFlags = access;
radeon_bo_map(radeon_obj->bo, write_only);
obj->Pointer = radeon_obj->bo->ptr + offset;
return obj->Pointer;
obj->Mappings[index].Pointer = radeon_obj->bo->ptr + offset;
return obj->Mappings[index].Pointer;
}
@@ -206,7 +210,8 @@ radeonMapBufferRange(struct gl_context * ctx,
*/
static GLboolean
radeonUnmapBuffer(struct gl_context * ctx,
struct gl_buffer_object *obj)
struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);
@@ -214,9 +219,9 @@ radeonUnmapBuffer(struct gl_context * ctx,
radeon_bo_unmap(radeon_obj->bo);
}
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
obj->Mappings[index].Pointer = NULL;
obj->Mappings[index].Offset = 0;
obj->Mappings[index].Length = 0;
return GL_TRUE;
}

View File

@@ -366,12 +366,10 @@ xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
unpack->BufferObj->Size,
GL_MAP_READ_BIT,
unpack->BufferObj);
unpack->BufferObj,
MAP_INTERNAL);
if (!buf) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(PBO is mapped)");
return;
return; /* error */
}
pixels = ADD_POINTERS(buf, pixels);
}
@@ -417,7 +415,7 @@ xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
}
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
}
else {
@@ -500,12 +498,10 @@ xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
unpack->BufferObj->Size,
GL_MAP_READ_BIT,
unpack->BufferObj);
unpack->BufferObj,
MAP_INTERNAL);
if (!buf) {
/* buffer is already mapped - that's an error */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glDrawPixels(PBO is mapped)");
return;
return; /* error */
}
pixels = ADD_POINTERS(buf, pixels);
}
@@ -550,7 +546,7 @@ xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
}
if (unpack->BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
}
else {

View File

@@ -1458,7 +1458,8 @@ _ae_destroy_context(struct gl_context *ctx)
static void
check_vbo(AEcontext *actx, struct gl_buffer_object *vbo)
{
if (_mesa_is_bufferobj(vbo) && !_mesa_bufferobj_mapped(vbo)) {
if (_mesa_is_bufferobj(vbo) &&
!_mesa_bufferobj_mapped(vbo, MAP_INTERNAL)) {
GLuint i;
for (i = 0; i < actx->nr_vbos; i++)
if (actx->vbo[i] == vbo)
@@ -1633,7 +1634,8 @@ _ae_map_vbos(struct gl_context *ctx)
ctx->Driver.MapBufferRange(ctx, 0,
actx->vbo[i]->Size,
GL_MAP_READ_BIT,
actx->vbo[i]);
actx->vbo[i],
MAP_INTERNAL);
if (actx->nr_vbos)
actx->mapped_vbos = GL_TRUE;
@@ -1655,7 +1657,7 @@ _ae_unmap_vbos(struct gl_context *ctx)
assert (!actx->NewState);
for (i = 0; i < actx->nr_vbos; i++)
ctx->Driver.UnmapBuffer(ctx, actx->vbo[i]);
ctx->Driver.UnmapBuffer(ctx, actx->vbo[i], MAP_INTERNAL);
actx->mapped_vbos = GL_FALSE;
}
@@ -1701,7 +1703,8 @@ _ae_ArrayElement(GLint elt)
/* emit generic attribute elements */
for (at = actx->attribs; at->func; at++) {
const GLubyte *src
= ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr)
= ADD_POINTERS(at->array->BufferObj->Mappings[MAP_INTERNAL].Pointer,
at->array->Ptr)
+ elt * at->array->StrideB;
at->func(at->index, src);
}
@@ -1709,7 +1712,8 @@ _ae_ArrayElement(GLint elt)
/* emit conventional arrays elements */
for (aa = actx->arrays; aa->offset != -1 ; aa++) {
const GLubyte *src
= ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr)
= ADD_POINTERS(aa->array->BufferObj->Mappings[MAP_INTERNAL].Pointer,
aa->array->Ptr)
+ elt * aa->array->StrideB;
CALL_by_offset(disp, (array_func), aa->offset, ((const void *) src));
}

View File

@@ -69,7 +69,8 @@ _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
if (_mesa_is_bufferobj(elementBuf)) {
/* elements are in a user-defined buffer object. need to map it */
map = ctx->Driver.MapBufferRange(ctx, 0, elementBuf->Size,
GL_MAP_READ_BIT, elementBuf);
GL_MAP_READ_BIT, elementBuf,
MAP_INTERNAL);
/* Actual address is the sum of pointers */
indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);
}
@@ -92,7 +93,7 @@ _mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
}
if (map) {
ctx->Driver.UnmapBuffer(ctx, elementBuf);
ctx->Driver.UnmapBuffer(ctx, elementBuf, MAP_INTERNAL);
}
return max;

