nv50: use flush_notify to reduce number of relocs
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@@ -110,6 +110,9 @@ nv50_create(struct pipe_screen *pscreen, unsigned pctx_id)
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nv50->pipe.is_texture_referenced = nv50_is_texture_referenced;
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nv50->pipe.is_buffer_referenced = nv50_is_buffer_referenced;
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screen->base.channel->user_private = nv50;
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screen->base.channel->flush_notify = nv50_state_flush_notify;
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nv50_init_surface_functions(nv50);
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nv50_init_state_functions(nv50);
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nv50_init_query_functions(nv50);
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@@ -196,6 +196,7 @@ extern void nv50_program_destroy(struct nv50_context *nv50, struct nv50_program
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/* nv50_state_validate.c */
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extern boolean nv50_state_validate(struct nv50_context *nv50);
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extern void nv50_state_flush_notify(struct nouveau_channel *chan);
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/* nv50_tex.c */
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extern void nv50_tex_validate(struct nv50_context *);
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@@ -212,6 +212,12 @@ nv50_state_emit(struct nv50_context *nv50)
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so_emit(chan, nv50->state.vtxattr);
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}
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nv50->state.dirty = 0;
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}
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void
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nv50_state_flush_notify(struct nouveau_channel *chan)
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{
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struct nv50_context *nv50 = chan->user_private;
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so_emit_reloc_markers(chan, nv50->state.fb);
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so_emit_reloc_markers(chan, nv50->state.vertprog);
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