d3d12: Fixes compile error with mingw/gcc-x64 when static linkage to runtime library

Closes #6968

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Suggested-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Tested-by: Prodea Alexandru-Liviu <liviuprodea@yahoo.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17889>
(cherry picked from commit b6fb2da6f2)
This commit is contained in:
Yonggang Luo
2022-08-05 01:24:05 +08:00
committed by Dylan Baker
parent 32ac1133d0
commit dacab91f27
2 changed files with 2 additions and 1 deletions

View File

@@ -1561,7 +1561,7 @@
"description": "d3d12: Fixes compile error with mingw/gcc-x64 when static linkage to runtime library",
"nominated": false,
"nomination_type": null,
"resolution": 4,
"resolution": 1,
"main_sha": null,
"because_sha": null
},

View File

@@ -29,6 +29,7 @@
#include <dxgi1_4.h>
#include <directx/d3d12.h>
#include <wrl.h>
#include <dxguids/dxguids.h>
#include "util/u_memory.h"
#include "util/u_inlines.h"