View File

@@ -207,11 +207,12 @@ static bool
bufferobj_range_mapped(const struct gl_buffer_object *obj,
GLintptr offset, GLsizeiptr size)
{
if (_mesa_bufferobj_mapped(obj)) {
if (_mesa_bufferobj_mapped(obj, MAP_USER)) {
const GLintptr end = offset + size;
const GLintptr mapEnd = obj->Offset + obj->Length;
const GLintptr mapEnd = obj->Mappings[MAP_USER].Offset +
obj->Mappings[MAP_USER].Length;
if (!(end <= obj->Offset || offset >= mapEnd)) {
if (!(end <= obj->Mappings[MAP_USER].Offset || offset >= mapEnd)) {
return true;
}
}
@@ -269,7 +270,7 @@ buffer_object_subdata_range_good(struct gl_context * ctx, GLenum target,
return NULL;
}
if (bufObj->AccessFlags & GL_MAP_PERSISTENT_BIT)
if (bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT)
return bufObj;
if (mappedRange) {
@@ -279,7 +280,7 @@ buffer_object_subdata_range_good(struct gl_context * ctx, GLenum target,
}
}
else {
if (_mesa_bufferobj_mapped(bufObj)) {
if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
return NULL;
}
@@ -503,7 +504,6 @@ _mesa_initialize_buffer_object( struct gl_context *ctx,
obj->RefCount = 1;
obj->Name = name;
obj->Usage = GL_STATIC_DRAW_ARB;
obj->AccessFlags = 0;
}
@@ -675,33 +675,11 @@ _mesa_buffer_clear_subdata(struct gl_context *ctx,
GLsizeiptr i;
GLubyte *dest;
if (_mesa_bufferobj_mapped(bufObj)) {
GLubyte *data = malloc(size);
GLubyte *dataStart = data;
if (data == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
return;
}
if (clearValue == NULL) {
/* Clear with zeros, per the spec */
memset(data, 0, size);
}
else {
for (i = 0; i < size/clearValueSize; ++i) {
memcpy(data, clearValue, clearValueSize);
data += clearValueSize;
}
}
ctx->Driver.BufferSubData(ctx, offset, size, dataStart, bufObj);
return;
}
ASSERT(ctx->Driver.MapBufferRange);
dest = ctx->Driver.MapBufferRange(ctx, offset, size,
GL_MAP_WRITE_BIT |
GL_MAP_INVALIDATE_RANGE_BIT,
bufObj);
bufObj, MAP_INTERNAL);
if (!dest) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
@@ -711,7 +689,7 @@ _mesa_buffer_clear_subdata(struct gl_context *ctx,
if (clearValue == NULL) {
/* Clear with zeros, per the spec */
memset(dest, 0, size);
ctx->Driver.UnmapBuffer(ctx, bufObj);
ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
return;
}
@@ -720,7 +698,7 @@ _mesa_buffer_clear_subdata(struct gl_context *ctx,
dest += clearValueSize;
}
ctx->Driver.UnmapBuffer(ctx, bufObj);
ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
}
@@ -731,16 +709,17 @@ _mesa_buffer_clear_subdata(struct gl_context *ctx,
static void *
_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *bufObj )
struct gl_buffer_object *bufObj,
gl_map_buffer_index index)
{
(void) ctx;
assert(!_mesa_bufferobj_mapped(bufObj));
assert(!_mesa_bufferobj_mapped(bufObj, index));
/* Just return a direct pointer to the data */
bufObj->Pointer = bufObj->Data + offset;
bufObj->Length = length;
bufObj->Offset = offset;
bufObj->AccessFlags = access;
return bufObj->Pointer;
bufObj->Mappings[index].Pointer = bufObj->Data + offset;
bufObj->Mappings[index].Length = length;
bufObj->Mappings[index].Offset = offset;
bufObj->Mappings[index].AccessFlags = access;
return bufObj->Mappings[index].Pointer;
}
@@ -751,7 +730,8 @@ _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
static void
_mesa_buffer_flush_mapped_range( struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj )
struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
(void) ctx;
(void) offset;
@@ -769,14 +749,15 @@ _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
* \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
*/
static GLboolean
_mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
_mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
gl_map_buffer_index index)
{
(void) ctx;
/* XXX we might assert here that bufObj->Pointer is non-null */
bufObj->Pointer = NULL;
bufObj->Length = 0;
bufObj->Offset = 0;
bufObj->AccessFlags = 0x0;
bufObj->Mappings[index].Pointer = NULL;
bufObj->Mappings[index].Length = 0;
bufObj->Mappings[index].Offset = 0;
bufObj->Mappings[index].AccessFlags = 0x0;
return GL_TRUE;
}
@@ -794,14 +775,11 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx,
{
GLubyte *srcPtr, *dstPtr;
/* the buffers should not be mapped */
assert(!_mesa_bufferobj_mapped(src));
assert(!_mesa_bufferobj_mapped(dst));
if (src == dst) {
srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
GL_MAP_READ_BIT |
GL_MAP_WRITE_BIT, src);
GL_MAP_WRITE_BIT, src,
MAP_INTERNAL);
if (!srcPtr)
return;
@@ -810,10 +788,12 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx,
dstPtr += writeOffset;
} else {
srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
GL_MAP_READ_BIT, src);
GL_MAP_READ_BIT, src,
MAP_INTERNAL);
dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
(GL_MAP_WRITE_BIT |
GL_MAP_INVALIDATE_RANGE_BIT), dst);
GL_MAP_INVALIDATE_RANGE_BIT), dst,
MAP_INTERNAL);
}
/* Note: the src and dst regions will never overlap. Trying to do so
@@ -822,9 +802,9 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx,
if (srcPtr && dstPtr)
memcpy(dstPtr, srcPtr, size);
ctx->Driver.UnmapBuffer(ctx, src);
ctx->Driver.UnmapBuffer(ctx, src, MAP_INTERNAL);
if (dst != src)
ctx->Driver.UnmapBuffer(ctx, dst);
ctx->Driver.UnmapBuffer(ctx, dst, MAP_INTERNAL);
}
@@ -1039,6 +1019,21 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver)
}
void
_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
struct gl_buffer_object *bufObj)
{
int i;
for (i = 0; i < MAP_COUNT; i++) {
if (_mesa_bufferobj_mapped(bufObj, i)) {
ctx->Driver.UnmapBuffer(ctx, bufObj, i);
ASSERT(bufObj->Mappings[i].Pointer == NULL);
bufObj->Mappings[i].AccessFlags = 0;
}
}
}
/**********************************************************************/
/* API Functions */
@@ -1085,12 +1080,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
if (_mesa_bufferobj_mapped(bufObj)) {
/* if mapped, unmap it now */
ctx->Driver.UnmapBuffer(ctx, bufObj);
bufObj->AccessFlags = 0;
bufObj->Pointer = NULL;
}
_mesa_buffer_unmap_all_mappings(ctx, bufObj);
/* unbind any vertex pointers bound to this buffer */
for (j = 0; j < Elements(vao->VertexBinding); j++) {
@@ -1278,12 +1268,8 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
return;
}
if (_mesa_bufferobj_mapped(bufObj)) {
/* Unmap the existing buffer. We'll replace it now. Not an error. */
ctx->Driver.UnmapBuffer(ctx, bufObj);
bufObj->AccessFlags = 0;
ASSERT(bufObj->Pointer == NULL);
}
_mesa_buffer_unmap_all_mappings(ctx, bufObj);
FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
@@ -1355,12 +1341,8 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size,
return;
}
if (_mesa_bufferobj_mapped(bufObj)) {
/* Unmap the existing buffer. We'll replace it now. Not an error. */
ctx->Driver.UnmapBuffer(ctx, bufObj);
bufObj->AccessFlags = 0;
ASSERT(bufObj->Pointer == NULL);
}
_mesa_buffer_unmap_all_mappings(ctx, bufObj);
FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
