vc4: initialize variable

While this is strictly not necessary, it fixes an apparent false
positive issue about reading garbage value detected by static analyzer.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32819>
This commit is contained in:
Juan A. Suarez Romero
2024-12-31 11:20:20 +01:00
committed by Marge Bot
parent 69d3d7288e
commit db249f24a6

View File

@@ -184,7 +184,7 @@ vc4_nir_lower_vertex_attr(struct vc4_compile *c, nir_builder *b,
* be reordered, the actual reads will be generated at the top of the
* shader by ntq_setup_inputs().
*/
nir_def *vpm_reads[4];
nir_def *vpm_reads[4] = { 0 };
for (int i = 0; i < align(attr_size, 4) / 4; i++)
vpm_reads[i] = nir_load_input(b, 1, 32, nir_imm_int(b, 0),
.base = nir_intrinsic_base(intr),