added some casts
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: api_arrayelt.c,v 1.7 2002/04/09 16:56:50 keithw Exp $ */
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/* $Id: api_arrayelt.c,v 1.8 2002/04/19 00:23:08 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -275,7 +275,7 @@ static void _ae_update_state( GLcontext *ctx )
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AEcontext *actx = AE_CONTEXT(ctx);
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AEcontext *actx = AE_CONTEXT(ctx);
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AEtexarray *ta = actx->texarrays;
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AEtexarray *ta = actx->texarrays;
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AEarray *aa = actx->arrays;
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AEarray *aa = actx->arrays;
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int i;
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GLuint i;
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for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
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for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
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if (ctx->Array.TexCoord[i].Enabled) {
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if (ctx->Array.TexCoord[i].Enabled) {
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@@ -1,4 +1,4 @@
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/* $Id: buffers.c,v 1.33 2002/03/16 00:53:15 brianp Exp $ */
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/* $Id: buffers.c,v 1.34 2002/04/19 00:23:08 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -373,8 +373,7 @@ _mesa_ResizeBuffersMESA( void )
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(*ctx->Driver.GetBufferSize)( buffer, &buf_width, &buf_height );
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(*ctx->Driver.GetBufferSize)( buffer, &buf_width, &buf_height );
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/* see if size of device driver's color buffer (window) has changed */
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/* see if size of device driver's color buffer (window) has changed */
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if (buffer->Width == (GLint) buf_width &&
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if (buffer->Width == buf_width && buffer->Height == buf_height)
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buffer->Height == (GLint) buf_height)
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return; /* size is as expected */
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return; /* size is as expected */
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buffer->Width = buf_width;
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buffer->Width = buf_width;
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@@ -391,8 +390,7 @@ _mesa_ResizeBuffersMESA( void )
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(*ctx->Driver.GetBufferSize)( buffer, &buf_width, &buf_height );
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(*ctx->Driver.GetBufferSize)( buffer, &buf_width, &buf_height );
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/* see if size of device driver's color buffer (window) has changed */
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/* see if size of device driver's color buffer (window) has changed */
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if (buffer->Width == (GLint) buf_width &&
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if (buffer->Width == buf_width && buffer->Height == buf_height)
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buffer->Height == (GLint) buf_height)
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return; /* size is as expected */
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return; /* size is as expected */
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buffer->Width = buf_width;
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buffer->Width = buf_width;
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@@ -1,4 +1,4 @@
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/* $Id: context.c,v 1.160 2002/04/09 16:56:50 keithw Exp $ */
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/* $Id: context.c,v 1.161 2002/04/19 00:23:08 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -477,7 +477,7 @@ init_matrix_stack( struct matrix_stack *stack,
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stack->MaxDepth = maxDepth;
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stack->MaxDepth = maxDepth;
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stack->DirtyFlag = dirtyFlag;
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stack->DirtyFlag = dirtyFlag;
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/* The stack */
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/* The stack */
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stack->Stack = CALLOC(maxDepth * sizeof(GLmatrix));
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stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
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for (i = 0; i < maxDepth; i++) {
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for (i = 0; i < maxDepth; i++) {
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_math_matrix_ctr(&stack->Stack[i]);
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_math_matrix_ctr(&stack->Stack[i]);
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_math_matrix_alloc_inv(&stack->Stack[i]);
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_math_matrix_alloc_inv(&stack->Stack[i]);
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@@ -1,4 +1,4 @@
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/* $Id: enable.c,v 1.59 2002/03/29 17:27:59 brianp Exp $ */
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/* $Id: enable.c,v 1.60 2002/04/19 00:23:08 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -209,7 +209,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
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{
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{
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const GLuint p = cap - GL_CLIP_PLANE0;
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const GLuint p = cap - GL_CLIP_PLANE0;
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if ((ctx->Transform.ClipPlanesEnabled & (1 << p)) == (state << p))
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if ((ctx->Transform.ClipPlanesEnabled & (1 << p)) == ((GLuint) state << p))
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return;
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return;
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FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
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FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
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@@ -1,4 +1,4 @@
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/* $Id: texstate.c,v 1.67 2002/04/12 21:17:28 brianp Exp $ */
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/* $Id: texstate.c,v 1.68 2002/04/19 00:23:08 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -1110,7 +1110,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
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const GLenum mode = (GLenum) params[0];
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const GLenum mode = (GLenum) params[0];
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if (mode == GL_NONE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) {
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if (mode == GL_NONE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) {
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texObj->CompareMode = params[0];
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texObj->CompareMode = mode;
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}
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}
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else {
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else {
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_mesa_error(ctx, GL_INVALID_ENUM,
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_mesa_error(ctx, GL_INVALID_ENUM,
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@@ -1129,7 +1129,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
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const GLenum func = (GLenum) params[0];
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const GLenum func = (GLenum) params[0];
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if (func == GL_LEQUAL || func == GL_GEQUAL) {
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if (func == GL_LEQUAL || func == GL_GEQUAL) {
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texObj->CompareFunc = params[0];
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texObj->CompareFunc = func;
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}
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}
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else if (ctx->Extensions.EXT_shadow_funcs &&
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else if (ctx->Extensions.EXT_shadow_funcs &&
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(func == GL_EQUAL ||
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(func == GL_EQUAL ||
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@@ -1139,7 +1139,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
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func == GL_ALWAYS ||
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func == GL_ALWAYS ||
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func == GL_NEVER)) {
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func == GL_NEVER)) {
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texObj->CompareFunc = params[0];
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texObj->CompareFunc = func;
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}
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}
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else {
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else {
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_mesa_error(ctx, GL_INVALID_ENUM,
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_mesa_error(ctx, GL_INVALID_ENUM,
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@@ -1159,7 +1159,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
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if (result == GL_LUMINANCE || result == GL_INTENSITY
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if (result == GL_LUMINANCE || result == GL_INTENSITY
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|| result == GL_ALPHA) {
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|| result == GL_ALPHA) {
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texObj->DepthMode = params[0];
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texObj->DepthMode = result;
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}
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}
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else {
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else {
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_mesa_error(ctx, GL_INVALID_ENUM,
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_mesa_error(ctx, GL_INVALID_ENUM,
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