mesa: Rename API_OPENGL to API_OPENGL_COMPAT.

This should help avoid confusion now that we're using the gl_api enum
to distinguishing between core and compatibility API's.  The
corresponding enum value for core API's is API_OPENGL_CORE.

Acked-by: Eric Anholt <eric@anholt.net>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Paul Berry
2012-11-27 12:26:51 -08:00
parent 3e163a137b
commit dbd6135bc1
50 changed files with 261 additions and 261 deletions

View File

@@ -452,7 +452,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
/* Is transform feedback available in this context?
*/
const bool has_xfb =
(ctx->API == API_OPENGL && ctx->Extensions.EXT_transform_feedback)
(ctx->API == API_OPENGL_COMPAT && ctx->Extensions.EXT_transform_feedback)
|| ctx->API == API_OPENGL_CORE
|| _mesa_is_gles3(ctx);
@@ -464,7 +464,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
/* Are uniform buffer objects available in this context?
*/
const bool has_ubo =
(ctx->API == API_OPENGL && ctx->Extensions.ARB_uniform_buffer_object)
(ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ARB_uniform_buffer_object)
|| ctx->API == API_OPENGL_CORE
|| _mesa_is_gles3(ctx);
@@ -1728,7 +1728,7 @@ _mesa_init_shader_dispatch(const struct gl_context *ctx,
SET_GetAttribLocation(exec, _mesa_GetAttribLocation);
}
if (ctx->API == API_OPENGL) {
if (ctx->API == API_OPENGL_COMPAT) {
SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT);
SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT);
SET_CreateShaderProgramEXT(exec, _mesa_CreateShaderProgramEXT);