@@ -1594,7 +1576,7 @@ _mesa_MapBuffer(GLenum target, GLenum access)
return NULL;
}
if (_mesa_bufferobj_mapped(bufObj)) {
if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
return NULL;
}
@@ -1606,7 +1588,8 @@ _mesa_MapBuffer(GLenum target, GLenum access)
}
ASSERT(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj,
MAP_USER);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
return NULL;
@@ -1616,10 +1599,10 @@ _mesa_MapBuffer(GLenum target, GLenum access)
* This is important because other modules (like VBO) might call
* the driver function directly.
*/
ASSERT(bufObj->Pointer == map);
ASSERT(bufObj->Length == bufObj->Size);
ASSERT(bufObj->Offset == 0);
bufObj->AccessFlags = accessFlags;
ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
ASSERT(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
bufObj->Mappings[MAP_USER].AccessFlags = accessFlags;
}
if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
@@ -1647,7 +1630,7 @@ _mesa_MapBuffer(GLenum target, GLenum access)
}
#endif
return bufObj->Pointer;
return bufObj->Mappings[MAP_USER].Pointer;
}
@@ -1663,7 +1646,7 @@ _mesa_UnmapBuffer(GLenum target)
if (!bufObj)
return GL_FALSE;
if (!_mesa_bufferobj_mapped(bufObj)) {
if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
return GL_FALSE;
}
@@ -1704,11 +1687,11 @@ _mesa_UnmapBuffer(GLenum target)
}
#endif
status = ctx->Driver.UnmapBuffer( ctx, bufObj );
bufObj->AccessFlags = 0;
ASSERT(bufObj->Pointer == NULL);
ASSERT(bufObj->Offset == 0);
ASSERT(bufObj->Length == 0);
status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
bufObj->Mappings[MAP_USER].AccessFlags = 0;
ASSERT(bufObj->Mappings[MAP_USER].Pointer == NULL);
ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
ASSERT(bufObj->Mappings[MAP_USER].Length == 0);
return status;
}
@@ -1733,25 +1716,26 @@ _mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
*params = bufObj->Usage;
return;
case GL_BUFFER_ACCESS_ARB:
*params = simplified_access_mode(ctx, bufObj->AccessFlags);
*params = simplified_access_mode(ctx,
bufObj->Mappings[MAP_USER].AccessFlags);
return;
case GL_BUFFER_MAPPED_ARB:
*params = _mesa_bufferobj_mapped(bufObj);
*params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
return;
case GL_BUFFER_ACCESS_FLAGS:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = bufObj->AccessFlags;
*params = bufObj->Mappings[MAP_USER].AccessFlags;
return;
case GL_BUFFER_MAP_OFFSET:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = (GLint) bufObj->Offset;
*params = (GLint) bufObj->Mappings[MAP_USER].Offset;
return;
case GL_BUFFER_MAP_LENGTH:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = (GLint) bufObj->Length;
*params = (GLint) bufObj->Mappings[MAP_USER].Length;
return;
case GL_BUFFER_IMMUTABLE_STORAGE:
if (!ctx->Extensions.ARB_buffer_storage)
@@ -1797,25 +1781,26 @@ _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
*params = bufObj->Usage;
return;
case GL_BUFFER_ACCESS_ARB:
*params = simplified_access_mode(ctx, bufObj->AccessFlags);
*params = simplified_access_mode(ctx,
bufObj->Mappings[MAP_USER].AccessFlags);
return;
case GL_BUFFER_ACCESS_FLAGS:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = bufObj->AccessFlags;
*params = bufObj->Mappings[MAP_USER].AccessFlags;
return;
case GL_BUFFER_MAPPED_ARB:
*params = _mesa_bufferobj_mapped(bufObj);
*params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
return;
case GL_BUFFER_MAP_OFFSET:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = bufObj->Offset;
*params = bufObj->Mappings[MAP_USER].Offset;
return;
case GL_BUFFER_MAP_LENGTH:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = bufObj->Length;
*params = bufObj->Mappings[MAP_USER].Length;
return;
case GL_BUFFER_IMMUTABLE_STORAGE:
if (!ctx->Extensions.ARB_buffer_storage)
@@ -1853,7 +1838,7 @@ _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
if (!bufObj)
return;
*params = bufObj->Pointer;
*params = bufObj->Mappings[MAP_USER].Pointer;
}
@@ -2061,7 +2046,7 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
return NULL;
}
if (_mesa_bufferobj_mapped(bufObj)) {
if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glMapBufferRange(buffer already mapped)");
return NULL;
@@ -2076,15 +2061,16 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
/* Mapping zero bytes should return a non-null pointer. */
if (!length) {
static long dummy = 0;
bufObj->Pointer = &dummy;
bufObj->Length = length;
bufObj->Offset = offset;
bufObj->AccessFlags = access;
return bufObj->Pointer;
bufObj->Mappings[MAP_USER].Pointer = &dummy;
bufObj->Mappings[MAP_USER].Length = length;
bufObj->Mappings[MAP_USER].Offset = offset;
bufObj->Mappings[MAP_USER].AccessFlags = access;
return bufObj->Mappings[MAP_USER].Pointer;
}
ASSERT(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
MAP_USER);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
}
@@ -2093,10 +2079,10 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
* This is important because other modules (like VBO) might call
* the driver function directly.
*/
ASSERT(bufObj->Pointer == map);
ASSERT(bufObj->Length == length);
ASSERT(bufObj->Offset == offset);
ASSERT(bufObj->AccessFlags == access);
ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
ASSERT(bufObj->Mappings[MAP_USER].Length == length);
ASSERT(bufObj->Mappings[MAP_USER].Offset == offset);
ASSERT(bufObj->Mappings[MAP_USER].AccessFlags == access);
}
return map;
@@ -2135,30 +2121,33 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
if (!bufObj)
return;
if (!_mesa_bufferobj_mapped(bufObj)) {
if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
/* buffer is not mapped */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFlushMappedBufferRange(buffer is not mapped)");
return;
}
if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
if ((bufObj->Mappings[MAP_USER].AccessFlags &
GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
return;
}
if (offset + length > bufObj->Length) {
if (offset + length > bufObj->Mappings[MAP_USER].Length) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
(long)offset, (long)length, (long)bufObj->Length);
(long)offset, (long)length,
(long)bufObj->Mappings[MAP_USER].Length);
return;
}
ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
ASSERT(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
if (ctx->Driver.FlushMappedBufferRange)
ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
MAP_USER);
}
@@ -2812,7 +2801,7 @@ _mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
* currently mapped by MapBufferRange, unless it was mapped
* with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
*/
if (!(bufObj->AccessFlags & GL_MAP_PERSISTENT_BIT) &&
if (!(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT) &&
bufferobj_range_mapped(bufObj, offset, length)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glInvalidateBufferSubData(intersection with mapped "

