d3d12: Fixes compile error with mingw/gcc-x64 when static linkage to runtime library
Closes #6968
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Suggested-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Tested-by: Prodea Alexandru-Liviu <liviuprodea@yahoo.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17889>
(cherry picked from commit b6fb2da6f2
)
This commit is contained in:

committed by
Dylan Baker

parent
32ac1133d0
commit
dacab91f27
@@ -1561,7 +1561,7 @@
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"description": "d3d12: Fixes compile error with mingw/gcc-x64 when static linkage to runtime library",
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"nominated": false,
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"nomination_type": null,
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"resolution": 4,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@@ -29,6 +29,7 @@
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#include <dxgi1_4.h>
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#include <directx/d3d12.h>
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#include <wrl.h>
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#include <dxguids/dxguids.h>
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#include "util/u_memory.h"
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#include "util/u_inlines.h"
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