From dc788aaa6f610d8657ea1512d2594d736eb89b48 Mon Sep 17 00:00:00 2001 From: Erik Faye-Lund Date: Mon, 9 Jan 2023 07:55:42 +0100 Subject: [PATCH] docs: backfacing -> back-facing This is consistent with how the OpenGL spec spells it. Reviewed-by: Eric Engestrom Part-of: --- docs/gallium/screen.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/gallium/screen.rst b/docs/gallium/screen.rst index efcc98174c6..c0a1f04a4dc 100644 --- a/docs/gallium/screen.rst +++ b/docs/gallium/screen.rst @@ -603,7 +603,7 @@ The integer capabilities: as opposed to writing gl_PointSize for every point. * ``PIPE_CAP_TWO_SIDED_COLOR``: Driver supports two-sided coloring. Must be 1 for non-NIR drivers. If set, pipe_rasterizer_state may be set to indicate - that backfacing primitives should use the back-side color as the FS input + that back-facing primitives should use the back-side color as the FS input color. If unset, mesa/st will lower it to gl_FrontFacing reads in the fragment shader. * ``PIPE_CAP_CLIP_PLANES``: Driver supports user-defined clip-planes. 0 denotes none, 1 denotes MAX_CLIP_PLANES. > 1 overrides MAX.