View File

@@ -37,19 +37,21 @@
*/
/** Is the given buffer object currently mapped? */
/** Is the given buffer object currently mapped by the GL user? */
static inline GLboolean
_mesa_bufferobj_mapped(const struct gl_buffer_object *obj)
_mesa_bufferobj_mapped(const struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
return obj->Pointer != NULL;
return obj->Mappings[index].Pointer != NULL;
}
/** Can we not use this buffer while mapped? */
static inline GLboolean
_mesa_check_disallowed_mapping(const struct gl_buffer_object *obj)
{
return _mesa_bufferobj_mapped(obj) &&
!(obj->AccessFlags & GL_MAP_PERSISTENT_BIT);
return _mesa_bufferobj_mapped(obj, MAP_USER) &&
!(obj->Mappings[MAP_USER].AccessFlags &
GL_MAP_PERSISTENT_BIT);
}
/**
@@ -109,6 +111,9 @@ _mesa_total_buffer_object_memory(struct gl_context *ctx);
extern void
_mesa_init_buffer_object_functions(struct dd_function_table *driver);
extern void
_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
struct gl_buffer_object *bufObj);
/*
* API functions

View File

@@ -605,14 +605,17 @@ struct dd_function_table {
*/
void * (*MapBufferRange)( struct gl_context *ctx, GLintptr offset,
GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj);
struct gl_buffer_object *obj,
gl_map_buffer_index index);
void (*FlushMappedBufferRange)(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj);
struct gl_buffer_object *obj,
gl_map_buffer_index index);
GLboolean (*UnmapBuffer)( struct gl_context *ctx,
struct gl_buffer_object *obj );
struct gl_buffer_object *obj,
gl_map_buffer_index index);
/*@}*/
/**

View File

@@ -914,7 +914,8 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
map = (GLubyte *)
ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
GL_MAP_READ_BIT, unpack->BufferObj);
GL_MAP_READ_BIT, unpack->BufferObj,
MAP_INTERNAL);
if (!map) {
/* unable to map src buffer! */
_mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
@@ -928,7 +929,7 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
image = _mesa_unpack_image(dimensions, width, height, depth,
format, type, src, unpack);
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");

View File

@@ -1439,6 +1439,25 @@ struct gl_viewport_attrib
};
typedef enum {
MAP_USER,
MAP_INTERNAL,
MAP_COUNT
} gl_map_buffer_index;
/**
* Fields describing a mapped buffer range.
*/
struct gl_buffer_mapping {
GLbitfield AccessFlags; /**< Mask of GL_MAP_x_BIT flags */
GLvoid *Pointer; /**< User-space address of mapping */
GLintptr Offset; /**< Mapped offset */
GLsizeiptr Length; /**< Mapped length */
};
/**
* GL_ARB_vertex/pixel_buffer_object buffer object
*/
@@ -1452,17 +1471,12 @@ struct gl_buffer_object
GLbitfield StorageFlags; /**< GL_MAP_PERSISTENT_BIT, etc. */
GLsizeiptrARB Size; /**< Size of buffer storage in bytes */
GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
/** Fields describing a mapped buffer */
/*@{*/
GLbitfield AccessFlags; /**< Mask of GL_MAP_x_BIT flags */
GLvoid *Pointer; /**< User-space address of mapping */
GLintptr Offset; /**< Mapped offset */
GLsizeiptr Length; /**< Mapped length */
/*@}*/
GLboolean DeletePending; /**< true if buffer object is removed from the hash */
GLboolean Written; /**< Ever written to? (for debugging) */
GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
GLboolean Immutable; /**< GL_ARB_buffer_storage */
struct gl_buffer_mapping Mappings[MAP_COUNT];
};

View File

@@ -149,7 +149,8 @@ _mesa_map_pbo_source(struct gl_context *ctx,
buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
unpack->BufferObj->Size,
GL_MAP_READ_BIT,
unpack->BufferObj);
unpack->BufferObj,
MAP_INTERNAL);
if (!buf)
return NULL;
@@ -221,7 +222,7 @@ _mesa_unmap_pbo_source(struct gl_context *ctx,
{
ASSERT(unpack != &ctx->Pack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
}
@@ -246,7 +247,8 @@ _mesa_map_pbo_dest(struct gl_context *ctx,
buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
pack->BufferObj->Size,
GL_MAP_WRITE_BIT,
pack->BufferObj);
pack->BufferObj,
MAP_INTERNAL);
if (!buf)
return NULL;
@@ -317,7 +319,7 @@ _mesa_unmap_pbo_dest(struct gl_context *ctx,
{
ASSERT(pack != &ctx->Unpack); /* catch pack/unpack mismatch */
if (_mesa_is_bufferobj(pack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, pack->BufferObj);
ctx->Driver.UnmapBuffer(ctx, pack->BufferObj, MAP_INTERNAL);
}
}
@@ -351,7 +353,8 @@ _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions,
buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
unpack->BufferObj->Size,
GL_MAP_READ_BIT,
unpack->BufferObj);
unpack->BufferObj,
MAP_INTERNAL);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s%uD(PBO is mapped)", funcName,
dimensions);
@@ -393,7 +396,8 @@ _mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
buf = (GLubyte*) ctx->Driver.MapBufferRange(ctx, 0,
packing->BufferObj->Size,
GL_MAP_READ_BIT,
packing->BufferObj);
packing->BufferObj,
MAP_INTERNAL);
if (!buf) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s%uD(PBO is mapped)", funcName,
dimensions);
@@ -413,6 +417,6 @@ _mesa_unmap_teximage_pbo(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack)
{
if (_mesa_is_bufferobj(unpack->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
}
}

