i965/fs: Move c->last_scratch into fs_visitor.
Nothing outside of fs_visitor uses it, so we may as well keep it internal. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
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@@ -3093,8 +3093,8 @@ fs_visitor::run()
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if (!allocated_without_spills)
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schedule_instructions(SCHEDULE_POST);
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if (c->last_scratch > 0) {
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c->prog_data.total_scratch = brw_get_scratch_size(c->last_scratch);
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if (last_scratch > 0) {
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c->prog_data.total_scratch = brw_get_scratch_size(last_scratch);
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}
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if (dispatch_width == 8)
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@@ -511,6 +511,9 @@ public:
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/** Number of uniform variable components visited. */
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unsigned uniforms;
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/** Byte-offset for the next available spot in the scratch space buffer. */
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unsigned last_scratch;
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/**
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* Array mapping UNIFORM register numbers to the pull parameter index,
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* or -1 if this uniform register isn't being uploaded as a pull constant.
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@@ -647,7 +647,7 @@ fs_visitor::spill_reg(int spill_reg)
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{
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int reg_size = dispatch_width * sizeof(float);
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int size = virtual_grf_sizes[spill_reg];
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unsigned int spill_offset = c->last_scratch;
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unsigned int spill_offset = last_scratch;
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assert(ALIGN(spill_offset, 16) == spill_offset); /* oword read/write req. */
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int spill_base_mrf = dispatch_width > 8 ? 13 : 14;
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@@ -672,7 +672,7 @@ fs_visitor::spill_reg(int spill_reg)
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spilled_any_registers = true;
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}
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c->last_scratch += size * reg_size;
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last_scratch += size * reg_size;
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/* Generate spill/unspill instructions for the objects being
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* spilled. Right now, we spill or unspill the whole thing to a
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@@ -2986,6 +2986,7 @@ fs_visitor::fs_visitor(struct brw_context *brw,
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this->regs_live_at_ip = NULL;
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this->uniforms = 0;
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this->last_scratch = 0;
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this->pull_constant_loc = NULL;
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this->push_constant_loc = NULL;
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@@ -94,8 +94,6 @@ struct brw_wm_compile {
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uint8_t nr_payload_regs;
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GLuint source_depth_to_render_target:1;
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GLuint runtime_check_aads_emit:1;
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GLuint last_scratch;
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};
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/**
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