View File

@@ -186,10 +186,8 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData)
{
struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
struct gl_context *ctx = (struct gl_context *) userData;
if (_mesa_bufferobj_mapped(bufObj)) {
ctx->Driver.UnmapBuffer(ctx, bufObj);
bufObj->Pointer = NULL;
}
_mesa_buffer_unmap_all_mappings(ctx, bufObj);
_mesa_reference_buffer_object(ctx, &bufObj, NULL);
}

View File

@@ -635,7 +635,8 @@ _mesa_get_teximage(struct gl_context *ctx,
*/
GLubyte *buf = (GLubyte *)
ctx->Driver.MapBufferRange(ctx, 0, ctx->Pack.BufferObj->Size,
GL_MAP_WRITE_BIT, ctx->Pack.BufferObj);
GL_MAP_WRITE_BIT, ctx->Pack.BufferObj,
MAP_INTERNAL);
if (!buf) {
/* out of memory or other unexpected error */
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)");
@@ -664,7 +665,7 @@ _mesa_get_teximage(struct gl_context *ctx,
}
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj);
ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj, MAP_INTERNAL);
}
}
@@ -689,7 +690,8 @@ _mesa_get_compressed_teximage(struct gl_context *ctx,
/* pack texture image into a PBO */
GLubyte *buf = (GLubyte *)
ctx->Driver.MapBufferRange(ctx, 0, ctx->Pack.BufferObj->Size,
GL_MAP_WRITE_BIT, ctx->Pack.BufferObj);
GL_MAP_WRITE_BIT, ctx->Pack.BufferObj,
MAP_INTERNAL);
if (!buf) {
/* out of memory or other unexpected error */
_mesa_error(ctx, GL_OUT_OF_MEMORY,
@@ -731,7 +733,7 @@ _mesa_get_compressed_teximage(struct gl_context *ctx,
}
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj);
ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj, MAP_INTERNAL);
}
}

View File

@@ -76,7 +76,7 @@ st_bufferobj_free(struct gl_context *ctx, struct gl_buffer_object *obj)
struct st_buffer_object *st_obj = st_buffer_object(obj);
assert(obj->RefCount == 0);
assert(st_obj->transfer == NULL);
_mesa_buffer_unmap_all_mappings(ctx, obj);
if (st_obj->buffer)
pipe_resource_reference(&st_obj->buffer, NULL);
@@ -310,7 +310,8 @@ st_bufferobj_data(struct gl_context *ctx,
static void *
st_bufferobj_map_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj)
struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
@@ -355,28 +356,29 @@ st_bufferobj_map_range(struct gl_context *ctx,
assert(offset < obj->Size);
assert(offset + length <= obj->Size);
obj->Pointer = pipe_buffer_map_range(pipe,
obj->Mappings[index].Pointer = pipe_buffer_map_range(pipe,
st_obj->buffer,
offset, length,
flags,
&st_obj->transfer);
if (obj->Pointer) {
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
&st_obj->transfer[index]);
if (obj->Mappings[index].Pointer) {
obj->Mappings[index].Offset = offset;
obj->Mappings[index].Length = length;
obj->Mappings[index].AccessFlags = access;
}
else {
st_obj->transfer = NULL;
st_obj->transfer[index] = NULL;
}
return obj->Pointer;
return obj->Mappings[index].Pointer;
}
static void
st_bufferobj_flush_mapped_range(struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj)
struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
@@ -384,14 +386,15 @@ st_bufferobj_flush_mapped_range(struct gl_context *ctx,
/* Subrange is relative to mapped range */
assert(offset >= 0);
assert(length >= 0);
assert(offset + length <= obj->Length);
assert(obj->Pointer);
assert(offset + length <= obj->Mappings[index].Length);
assert(obj->Mappings[index].Pointer);
if (!length)
return;
pipe_buffer_flush_mapped_range(pipe, st_obj->transfer,
obj->Offset + offset, length);
pipe_buffer_flush_mapped_range(pipe, st_obj->transfer[index],
obj->Mappings[index].Offset + offset,
length);
}
@@ -399,18 +402,19 @@ st_bufferobj_flush_mapped_range(struct gl_context *ctx,
* Called via glUnmapBufferARB().
*/
static GLboolean
st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj)
st_bufferobj_unmap(struct gl_context *ctx, struct gl_buffer_object *obj,
gl_map_buffer_index index)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (obj->Length)
pipe_buffer_unmap(pipe, st_obj->transfer);
if (obj->Mappings[index].Length)
pipe_buffer_unmap(pipe, st_obj->transfer[index]);
st_obj->transfer = NULL;
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
st_obj->transfer[index] = NULL;
obj->Mappings[index].Pointer = NULL;
obj->Mappings[index].Offset = 0;
obj->Mappings[index].Length = 0;
return GL_TRUE;
}

View File

@@ -43,7 +43,7 @@ struct st_buffer_object
{
struct gl_buffer_object Base;
struct pipe_resource *buffer; /* GPU storage */
struct pipe_transfer *transfer; /* In-progress map information */
struct pipe_transfer *transfer[MAP_COUNT];
};

View File

@@ -279,17 +279,18 @@ static void bind_inputs( struct gl_context *ctx,
const void *ptr;
if (inputs[i]->BufferObj->Name) {
if (!inputs[i]->BufferObj->Pointer) {
if (!inputs[i]->BufferObj->Mappings[MAP_INTERNAL].Pointer) {
bo[*nr_bo] = inputs[i]->BufferObj;
(*nr_bo)++;
ctx->Driver.MapBufferRange(ctx, 0, inputs[i]->BufferObj->Size,
GL_MAP_READ_BIT,
inputs[i]->BufferObj);
inputs[i]->BufferObj,
MAP_INTERNAL);
assert(inputs[i]->BufferObj->Pointer);
assert(inputs[i]->BufferObj->Mappings[MAP_INTERNAL].Pointer);
}
ptr = ADD_POINTERS(inputs[i]->BufferObj->Pointer,
ptr = ADD_POINTERS(inputs[i]->BufferObj->Mappings[MAP_INTERNAL].Pointer,
inputs[i]->Ptr);
}
else
@@ -348,17 +349,19 @@ static void bind_indices( struct gl_context *ctx,
return;
}
if (_mesa_is_bufferobj(ib->obj) && !_mesa_bufferobj_mapped(ib->obj)) {
if (_mesa_is_bufferobj(ib->obj) &&
!_mesa_bufferobj_mapped(ib->obj, MAP_INTERNAL)) {
/* if the buffer object isn't mapped yet, map it now */
bo[*nr_bo] = ib->obj;
(*nr_bo)++;
ptr = ctx->Driver.MapBufferRange(ctx, (GLsizeiptr) ib->ptr,
ib->count * vbo_sizeof_ib_type(ib->type),
GL_MAP_READ_BIT, ib->obj);
assert(ib->obj->Pointer);
GL_MAP_READ_BIT, ib->obj,
MAP_INTERNAL);
assert(ib->obj->Mappings[MAP_INTERNAL].Pointer);
} else {
/* user-space elements, or buffer already mapped */
ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr);
ptr = ADD_POINTERS(ib->obj->Mappings[MAP_INTERNAL].Pointer, ib->ptr);
}
if (ib->type == GL_UNSIGNED_INT && VB->Primitive[0].basevertex == 0) {
@@ -403,7 +406,7 @@ static void unmap_vbos( struct gl_context *ctx,
{
GLuint i;
for (i = 0; i < nr_bo; i++) {
ctx->Driver.UnmapBuffer(ctx, bo[i]);
ctx->Driver.UnmapBuffer(ctx, bo[i], MAP_INTERNAL);
}
}

View File

@@ -1118,8 +1118,8 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
/* Free the vertex buffer. Unmap first if needed.
*/
if (_mesa_bufferobj_mapped(exec->vtx.bufferobj)) {
ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj);
if (_mesa_bufferobj_mapped(exec->vtx.bufferobj, MAP_INTERNAL)) {
ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj, MAP_INTERNAL);
}
_mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL);
}

View File

@@ -101,7 +101,8 @@ vbo_get_minmax_index(struct gl_context *ctx,
if (_mesa_is_bufferobj(ib->obj)) {
GLsizeiptr size = MIN2(count * index_size, ib->obj->Size);
indices = ctx->Driver.MapBufferRange(ctx, (GLintptr) indices, size,
GL_MAP_READ_BIT, ib->obj);
GL_MAP_READ_BIT, ib->obj,
MAP_INTERNAL);
}
switch (ib->type) {
@@ -177,7 +178,7 @@ vbo_get_minmax_index(struct gl_context *ctx,
}
if (_mesa_is_bufferobj(ib->obj)) {
ctx->Driver.UnmapBuffer(ctx, ib->obj);
ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL);
}
}
@@ -229,13 +230,15 @@ check_array_data(struct gl_context *ctx, struct gl_client_array *array,
if (array->Enabled) {
const void *data = array->Ptr;
if (_mesa_is_bufferobj(array->BufferObj)) {
if (!array->BufferObj->Pointer) {
if (!array->BufferObj->Mappings[MAP_INTERNAL].Pointer) {
/* need to map now */
array->BufferObj->Pointer =
array->BufferObj->Mappings[MAP_INTERNAL].Pointer =
ctx->Driver.MapBufferRange(ctx, 0, array->BufferObj->Size,
GL_MAP_READ_BIT, array->BufferObj);
GL_MAP_READ_BIT, array->BufferObj,
MAP_INTERNAL);
}
data = ADD_POINTERS(data, array->BufferObj->Pointer);
data = ADD_POINTERS(data,
array->BufferObj->Mappings[MAP_INTERNAL].Pointer);
}
switch (array->Type) {
case GL_FLOAT:
@@ -273,8 +276,8 @@ unmap_array_buffer(struct gl_context *ctx, struct gl_client_array *array)
{
if (array->Enabled &&
_mesa_is_bufferobj(array->BufferObj) &&
_mesa_bufferobj_mapped(array->BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, array->BufferObj);
_mesa_bufferobj_mapped(array->BufferObj, MAP_INTERNAL)) {
ctx->Driver.UnmapBuffer(ctx, array->BufferObj, MAP_INTERNAL);
}
}
@@ -295,7 +298,8 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
elemMap = ctx->Driver.MapBufferRange(ctx, 0,
ctx->Array.VAO->IndexBufferObj->Size,
GL_MAP_READ_BIT,
ctx->Array.VAO->IndexBufferObj);
ctx->Array.VAO->IndexBufferObj,
MAP_INTERNAL);
elements = ADD_POINTERS(elements, elemMap);
}
@@ -324,7 +328,8 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
}
if (_mesa_is_bufferobj(vao->IndexBufferObj)) {
ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj);
ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj,
MAP_INTERNAL);
}
for (k = 0; k < Elements(vao->_VertexAttrib); k++) {
@@ -374,7 +379,8 @@ print_draw_arrays(struct gl_context *ctx,
if (bufName) {
GLubyte *p = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size,
GL_MAP_READ_BIT, bufObj);
GL_MAP_READ_BIT, bufObj,
MAP_INTERNAL);
int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr;
float *f = (float *) (p + offset);
int *k = (int *) f;
@@ -386,7 +392,7 @@ print_draw_arrays(struct gl_context *ctx,
for (i = 0; i < n; i++) {
printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
}
ctx->Driver.UnmapBuffer(ctx, bufObj);
ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
}
}
}
@@ -885,7 +891,8 @@ dump_element_buffer(struct gl_context *ctx, GLenum type)
ctx->Driver.MapBufferRange(ctx, 0,
ctx->Array.VAO->IndexBufferObj->Size,
GL_MAP_READ_BIT,
ctx->Array.VAO->IndexBufferObj);
ctx->Array.VAO->IndexBufferObj,
MAP_INTERNAL);
switch (type) {
case GL_UNSIGNED_BYTE:
{
@@ -927,7 +934,8 @@ dump_element_buffer(struct gl_context *ctx, GLenum type)
;
}
ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj);
ctx->Driver.UnmapBuffer(ctx, ctx->Array.VAO->IndexBufferObj,
MAP_INTERNAL);
}
#endif

View File

@@ -220,9 +220,10 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
if (_mesa_is_bufferobj(exec->vtx.bufferobj)) {
/* a real buffer obj: Ptr is an offset, not a pointer*/
assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */
assert(exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Pointer);
assert(offset >= 0);
arrays[attr].Ptr = (GLubyte *)exec->vtx.bufferobj->Offset + offset;
arrays[attr].Ptr = (GLubyte *)
exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Offset + offset;
}
else {
/* Ptr into ordinary app memory */
@@ -261,12 +262,15 @@ vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
struct gl_context *ctx = exec->ctx;
if (ctx->Driver.FlushMappedBufferRange) {
GLintptr offset = exec->vtx.buffer_used - exec->vtx.bufferobj->Offset;
GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float);
GLintptr offset = exec->vtx.buffer_used -
exec->vtx.bufferobj->Mappings[MAP_INTERNAL].Offset;
GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) *
sizeof(float);
if (length)
ctx->Driver.FlushMappedBufferRange(ctx, offset, length,
exec->vtx.bufferobj);
exec->vtx.bufferobj,
MAP_INTERNAL);
}
exec->vtx.buffer_used += (exec->vtx.buffer_ptr -
@@ -275,7 +279,7 @@ vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
assert(exec->vtx.buffer_used <= VBO_VERT_BUFFER_SIZE);
assert(exec->vtx.buffer_ptr != NULL);
ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj);
ctx->Driver.UnmapBuffer(ctx, exec->vtx.bufferobj, MAP_INTERNAL);
exec->vtx.buffer_map = NULL;
exec->vtx.buffer_ptr = NULL;
exec->vtx.max_vert = 0;
@@ -312,7 +316,8 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec )
(VBO_VERT_BUFFER_SIZE -
exec->vtx.buffer_used),
accessRange,
exec->vtx.bufferobj);
exec->vtx.bufferobj,
MAP_INTERNAL);
exec->vtx.buffer_ptr = exec->vtx.buffer_map;
}
else {
@@ -336,7 +341,8 @@ vbo_exec_vtx_map( struct vbo_exec_context *exec )
(GLfloat *)ctx->Driver.MapBufferRange(ctx,
0, VBO_VERT_BUFFER_SIZE,
accessRange,
exec->vtx.bufferobj);
exec->vtx.bufferobj,
MAP_INTERNAL);
}
else {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "VBO allocation");

View File

@@ -177,7 +177,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
struct _mesa_prim temp_prim;
struct vbo_context *vbo = vbo_context(ctx);
vbo_draw_func draw_prims_func = vbo->draw_prims;
GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer;
GLboolean map_ib = ib->obj->Name && !ib->obj->Mappings[MAP_INTERNAL].Pointer;
void *ptr;
/* If there is an indirect buffer, map it and extract the draw params */
@@ -186,7 +186,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
struct _mesa_index_buffer new_ib = *ib;
const uint32_t *indirect_params;
if (!ctx->Driver.MapBufferRange(ctx, 0, indirect->Size, GL_MAP_READ_BIT,
indirect)) {
indirect, MAP_INTERNAL)) {
/* something went wrong with mapping, give up */
_mesa_error(ctx, GL_OUT_OF_MEMORY,
@@ -195,7 +195,8 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
}
assert(nr_prims == 1);
indirect_params = (const uint32_t *) ADD_POINTERS(indirect->Pointer,
indirect_params = (const uint32_t *)
ADD_POINTERS(indirect->Mappings[MAP_INTERNAL].Pointer,
new_prim.indirect_offset);
new_prim.is_indirect = 0;
@@ -210,7 +211,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
prims = &new_prim;
ib = &new_ib;
ctx->Driver.UnmapBuffer(ctx, indirect);
ctx->Driver.UnmapBuffer(ctx, indirect, MAP_INTERNAL);
}
/* Find the sub-primitives. These are regions in the index buffer which
@@ -218,17 +219,17 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
*/
if (map_ib) {
ctx->Driver.MapBufferRange(ctx, 0, ib->obj->Size, GL_MAP_READ_BIT,
ib->obj);
ib->obj, MAP_INTERNAL);
}
ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr);
ptr = ADD_POINTERS(ib->obj->Mappings[MAP_INTERNAL].Pointer, ib->ptr);
sub_prims = find_sub_primitives(ptr, vbo_sizeof_ib_type(ib->type),
0, ib->count, restart_index,
&num_sub_prims);
if (map_ib) {
ctx->Driver.UnmapBuffer(ctx, ib->obj);
ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL);
}
/* Loop over the primitives, and use the located sub-primitives to draw

View File

@@ -157,15 +157,16 @@ void vbo_rebase_prims( struct gl_context *ctx,
} else if (ib) {
/* Unfortunately need to adjust each index individually.
*/
GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer;
GLboolean map_ib = ib->obj->Name &&
!ib->obj->Mappings[MAP_INTERNAL].Pointer;
void *ptr;
if (map_ib)
ctx->Driver.MapBufferRange(ctx, 0, ib->obj->Size, GL_MAP_READ_BIT,
ib->obj);
ib->obj, MAP_INTERNAL);
ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr);
ptr = ADD_POINTERS(ib->obj->Mappings[MAP_INTERNAL].Pointer, ib->ptr);
/* Some users might prefer it if we translated elements to
* GLuints here. Others wouldn't...
@@ -183,7 +184,7 @@ void vbo_rebase_prims( struct gl_context *ctx,
}
if (map_ib)
ctx->Driver.UnmapBuffer(ctx, ib->obj);
ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL);
tmp_ib.obj = ctx->Shared->NullBufferObj;
tmp_ib.ptr = tmp_indices;

View File

@@ -253,7 +253,8 @@ vbo_save_map_vertex_store(struct gl_context *ctx,
GLsizeiptr size = vertex_store->bufferobj->Size - offset;
GLfloat *range = (GLfloat *)
ctx->Driver.MapBufferRange(ctx, offset, size, access,
vertex_store->bufferobj);
vertex_store->bufferobj,
MAP_INTERNAL);
if (range) {
/* compute address of start of whole buffer (needed elsewhere) */
vertex_store->buffer = range - vertex_store->used;
@@ -279,13 +280,14 @@ vbo_save_unmap_vertex_store(struct gl_context *ctx,
if (vertex_store->bufferobj->Size > 0) {
GLintptr offset = 0;
GLsizeiptr length = vertex_store->used * sizeof(GLfloat)
- vertex_store->bufferobj->Offset;
- vertex_store->bufferobj->Mappings[MAP_INTERNAL].Offset;
/* Explicitly flush the region we wrote to */
ctx->Driver.FlushMappedBufferRange(ctx, offset, length,
vertex_store->bufferobj);
vertex_store->bufferobj,
MAP_INTERNAL);
ctx->Driver.UnmapBuffer(ctx, vertex_store->bufferobj);
ctx->Driver.UnmapBuffer(ctx, vertex_store->bufferobj, MAP_INTERNAL);
}
vertex_store->buffer = NULL;
}
@@ -1118,6 +1120,7 @@ _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
{
GET_CURRENT_CONTEXT(ctx);
struct vbo_save_context *save = &vbo_context(ctx)->save;
struct gl_buffer_object *indexbuf = ctx->Array.VAO->IndexBufferObj;
GLint i;
if (!_mesa_is_valid_prim_mode(ctx, mode)) {
@@ -1140,9 +1143,9 @@ _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
_ae_map_vbos(ctx);
if (_mesa_is_bufferobj(ctx->Array.VAO->IndexBufferObj))
if (_mesa_is_bufferobj(indexbuf))
indices =
ADD_POINTERS(ctx->Array.VAO->IndexBufferObj->Pointer, indices);
ADD_POINTERS(indexbuf->Mappings[MAP_INTERNAL].Pointer, indices);
vbo_save_NotifyBegin(ctx, (mode | VBO_SAVE_PRIM_WEAK |
VBO_SAVE_PRIM_NO_CURRENT_UPDATE));

View File

@@ -225,7 +225,8 @@ vbo_save_loopback_vertex_list(struct gl_context *ctx,
ctx->Driver.MapBufferRange(ctx, 0,
list->vertex_store->bufferobj->Size,
GL_MAP_READ_BIT, /* ? */
list->vertex_store->bufferobj);
list->vertex_store->bufferobj,
MAP_INTERNAL);
vbo_loopback_vertex_list(ctx,
(const GLfloat *)(buffer + list->buffer_offset),
@@ -235,7 +236,8 @@ vbo_save_loopback_vertex_list(struct gl_context *ctx,
list->wrap_count,
list->vertex_size);
ctx->Driver.UnmapBuffer(ctx, list->vertex_store->bufferobj);
ctx->Driver.UnmapBuffer(ctx, list->vertex_store->bufferobj,
MAP_INTERNAL);
}

View File

@@ -451,10 +451,13 @@ replay_init( struct copy_context *copy )
copy->varying[j].size = attr_size(copy->array[i]);
copy->vertex_size += attr_size(copy->array[i]);
if (_mesa_is_bufferobj(vbo) && !_mesa_bufferobj_mapped(vbo))
ctx->Driver.MapBufferRange(ctx, 0, vbo->Size, GL_MAP_READ_BIT, vbo);
if (_mesa_is_bufferobj(vbo) &&
!_mesa_bufferobj_mapped(vbo, MAP_INTERNAL))
ctx->Driver.MapBufferRange(ctx, 0, vbo->Size, GL_MAP_READ_BIT, vbo,
MAP_INTERNAL);
copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer,
copy->varying[j].src_ptr =
ADD_POINTERS(vbo->Mappings[MAP_INTERNAL].Pointer,
copy->array[i]->Ptr);
copy->dstarray_ptr[i] = &copy->varying[j].dstarray;
@@ -466,11 +469,12 @@ replay_init( struct copy_context *copy )
* do it internally.
*/
if (_mesa_is_bufferobj(copy->ib->obj) &&
!_mesa_bufferobj_mapped(copy->ib->obj))
!_mesa_bufferobj_mapped(copy->ib->obj, MAP_INTERNAL))
ctx->Driver.MapBufferRange(ctx, 0, copy->ib->obj->Size, GL_MAP_READ_BIT,
copy->ib->obj);
copy->ib->obj, MAP_INTERNAL);
srcptr = (const GLubyte *) ADD_POINTERS(copy->ib->obj->Pointer,
srcptr = (const GLubyte *)
ADD_POINTERS(copy->ib->obj->Mappings[MAP_INTERNAL].Pointer,
copy->ib->ptr);
switch (copy->ib->type) {
@@ -572,15 +576,15 @@ replay_finish( struct copy_context *copy )
*/
for (i = 0; i < copy->nr_varying; i++) {
struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj;
if (_mesa_is_bufferobj(vbo) && _mesa_bufferobj_mapped(vbo))
ctx->Driver.UnmapBuffer(ctx, vbo);
if (_mesa_is_bufferobj(vbo) && _mesa_bufferobj_mapped(vbo, MAP_INTERNAL))
ctx->Driver.UnmapBuffer(ctx, vbo, MAP_INTERNAL);
}
/* Unmap index buffer:
*/
if (_mesa_is_bufferobj(copy->ib->obj) &&
_mesa_bufferobj_mapped(copy->ib->obj)) {
ctx->Driver.UnmapBuffer(ctx, copy->ib->obj);
_mesa_bufferobj_mapped(copy->ib->obj, MAP_INTERNAL)) {
ctx->Driver.UnmapBuffer(ctx, copy->ib->obj, MAP_INTERNAL);
}
}